{ "playertime.command.title": "§6===== 玩家在线时长 (第 {0}/{1} 页) =====", "playertime.command.prev_page": "§a[上一页]", "playertime.command.next_page": "§a[下一页]", "playertime.command.total_players": "§7共 {0} 位玩家", "playertime.stats.format": "总时长: {0} | 30天: {1} | 7天: {2}", "playertime.stats.total": "总时长", "playertime.stats.30day": "30天", "playertime.stats.7day": "7天", "playertime.command.empty_stats": "暂无玩家在线时间数据。", "playertime.command.error.not_initialized": "在线时间Mod未完全初始化,请稍后再试。", "playertime.command.error.player_only": "此命令只能由玩家执行。", "playertime.web.title": "玩家在线及状态统计", "playertime.web.warning": "注意:数据统计时间开始于此MOD安装时间,不包含安装之前的所有数据", "playertime.web.status.online_players": "在线玩家", "playertime.web.status.total": "总数", "playertime.web.status.players": "玩家", "playertime.web.status.non_players": "假人", "playertime.web.status.online_list": "在线玩家列表", "playertime.web.status.online_list.players": "玩家", "playertime.web.status.online_list.non_players": "假人", "playertime.web.status.online_list.empty_players": "暂无玩家在线", "playertime.web.status.online_list.empty_non_players": "暂无假人在线", "playertime.web.server_status.title": "服务器状态", "playertime.web.server_status.memory_usage": "内存使用", "playertime.web.server_status.memory_used": "已用", "playertime.web.server_status.memory_free": "可用", "playertime.web.server_status.memory_percent": "使用率", "playertime.web.server_status.performance": "实时性能", "playertime.web.server_status.uptime": "服务器运行时间", "playertime.web.server_status.disk_usage": "磁盘使用", "playertime.web.server_status.disk_used": "已用", "playertime.web.server_status.disk_free": "可用", "playertime.web.server_status.disk_percent": "使用率", "playertime.web.server_status.processors": "处理器核心", "playertime.web.server_status.server_version": "服务器版本", "playertime.web.server_status.player_count": "在线玩家", "playertime.web.server_status.disk_total": "总量", "playertime.web.server_status.motd": "MOTD", "playertime.web.server_status.not_available": "N/A", "playertime.web.stats_table.title": "玩家在线时长 (白名单)", "playertime.web.stats_table.info": "仅跟踪和显示列入白名单的玩家", "playertime.web.stats_table.header.player": "玩家", "playertime.web.stats_table.header.total_time": "总计时间", "playertime.web.stats_table.header.last_30_days": "最近 30 天", "playertime.web.stats_table.header.last_7_days": "最近 7 天", "playertime.web.stats_table.empty": "暂无玩家数据", "playertime.web.chart.memory_used": "已使用", "playertime.web.chart.memory_free": "未使用", "playertime.web.chart.tps": "TPS", "playertime.web.chart.mspt": "MSPT", "playertime.web.chart.disk_used": "已用", "playertime.web.chart.disk_free": "可用", "playertime.web.refresh_button": "刷新数据", "playertime.web.error.load_failed": "加载数据失败,请检查控制台", "playertime.web.footer.license": "本项目基于 GPL3许可证 开源", "title.playertime.config": "玩家在线时长配置", "category.playertime.general": "通用设置", "option.playertime.webPort": "Web服务器端口", "tooltip.playertime.webPort": "Web服务器的端口(默认:60048)", "option.playertime.language": "语言", "tooltip.playertime.language": "模组的显示语言", "option.playertime.whitelistOnly": "仅记录白名单", "tooltip.playertime.whitelistOnly": "只记录白名单上的玩家", "option.playertime.saveIntervalMinutes": "保存间隔(分钟)", "tooltip.playertime.saveIntervalMinutes": "自动保存数据的时间间隔", "playertime.web.warning.whitelist_disabled": "警告:配置为仅记录白名单玩家,但服务端未启用白名单功能。非白名单玩家将被视为假人。" }