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1.14.514.1
...
master
Author | SHA1 | Date | |
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![]() |
e5eca44059 | ||
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c3e4a1b483 |
@ -92,3 +92,5 @@ publishing {
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// retrieving dependencies.
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}
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}
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@ -6,7 +6,7 @@ minecraft_version=1.21.4
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yarn_mappings=1.21.4+build.8
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loader_version=0.16.10
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# Mod Properties
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mod_version=1.14.514.134
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mod_version=1.14.514.141
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maven_group=org.example1
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archives_base_name=ServerPlayerOnlineTracker
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# Dependencies
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@ -12,39 +12,45 @@ import java.text.MessageFormat;
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import java.util.HashMap;
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import java.util.Map;
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// 这个是gemini写的
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// 这个是gemini写的 (保留原注释,但代码已根据需求调整)
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public class LocalizationManager {
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private final Map<String, String> translations = new HashMap<>();
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private final String defaultLanguage = "zh_cn";
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private final String defaultLanguage = "zh_cn"; // 默认语言代码
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public LocalizationManager(String languageCode) {
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loadLanguage(languageCode);
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if (!languageCode.equals(defaultLanguage)) {
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// 尝试加载用户配置的语言
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loadLanguage(languageCode, false);
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// 如果配置的语言不是默认语言,加载默认语言作为备用
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if (!languageCode.equalsIgnoreCase(defaultLanguage)) {
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loadLanguage(defaultLanguage, true);
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}
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// 如果配置的语言和默认语言都没加载成功,或者配置的语言文件不完整,确保默认语言至少被加载
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if (translations.isEmpty() && !languageCode.equalsIgnoreCase(defaultLanguage)) {
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PlayerTimeMod.LOGGER.warn("[PlayerTime] 未能加载配置的语言文件({})或默认语言文件({}),Mod将使用原始键。", languageCode, defaultLanguage);
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} else if (translations.isEmpty() && languageCode.equalsIgnoreCase(defaultLanguage)) {
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PlayerTimeMod.LOGGER.warn("[PlayerTime] 未能加载默认语言文件({}),Mod将使用原始键。", defaultLanguage);
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}
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private void loadLanguage(String languageCode) {
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loadLanguage(languageCode, false);
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}
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private void loadLanguage(String languageCode, boolean isFallback) {
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String resourcePath = String.format("assets/playertime/lang/%s.json", languageCode);
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try (InputStream is = FabricLoader.getInstance().getModContainer("playertime")
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String resourcePath = String.format("assets/playertime/lang/%s.json", languageCode.toLowerCase()); // 确保小写
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try {
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// 使用 FabricLoader 获取 Mod 资源
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InputStream is = FabricLoader.getInstance().getModContainer("playertime")
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.flatMap(container -> container.findPath(resourcePath))
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.map(path -> {
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try {
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return path.toUri().toURL().openStream();
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} catch (Exception e) {
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// 查找路径或打开流失败
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return null;
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}
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})
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.orElse(null)) {
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.orElse(null); // 如果找不到路径或打开失败,返回 null
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if (is == null) {
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if (!isFallback) {
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PlayerTimeMod.LOGGER.warn("[PlayerTime] Language file not found for code: {}", languageCode);
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PlayerTimeMod.LOGGER.warn("[PlayerTime] 未找到语言文件: {}", resourcePath);
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}
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return;
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}
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@ -52,33 +58,51 @@ public class LocalizationManager {
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try (InputStreamReader reader = new InputStreamReader(is, StandardCharsets.UTF_8)) {
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JsonObject json = JsonParser.parseReader(reader).getAsJsonObject();
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json.entrySet().forEach(entry -> {
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// Only add if not already present (fallback won't overwrite primary)
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if (!translations.containsKey(entry.getKey())) {
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translations.put(entry.getKey(), entry.getValue().getAsString());
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} else if (!isFallback) {
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// If loading primary, overwrite fallback
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// 如果是加载备用语言,只有当主语言没有该键时才添加
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// 如果是加载主语言,则覆盖备用语言中的同名键
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if (!translations.containsKey(entry.getKey()) || !isFallback) {
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translations.put(entry.getKey(), entry.getValue().getAsString());
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}
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});
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PlayerTimeMod.LOGGER.info("[PlayerTime] Loaded {} language strings for code: {}", translations.size(), languageCode);
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PlayerTimeMod.LOGGER.info("[PlayerTime] 已加载 {} 语言字符串 ({}): {}", translations.size(), isFallback ? "备用" : "主要", languageCode);
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}
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} catch (Exception e) {
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PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to load language file for code: {}", languageCode, e);
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PlayerTimeMod.LOGGER.error("[PlayerTime] 加载语言文件失败 ({}): {}", languageCode, resourcePath, e);
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}
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}
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/**
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* 根据键获取本地化字符串。如果找不到键,返回键本身。
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* @param key 本地化键
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* @return 本地化字符串或原始键
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*/
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public String getString(String key) {
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return translations.getOrDefault(key, key);
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}
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/**
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* 根据键获取本地化字符串,并使用参数格式化。如果找不到键,返回原始键。
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* @param key 本地化键
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* @param args 格式化参数
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* @return 格式化后的本地化字符串或原始键
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*/
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public String getString(String key, Object... args) {
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String pattern = getString(key);
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try {
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// MessageFormat 可以处理 {0}, {1} 等占位符
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return MessageFormat.format(pattern, args);
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} catch (IllegalArgumentException e) {
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PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to format localization string for key: {}", key, e);
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return pattern;
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PlayerTimeMod.LOGGER.error("[PlayerTime] 格式化本地化字符串失败 (键: {})", key, e);
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return pattern; // 格式化失败时返回原始模式
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}
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}
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/**
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* 获取所有本地化字符串的映射。主要用于 Web API。
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* @return 包含所有本地化键值对的 Map
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*/
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public Map<String, String> getAllStrings() {
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return new HashMap<>(translations); // 返回副本,防止外部修改
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}
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}
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@ -7,18 +7,23 @@ import java.nio.file.*;
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public class ModConfig {
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private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
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private final Path configPath;
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// 配置项
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private int webPort = 60048;
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private String language = "zh_cn";
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private boolean whitelistOnly = true; // 默认只记录白名单玩家
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private int saveIntervalMinutes = 5; // 默认每5分钟保存一次
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public ModConfig(Path configDir) {
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this.configPath = configDir.resolve("playertime-config.json");
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loadConfig();
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}
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// 加载配置
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private void loadConfig() {
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if (!Files.exists(configPath)) {
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件未找到,正在创建默认配置");
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saveConfig();
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件未找到,正在创建默认配置: {}", configPath);
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saveConfig(); // 创建默认配置并保存
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return;
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}
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@ -26,29 +31,68 @@ public class ModConfig {
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JsonElement jsonElement = JsonParser.parseReader(reader);
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if (jsonElement == null || !jsonElement.isJsonObject()) {
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PlayerTimeMod.LOGGER.warn("[在线时间] 配置文件为空或格式错误,正在使用默认配置并覆盖");
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saveConfig();
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PlayerTimeMod.LOGGER.warn("[在线时间] 配置文件为空或格式错误,正在使用默认配置并覆盖: {}", configPath);
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saveConfig(); // 使用默认配置并覆盖
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return;
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}
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JsonObject json = jsonElement.getAsJsonObject();
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if (json.has("webPort")) {
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// 读取 webPort
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if (json.has("webPort") && json.get("webPort").isJsonPrimitive() && json.get("webPort").getAsJsonPrimitive().isNumber()) {
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webPort = json.get("webPort").getAsInt();
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} else {
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件缺少webPort字段,添加默认值'%s'并保存", webPort);
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saveConfig();
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if (webPort < 1 || webPort > 65535) {
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PlayerTimeMod.LOGGER.warn("[在线时间] 配置文件中的 webPort ({}) 无效,使用默认值 {}", webPort, 60048);
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webPort = 60048;
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}
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if (json.has("language")) {
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language = json.get("language").getAsString();
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} else {
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件缺少language字段,添加默认值'%s'并保存", language);
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saveConfig();
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件缺少或 webPort 格式错误,使用默认值 {}", webPort);
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// 不立即保存,等待所有字段读取完毕再决定是否保存
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}
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// 读取 language
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if (json.has("language") && json.get("language").isJsonPrimitive() && json.get("language").getAsJsonPrimitive().isString()) {
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language = json.get("language").getAsString();
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} else {
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件缺少或 language 格式错误,使用默认值 {}", language);
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}
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// 读取 whitelistOnly
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if (json.has("whitelistOnly") && json.get("whitelistOnly").isJsonPrimitive() && json.get("whitelistOnly").getAsJsonPrimitive().isBoolean()) {
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whitelistOnly = json.get("whitelistOnly").getAsBoolean();
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} else {
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件缺少或 whitelistOnly 格式错误,使用默认值 {}", whitelistOnly);
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}
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// 读取 saveIntervalMinutes
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if (json.has("saveIntervalMinutes") && json.get("saveIntervalMinutes").isJsonPrimitive() && json.get("saveIntervalMinutes").getAsJsonPrimitive().isNumber()) {
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saveIntervalMinutes = json.get("saveIntervalMinutes").getAsInt();
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if (saveIntervalMinutes < 0) {
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PlayerTimeMod.LOGGER.warn("[在线时间] 配置文件中的 saveIntervalMinutes ({}) 无效,使用默认值 {}", saveIntervalMinutes, 5);
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saveIntervalMinutes = 5;
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}
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} else {
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件缺少或 saveIntervalMinutes 格式错误,使用默认值 {}", saveIntervalMinutes);
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}
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// 检查是否有新字段需要添加到配置文件
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if (!json.has("webPort") || !json.has("language") || !json.has("whitelistOnly") || !json.has("saveIntervalMinutes")) {
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件缺少部分字段,正在添加并保存。");
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saveConfig(); // 保存以添加新字段
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} else {
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PlayerTimeMod.LOGGER.info("[在线时间] 配置文件加载成功: {}", configPath);
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}
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} catch (IOException e) {
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PlayerTimeMod.LOGGER.error("[在线时间] 无法读取配置文件 {},使用默认配置", configPath, e);
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saveConfig(); // 发生IO错误,尝试保存默认配置
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} catch (JsonParseException e) {
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PlayerTimeMod.LOGGER.error("[在线时间] 配置文件 {} 格式错误,使用默认配置", configPath, e);
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saveConfig(); // 发生JSON解析错误,尝试保存默认配置
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} catch (Exception e) {
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PlayerTimeMod.LOGGER.error("[在线时间] 加载配置文件失败,使用默认配置", e);
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saveConfig();
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PlayerTimeMod.LOGGER.error("[在线时间] 加载配置文件 {} 时发生未知错误,使用默认配置", configPath, e);
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saveConfig(); // 发生未知错误,尝试保存默认配置
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}
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}
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@ -57,15 +101,17 @@ public class ModConfig {
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JsonObject json = new JsonObject();
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json.addProperty("webPort", webPort);
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json.addProperty("language", language);
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json.addProperty("whitelistOnly", whitelistOnly);
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json.addProperty("saveIntervalMinutes", saveIntervalMinutes);
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try {
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Files.createDirectories(configPath.getParent());
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try (Writer writer = Files.newBufferedWriter(configPath)) {
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GSON.toJson(json, writer);
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}
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PlayerTimeMod.LOGGER.info("[在线时间] 配置已成功保存");
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PlayerTimeMod.LOGGER.info("[在线时间] 配置已成功保存到 {}", configPath);
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} catch (Exception e) {
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PlayerTimeMod.LOGGER.error("[在线时间] 保存配置失败", e);
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PlayerTimeMod.LOGGER.error("[在线时间] 保存配置失败到 {}", configPath, e);
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}
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}
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@ -78,4 +124,14 @@ public class ModConfig {
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public String getLanguage() {
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return language;
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}
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// 获取是否只记录白名单
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public boolean isWhitelistOnly() {
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return whitelistOnly;
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}
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// 获取保存间隔(分钟)
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public int getSaveIntervalMinutes() {
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return saveIntervalMinutes;
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}
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}
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@ -14,6 +14,7 @@ import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.text.ClickEvent;
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import net.minecraft.text.MutableText;
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import net.minecraft.text.Text;
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import net.minecraft.util.Formatting;
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import net.minecraft.util.Util;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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@ -27,9 +28,9 @@ import java.net.URL;
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import java.util.List;
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import java.util.Map;
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import java.util.Optional;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import java.util.concurrent.ScheduledExecutorService;
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import java.util.concurrent.TimeUnit;
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import java.util.stream.Collectors;
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public class PlayerTimeMod implements ModInitializer {
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@ -40,70 +41,103 @@ public class PlayerTimeMod implements ModInitializer {
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public static LocalizationManager localizationManager;
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private static final String RSS_FEED_URL = "https://git.branulf.top/Branulf/ServerPlayerOnlineTracker/releases.rss";
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private static final ExecutorService updateCheckExecutor = Executors.newSingleThreadExecutor();
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private static final ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(2); // One for update check, one for saving
|
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@Override
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public void onInitialize() {
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try {
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LOGGER.info("[在线时间] 初始化 玩家在线时长视奸Mod...");
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// 加载配置
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config = new ModConfig(FabricLoader.getInstance().getConfigDir());
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// 初始化本地化管理器
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localizationManager = new LocalizationManager(config.getLanguage());
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try {
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LOGGER.info("[在线时间] 初始化 玩家在线时长视奸Mod");
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// 检查更新
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checkForUpdates();
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// 服务器启动中事件
|
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ServerLifecycleEvents.SERVER_STARTING.register(server -> {
|
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timeTracker = new PlayerTimeTracker(server);
|
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LOGGER.info("[在线时间] 服务器启动中...");
|
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timeTracker = new PlayerTimeTracker(server, config);
|
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try {
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webServer = new WebServer(timeTracker, config.getWebPort(), server);
|
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webServer.start();
|
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LOGGER.info("[在线时间] Web服务器在端口 " + config.getWebPort() + "启动");
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LOGGER.info("[在线时间] Web服务器在端口 {} 启动", config.getWebPort());
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||||
} catch (Exception e) {
|
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LOGGER.error("[在线时间] 无法启动Web服务器", e);
|
||||
}
|
||||
});
|
||||
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||||
// 服务器已启动事件
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ServerLifecycleEvents.SERVER_STARTED.register(server -> {
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LOGGER.info("[在线时间] 服务器已启动.");
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if (timeTracker != null) {
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timeTracker.loadData();
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// 启动定时保存任务
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int saveInterval = config.getSaveIntervalMinutes();
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if (saveInterval > 0) {
|
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scheduler.scheduleAtFixedRate(timeTracker::saveAll, saveInterval, saveInterval, TimeUnit.MINUTES);
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LOGGER.info("[在线时间] 已安排每 {} 分钟定时保存玩家数据", saveInterval);
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||||
} else {
|
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LOGGER.warn("[在线时间] 配置的保存间隔为 {} 分钟,定时保存已禁用。", saveInterval);
|
||||
}
|
||||
} else {
|
||||
LOGGER.error("[在线时间] PlayerTimeTracker 未在 SERVER_STARTING 阶段成功初始化!");
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// 玩家加入事件
|
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ServerPlayConnectionEvents.JOIN.register((handler, sender, server) -> {
|
||||
if (timeTracker != null) {
|
||||
// 根据配置决定是否跟踪该玩家
|
||||
if (!config.isWhitelistOnly() || server.getPlayerManager().isWhitelisted(handler.player.getGameProfile())) {
|
||||
timeTracker.onPlayerJoin(handler.player);
|
||||
} else {
|
||||
LOGGER.debug("[在线时间] 玩家 {} ({}) 不在白名单,且配置为仅记录白名单玩家,跳过跟踪。", handler.player.getName().getString(), handler.player.getUuid());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// 玩家离开事件
|
||||
ServerPlayConnectionEvents.DISCONNECT.register((handler, server) -> {
|
||||
if (timeTracker != null) {
|
||||
if (timeTracker.isPlayerTracked(handler.player.getUuid())) {
|
||||
timeTracker.onPlayerLeave(handler.player);
|
||||
} else {
|
||||
LOGGER.debug("[在线时间] 玩家 {} ({}) 未被跟踪,跳过离开事件处理。", handler.player.getName().getString(), handler.player.getUuid());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// 服务器停止事件
|
||||
ServerLifecycleEvents.SERVER_STOPPING.register(server -> {
|
||||
LOGGER.info("[在线时间] 服务器停止 - 正在保存数据");
|
||||
|
||||
if (webServer != null) {
|
||||
webServer.stop();
|
||||
}
|
||||
LOGGER.info("[在线时间] 服务器停止中 - 正在保存数据...");
|
||||
if (timeTracker != null) {
|
||||
for (ServerPlayerEntity player : server.getPlayerManager().getPlayerList()) {
|
||||
if (timeTracker.isPlayerTracked(player.getUuid())) {
|
||||
timeTracker.onPlayerLeave(player);
|
||||
}
|
||||
}
|
||||
timeTracker.saveAll();
|
||||
}
|
||||
updateCheckExecutor.shutdownNow();
|
||||
|
||||
if (webServer != null) {
|
||||
webServer.stop();
|
||||
LOGGER.info("[在线时间] Web服务器已停止.");
|
||||
}
|
||||
|
||||
scheduler.shutdownNow();
|
||||
LOGGER.info("[在线时间] 定时任务已关闭.");
|
||||
|
||||
LOGGER.info("[在线时间] 数据保存完成,Mod 已停止.");
|
||||
});
|
||||
|
||||
} catch (Exception e) {
|
||||
LOGGER.error("[在线时间] Mod初始化失败", e);
|
||||
throw new RuntimeException("[在线时间] Mod初始化失败 ", e);
|
||||
}
|
||||
|
||||
registerCommands();
|
||||
}
|
||||
|
||||
@ -119,11 +153,12 @@ public class PlayerTimeMod implements ModInitializer {
|
||||
return localizationManager;
|
||||
}
|
||||
|
||||
public static void registerCommands() {
|
||||
// 注册命令
|
||||
private void registerCommands() {
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
dispatcher.register(CommandManager.literal("onlineTime")
|
||||
.requires(source -> source.hasPermissionLevel(0))
|
||||
.executes(context -> showOnlineTime(context.getSource(), 1))
|
||||
.requires(source -> source.hasPermissionLevel(0)) // 任何玩家都可以使用
|
||||
.executes(context -> showOnlineTime(context.getSource(), 1)) // 默认显示第一页
|
||||
.then(CommandManager.argument("page", IntegerArgumentType.integer(1))
|
||||
.executes(context -> showOnlineTime(
|
||||
context.getSource(),
|
||||
@ -131,136 +166,94 @@ public class PlayerTimeMod implements ModInitializer {
|
||||
))
|
||||
)
|
||||
);
|
||||
LOGGER.info("[在线时间] 已注册命令 /onlineTime");
|
||||
});
|
||||
}
|
||||
|
||||
private static int showOnlineTime(ServerCommandSource source, int requestedPage) {
|
||||
// 显示在线时间
|
||||
private int showOnlineTime(ServerCommandSource source, int requestedPage) {
|
||||
ServerPlayerEntity player = source.getPlayer();
|
||||
if (player == null) return 0;
|
||||
|
||||
if (player == null) {
|
||||
source.sendMessage(Text.literal(localizationManager.getString("playertime.command.error.player_only")).formatted(Formatting.RED));
|
||||
return 0;
|
||||
}
|
||||
|
||||
Util.getMainWorkerExecutor().execute(() -> {
|
||||
PlayerTimeTracker tracker = getTimeTracker();
|
||||
if (tracker != null) {
|
||||
Map<String, String> stats = tracker.getWhitelistedPlayerStats();
|
||||
|
||||
List<String> sorted = stats.entrySet().stream()
|
||||
.sorted((a, b) -> comparePlayTime(a.getValue(), b.getValue()))
|
||||
.map(entry -> formatPlayerTime(entry.getKey(), entry.getValue()))
|
||||
.collect(Collectors.toList());
|
||||
|
||||
sendPaginatedMessage(player, sorted, requestedPage);
|
||||
} else {
|
||||
player.sendMessage(Text.literal(localizationManager.getString("playertime.command.error.not_initialized")), false);
|
||||
if (tracker == null) {
|
||||
player.sendMessage(Text.literal(localizationManager.getString("playertime.command.error.not_initialized")).formatted(Formatting.RED), false);
|
||||
return;
|
||||
}
|
||||
});
|
||||
|
||||
List<PlayerTimeTracker.PlayerTimeStatsWithNames> statsList = tracker.getSortedPlayerStats();
|
||||
|
||||
sendPaginatedMessage(player, statsList, requestedPage);
|
||||
});
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
private static int comparePlayTime(String a, String b) {
|
||||
try {
|
||||
int firstColon = a.indexOf(':');
|
||||
int firstPipe = a.indexOf('|');
|
||||
String timeA;
|
||||
if (firstColon > 0) {
|
||||
timeA = (firstPipe > firstColon && firstPipe != -1) ? a.substring(firstColon + 1, firstPipe).trim() : a.substring(firstColon + 1).trim();
|
||||
} else {
|
||||
timeA = a.trim();
|
||||
}
|
||||
|
||||
|
||||
int firstColonB = b.indexOf(':');
|
||||
int firstPipeB = b.indexOf('|');
|
||||
String timeB;
|
||||
if (firstColonB > 0) {
|
||||
timeB = (firstPipeB > firstColonB && firstPipeB != -1) ? b.substring(firstColonB + 1, firstPipeB).trim() : b.substring(firstColonB + 1).trim();
|
||||
} else {
|
||||
timeB = b.trim();
|
||||
}
|
||||
|
||||
|
||||
return Long.compare(parseTimeToSeconds(timeB), parseTimeToSeconds(timeA)); // Descending order
|
||||
} catch (Exception e) {
|
||||
LOGGER.error("Error comparing play times: {} vs {}", a, b, e);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private static long parseTimeToSeconds(String timeStr) {
|
||||
long seconds = 0;
|
||||
if (timeStr == null || timeStr.trim().isEmpty()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
String[] parts = timeStr.trim().split("\\s+");
|
||||
for (String part : parts) {
|
||||
if (part.endsWith("h")) {
|
||||
try {
|
||||
seconds += Integer.parseInt(part.substring(0, part.length() - 1)) * 3600;
|
||||
} catch (NumberFormatException ignored) {}
|
||||
} else if (part.endsWith("m")) {
|
||||
try {
|
||||
seconds += Integer.parseInt(part.substring(0, part.length() - 1)) * 60;
|
||||
} catch (NumberFormatException ignored) {}
|
||||
}
|
||||
}
|
||||
return seconds;
|
||||
}
|
||||
|
||||
private static String formatPlayerTime(String name, String timeStr) {
|
||||
return String.format("§e%s§r: %s", name, timeStr);
|
||||
}
|
||||
|
||||
|
||||
private static void sendPaginatedMessage(ServerPlayerEntity player, List<String> lines, int page) {
|
||||
// 发送分页消息
|
||||
private void sendPaginatedMessage(ServerPlayerEntity player, List<PlayerTimeTracker.PlayerTimeStatsWithNames> statsList, int requestedPage) {
|
||||
int pageSize = 10;
|
||||
int totalPages = (lines.size() + pageSize - 1) / pageSize;
|
||||
page = Math.max(1, Math.min(page, totalPages));
|
||||
int totalEntries = statsList.size();
|
||||
int totalPages = (totalEntries + pageSize - 1) / pageSize;
|
||||
int currentPage = Math.max(1, Math.min(requestedPage, Math.max(1, totalPages)));
|
||||
|
||||
int from = (page - 1) * pageSize;
|
||||
int to = Math.min(from + pageSize, lines.size());
|
||||
int fromIndex = (currentPage - 1) * pageSize;
|
||||
int toIndex = Math.min(fromIndex + pageSize, totalEntries);
|
||||
|
||||
player.sendMessage(Text.literal(localizationManager.getString("playertime.command.title", page, totalPages)), false);
|
||||
player.sendMessage(Text.literal(localizationManager.getString("playertime.command.title", currentPage, Math.max(1, totalPages))).formatted(Formatting.GOLD), false);
|
||||
|
||||
if (lines.isEmpty()) {
|
||||
player.sendMessage(Text.literal(localizationManager.getString("playertime.command.empty_stats")), false);
|
||||
if (statsList.isEmpty()) {
|
||||
player.sendMessage(Text.literal(localizationManager.getString("playertime.command.empty_stats")).formatted(Formatting.GRAY), false);
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = from; i < to; i++) {
|
||||
player.sendMessage(Text.literal(lines.get(i)), false);
|
||||
for (int i = fromIndex; i < toIndex; i++) {
|
||||
PlayerTimeTracker.PlayerTimeStatsWithNames stats = statsList.get(i);
|
||||
String formattedStats = localizationManager.getString(
|
||||
"playertime.stats.format",
|
||||
PlayerTimeTracker.formatTime(stats.getTotalTime()),
|
||||
PlayerTimeTracker.formatTime(stats.last30Days),
|
||||
PlayerTimeTracker.formatTime(stats.last7Days)
|
||||
);
|
||||
player.sendMessage(Text.literal(String.format("§e%s§r: %s", stats.playerName, formattedStats)), false);
|
||||
}
|
||||
|
||||
MutableText footer = Text.literal("");
|
||||
if (page > 1) {
|
||||
int finalPage = page;
|
||||
if (currentPage > 1) {
|
||||
footer.append(Text.literal(localizationManager.getString("playertime.command.prev_page"))
|
||||
.styled(style -> style.withClickEvent(new ClickEvent(
|
||||
ClickEvent.Action.RUN_COMMAND,
|
||||
"/onlineTime " + (finalPage - 1)
|
||||
)))
|
||||
.append(" "));
|
||||
"/onlineTime " + (currentPage - 1)
|
||||
)).withColor(Formatting.GREEN)));
|
||||
}
|
||||
|
||||
footer.append(Text.literal(localizationManager.getString("playertime.command.total_players", lines.size())));
|
||||
if (currentPage > 1 && currentPage < totalPages) {
|
||||
footer.append(" ");
|
||||
}
|
||||
footer.append(Text.literal(localizationManager.getString("playertime.command.total_players", totalEntries)).formatted(Formatting.GRAY));
|
||||
|
||||
if (page < totalPages) {
|
||||
int finalPage1 = page;
|
||||
footer.append(" ").append(Text.literal(localizationManager.getString("playertime.command.next_page"))
|
||||
|
||||
if (currentPage < totalPages) {
|
||||
if (currentPage > 1 || totalEntries > 0) {
|
||||
footer.append(" ");
|
||||
}
|
||||
footer.append(Text.literal(localizationManager.getString("playertime.command.next_page"))
|
||||
.styled(style -> style.withClickEvent(new ClickEvent(
|
||||
ClickEvent.Action.RUN_COMMAND,
|
||||
"/onlineTime " + (finalPage1 + 1)
|
||||
))));
|
||||
"/onlineTime " + (currentPage + 1)
|
||||
)).withColor(Formatting.GREEN)));
|
||||
}
|
||||
|
||||
player.sendMessage(footer, false);
|
||||
}
|
||||
|
||||
|
||||
// 检查更新
|
||||
private void checkForUpdates() {
|
||||
updateCheckExecutor.submit(() -> {
|
||||
scheduler.submit(() -> {
|
||||
try {
|
||||
Optional<ModContainer> modContainer = FabricLoader.getInstance().getModContainer("playertime");
|
||||
if (modContainer.isEmpty()) {
|
||||
@ -298,7 +291,7 @@ public class PlayerTimeMod implements ModInitializer {
|
||||
LOGGER.warn("[在线时间] 下载链接: {}", latestVersionLink);
|
||||
LOGGER.warn("==================================================");
|
||||
} else {
|
||||
LOGGER.info("[在线时间] 当前已是最新版本(也有可能检查失败)。");
|
||||
LOGGER.info("[在线时间] 当前已是最新版本(或检查失败)。");
|
||||
}
|
||||
|
||||
} catch (javax.xml.parsers.ParserConfigurationException e) {
|
||||
@ -314,6 +307,7 @@ public class PlayerTimeMod implements ModInitializer {
|
||||
}
|
||||
|
||||
|
||||
// 检查版本号是否比当前版本高
|
||||
private boolean isNewerVersion(String newVersion, String currentVersion) {
|
||||
if (newVersion == null || currentVersion == null || newVersion.isEmpty() || currentVersion.isEmpty()) {
|
||||
return false;
|
||||
@ -322,7 +316,6 @@ public class PlayerTimeMod implements ModInitializer {
|
||||
String cleanNewVersion = newVersion.toLowerCase().startsWith("v") ? newVersion.substring(1) : newVersion;
|
||||
String cleanCurrentVersion = currentVersion.toLowerCase().startsWith("v") ? currentVersion.substring(1) : currentVersion;
|
||||
|
||||
|
||||
String[] newParts = cleanNewVersion.split("\\.");
|
||||
String[] currentParts = cleanCurrentVersion.split("\\.");
|
||||
|
||||
@ -343,9 +336,7 @@ public class PlayerTimeMod implements ModInitializer {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Parses a string part of a version into an integer, returning 0 if parsing fails.
|
||||
*/
|
||||
// 尝试将字符串转换为整数,如果转换失败则返回0
|
||||
private int parseIntOrZero(String s) {
|
||||
try {
|
||||
return Integer.parseInt(s);
|
||||
|
@ -3,52 +3,56 @@ package com.example.playertime;
|
||||
import com.google.gson.*;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.PlayerManager;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.util.Uuids;
|
||||
|
||||
import java.io.*;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.time.Instant;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class PlayerTimeTracker {
|
||||
private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
|
||||
private final MinecraftServer server;
|
||||
private final Path dataFile;
|
||||
private final ExecutorService executor = Executors.newSingleThreadExecutor();
|
||||
private final Map<UUID, PlayerTimeData> playerData = new ConcurrentHashMap<>();
|
||||
private final ModConfig config;
|
||||
|
||||
public PlayerTimeTracker(MinecraftServer server) {
|
||||
public PlayerTimeTracker(MinecraftServer server, ModConfig config) {
|
||||
this.server = server;
|
||||
this.config = config;
|
||||
this.dataFile = server.getRunDirectory().resolve("player_time_data.json");
|
||||
// loadData();
|
||||
}
|
||||
|
||||
public void loadData() {
|
||||
if (!Files.exists(dataFile)) {
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 数据文件未找到,跳过加载");
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 数据文件未找到 ({}),跳过加载。", dataFile);
|
||||
return;
|
||||
}
|
||||
|
||||
try (Reader reader = Files.newBufferedReader(dataFile)) {
|
||||
try (Reader reader = Files.newBufferedReader(dataFile, StandardCharsets.UTF_8)) {
|
||||
JsonElement jsonElement = JsonParser.parseReader(reader);
|
||||
|
||||
if (jsonElement == null || !jsonElement.isJsonObject()) {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 数据文件为空或格式错误,跳过加载");
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 数据文件 ({}) 为空或格式错误,跳过加载。", dataFile);
|
||||
return;
|
||||
}
|
||||
|
||||
JsonObject root = jsonElement.getAsJsonObject();
|
||||
int resetCount = 0;
|
||||
int loadedCount = 0;
|
||||
|
||||
for (Map.Entry<String, JsonElement> entry : root.entrySet()) {
|
||||
try {
|
||||
UUID uuid = UUID.fromString(entry.getKey());
|
||||
PlayerTimeData data = GSON.fromJson(entry.getValue(), PlayerTimeData.class);
|
||||
|
||||
// 检查并重置上次登录时间,防止服务器崩溃导致时间计算错误
|
||||
if (data.lastLogin > 0) {
|
||||
PlayerTimeMod.LOGGER.warn(
|
||||
"[在线时间] 在数据加载过程中发现玩家(UUID:{})的最后登录时间大于0({})。将其重置为0。",
|
||||
@ -59,84 +63,84 @@ public class PlayerTimeTracker {
|
||||
}
|
||||
|
||||
playerData.put(uuid, data);
|
||||
loadedCount++;
|
||||
} catch (IllegalArgumentException e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] I数据文件中的 UUID 格式无效: " + entry.getKey(), e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 数据文件中的 UUID 格式无效: " + entry.getKey(), e);
|
||||
} catch (JsonParseException e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 解析玩家数据失败(UUID: " + entry.getKey() + ")", e);
|
||||
}
|
||||
}
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 成功加载了 {} 名玩家的数据,重置了 {} 名玩家的上次登录时间", playerData.size(), resetCount);
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 成功加载了 {} 名玩家的数据,重置了 {} 名玩家的上次登录时间。", loadedCount, resetCount);
|
||||
|
||||
} catch (IOException e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 无法读取玩家在线时间数据文件", e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 无法读取玩家在线时间数据文件 ({})", dataFile, e);
|
||||
} catch (JsonParseException e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 玩家在线时间数据文件格式错误", e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 玩家在线时间数据文件 ({}) 格式错误", dataFile, e);
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 加载玩家在线时间数据时发生未知错误", e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void onPlayerJoin(ServerPlayerEntity player) {
|
||||
PlayerTimeData data = playerData.computeIfAbsent(player.getUuid(), uuid -> new PlayerTimeData());
|
||||
UUID uuid = player.getUuid();
|
||||
// 检查配置是否白名单
|
||||
if (config.isWhitelistOnly() && !server.getPlayerManager().isWhitelisted(player.getGameProfile())) {
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 玩家 {} ({}) 不在白名单,且配置为仅记录白名单玩家,跳过加入处理。", player.getName().getString(), uuid);
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerTimeData data = playerData.computeIfAbsent(uuid, k -> {
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 为新玩家 {} ({}) 创建数据。", player.getName().getString(), uuid);
|
||||
return new PlayerTimeData();
|
||||
});
|
||||
|
||||
// 记录本次登录的开始时间
|
||||
data.lastLogin = Instant.now().getEpochSecond();
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 玩家 {} 加入, 开始计时", player.getName().getString());
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 玩家 {} ({}) 加入, 开始计时。", player.getName().getString(), uuid);
|
||||
}
|
||||
|
||||
public void onPlayerLeave(ServerPlayerEntity player) {
|
||||
PlayerTimeData data = playerData.get(player.getUuid());
|
||||
UUID uuid = player.getUuid();
|
||||
PlayerTimeData data = playerData.get(uuid);
|
||||
|
||||
// 防幽灵
|
||||
if (data != null && data.lastLogin > 0) {
|
||||
long now = Instant.now().getEpochSecond();
|
||||
long sessionTime = now - data.lastLogin;
|
||||
|
||||
if (sessionTime > 0) {
|
||||
data.totalTime += sessionTime;
|
||||
|
||||
data.rolling30Days.addPlayTime(now, sessionTime);
|
||||
data.rolling7Days.addPlayTime(now, sessionTime);
|
||||
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 玩家 {} 离开, 会话时间 {} 秒, 总计时间 {}",
|
||||
player.getName().getString(), sessionTime, data.totalTime);
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 玩家 {} ({}) 离开, 会话时间 {} 秒, 总计时间 {} 秒。",
|
||||
player.getName().getString(), uuid, sessionTime, data.totalTime);
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 玩家 {} 离开, 但计算出的会话时间不正常 ({}), 可能是由于时间同步问题或快速重新连接导致",
|
||||
player.getName().getString(), sessionTime);
|
||||
// 防其他因素
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 玩家 {} ({}) 离开, 但计算出的会话时间不正常 ({}), 跳过时间累加。",
|
||||
player.getName().getString(), uuid, sessionTime);
|
||||
}
|
||||
|
||||
// 标记离线
|
||||
data.lastLogin = 0;
|
||||
saveAsync(player.getUuid());
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 玩家 {} 已离开,但上次登录时间为0或数据不存在,跳过会话时间计算。", player.getName().getString());
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 玩家 {} ({}) 离开,但数据不存在或上次登录时间为0,跳过会话时间计算。", player.getName().getString(), uuid);
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerTimeStats getPlayerStats(UUID uuid) {
|
||||
PlayerTimeData data = playerData.get(uuid);
|
||||
if (data == null) {
|
||||
return null;
|
||||
public boolean isPlayerTracked(UUID uuid) {
|
||||
return playerData.containsKey(uuid);
|
||||
}
|
||||
|
||||
|
||||
public List<PlayerTimeStatsWithNames> getSortedPlayerStats() {
|
||||
long now = Instant.now().getEpochSecond();
|
||||
PlayerTimeStats stats = new PlayerTimeStats();
|
||||
stats.totalTime = data.totalTime;
|
||||
List<PlayerTimeStatsWithNames> statsList = new ArrayList<>();
|
||||
|
||||
if (data.lastLogin > 0 && server.getPlayerManager().getPlayer(uuid) != null) {
|
||||
long currentSessionTime = now - data.lastLogin;
|
||||
if (currentSessionTime > 0) {
|
||||
stats.totalTime += currentSessionTime;
|
||||
}
|
||||
}
|
||||
|
||||
stats.last30Days = data.rolling30Days.getTotalTime(now);
|
||||
stats.last7Days = data.rolling7Days.getTotalTime(now);
|
||||
|
||||
return stats;
|
||||
}
|
||||
|
||||
public Map<String, String> getWhitelistedPlayerStats() {
|
||||
Map<String, String> stats = new LinkedHashMap<>();
|
||||
long now = Instant.now().getEpochSecond();
|
||||
|
||||
Set<UUID> whitelistUuids = new HashSet<>();
|
||||
// 获取白名单 UUID 集合 (如果需要过滤)
|
||||
Set<UUID> whitelistUuids;
|
||||
if (config.isWhitelistOnly()) {
|
||||
whitelistUuids = new HashSet<>();
|
||||
if (server != null && server.getPlayerManager() != null && server.getUserCache() != null) {
|
||||
for (String name : server.getPlayerManager().getWhitelist().getNames()) {
|
||||
server.getUserCache().findByName(name).ifPresent(profile -> {
|
||||
@ -144,127 +148,152 @@ public class PlayerTimeTracker {
|
||||
});
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 尝试获取白名单玩家统计时 UserCache 或 PlayerManager 不可用!");
|
||||
return stats;
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] UserCache 或 PlayerManager 不可用,无法获取白名单列表进行过滤!");
|
||||
// 异常处理,返回空列表
|
||||
return Collections.emptyList();
|
||||
}
|
||||
} else {
|
||||
whitelistUuids = null;
|
||||
}
|
||||
|
||||
for (Map.Entry<UUID, PlayerTimeData> entry : playerData.entrySet()) {
|
||||
UUID uuid = entry.getKey();
|
||||
PlayerTimeData data = entry.getValue();
|
||||
|
||||
playerData.forEach((uuid, data) -> {
|
||||
if (whitelistUuids.contains(uuid)) {
|
||||
String playerName = getPlayerName(uuid);
|
||||
long totalTime = data.totalTime;
|
||||
// 是不是白名单玩家
|
||||
if (config.isWhitelistOnly() && (whitelistUuids == null || !whitelistUuids.contains(uuid))) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// 计算当前总时间
|
||||
long currentTotalTime = data.totalTime;
|
||||
// 只有当玩家在线时才计算当前会话时间
|
||||
if (data.lastLogin > 0 && server.getPlayerManager().getPlayer(uuid) != null) {
|
||||
long currentSessionTime = now - data.lastLogin;
|
||||
if (currentSessionTime > 0) {
|
||||
totalTime += currentSessionTime;
|
||||
currentTotalTime += currentSessionTime;
|
||||
}
|
||||
}
|
||||
|
||||
// 获取滚动时间
|
||||
long last30DaysTime = data.rolling30Days.getTotalTime(now);
|
||||
long last7DaysTime = data.rolling7Days.getTotalTime(now);
|
||||
stats.put(playerName, PlayerTimeMod.getLocalizationManager().getString(
|
||||
"playertime.stats.format",
|
||||
formatTime(totalTime),
|
||||
formatTime(last30DaysTime),
|
||||
formatTime(last7DaysTime)
|
||||
));
|
||||
}
|
||||
});
|
||||
|
||||
return stats;
|
||||
// 获取玩家名称
|
||||
String playerName = getPlayerName(uuid);
|
||||
|
||||
statsList.add(new PlayerTimeStatsWithNames(uuid, playerName, currentTotalTime, last30DaysTime, last7DaysTime));
|
||||
}
|
||||
|
||||
// 按总时排序
|
||||
statsList.sort(Comparator.comparingLong(PlayerTimeStatsWithNames::getTotalTime).reversed());
|
||||
|
||||
return statsList;
|
||||
}
|
||||
|
||||
public String getPlayerName(UUID uuid) {
|
||||
// 尝试获取在线玩家名称
|
||||
ServerPlayerEntity player = server.getPlayerManager().getPlayer(uuid);
|
||||
if (player != null) {
|
||||
return player.getName().getString();
|
||||
}
|
||||
|
||||
// 尝试从 UserCache 获取名称,主要用于离线服务器
|
||||
if (server != null && server.getUserCache() != null) {
|
||||
Optional<GameProfile> profile = server.getUserCache().getByUuid(uuid);
|
||||
if (profile.isPresent()) {
|
||||
return profile.get().getName();
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 尝试通过 UUID 获取玩家名称时 UserCache 不可用: {}", uuid);
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 尝试通过 UUID 获取玩家名称时 UserCache 不可用: {}", uuid);
|
||||
}
|
||||
|
||||
|
||||
return "Unknown";
|
||||
return uuid.toString();
|
||||
}
|
||||
|
||||
public void saveAll() {
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 开始保存所有玩家数据...");
|
||||
long now = Instant.now().getEpochSecond();
|
||||
JsonObject root = new JsonObject();
|
||||
playerData.forEach((uuid, data) -> {
|
||||
root.add(uuid.toString(), GSON.toJsonTree(data));
|
||||
});
|
||||
int savedCount = 0;
|
||||
|
||||
try {
|
||||
Files.createDirectories(dataFile.getParent());
|
||||
try (Writer writer = Files.newBufferedWriter(dataFile)) {
|
||||
GSON.toJson(root, writer);
|
||||
}
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 所有玩家数据已成功保存");
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 无法保存所有玩家在线时间数据", e);
|
||||
}
|
||||
}
|
||||
|
||||
private void saveAsync(UUID uuid) {
|
||||
executor.execute(() -> {
|
||||
for (ServerPlayerEntity player : server.getPlayerManager().getPlayerList()) {
|
||||
UUID uuid = player.getUuid();
|
||||
PlayerTimeData data = playerData.get(uuid);
|
||||
if (data == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
JsonObject root;
|
||||
try {
|
||||
if (Files.exists(dataFile)) {
|
||||
try (Reader reader = Files.newBufferedReader(dataFile)) {
|
||||
JsonElement jsonElement = JsonParser.parseReader(reader);
|
||||
if (jsonElement != null && jsonElement.isJsonObject()) {
|
||||
root = jsonElement.getAsJsonObject();
|
||||
// 只有被跟踪且没标记离线
|
||||
if (data != null && data.lastLogin > 0) {
|
||||
long sessionTime = now - data.lastLogin;
|
||||
if (sessionTime > 0) {
|
||||
data.totalTime += sessionTime;
|
||||
data.rolling30Days.addPlayTime(now, sessionTime);
|
||||
data.rolling7Days.addPlayTime(now, sessionTime);
|
||||
// 更新 lastLogin 到当前时间,防止炸鱼
|
||||
data.lastLogin = now;
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 定时保存:更新玩家 {} ({}) 会话时间 {} 秒。", player.getName().getString(), uuid, sessionTime);
|
||||
} else {
|
||||
root = new JsonObject();
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 定时保存:玩家 {} ({}) 会话时间不正常 ({}),跳过更新。", player.getName().getString(), uuid, sessionTime);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
root = new JsonObject();
|
||||
}
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 在异步保存期间无法读取数据文件,正在创建新对象", e);
|
||||
root = new JsonObject();
|
||||
}
|
||||
|
||||
root.add(uuid.toString(), GSON.toJsonTree(data));
|
||||
// 遍历所有玩家数据进行保存
|
||||
for (Map.Entry<UUID, PlayerTimeData> entry : playerData.entrySet()) {
|
||||
UUID uuid = entry.getKey();
|
||||
PlayerTimeData data = entry.getValue();
|
||||
|
||||
try {
|
||||
Files.createDirectories(dataFile.getParent());
|
||||
try (Writer writer = Files.newBufferedWriter(dataFile)) {
|
||||
GSON.toJson(root, writer);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
String playerName = "UUID: " + uuid.toString();
|
||||
try {
|
||||
boolean isWhitelisted = false;
|
||||
if (server != null && server.getPlayerManager() != null) {
|
||||
ServerPlayerEntity player = server.getPlayerManager().getPlayer(uuid);
|
||||
if (player != null) {
|
||||
playerName = player.getName().getString();
|
||||
// 优先检查在线玩家
|
||||
ServerPlayerEntity onlinePlayer = server.getPlayerManager().getPlayer(uuid);
|
||||
if (onlinePlayer != null) {
|
||||
isWhitelisted = server.getPlayerManager().isWhitelisted(onlinePlayer.getGameProfile());
|
||||
} else if (server.getUserCache() != null) {
|
||||
// 检查离线玩家是否在白名单
|
||||
Optional<GameProfile> profile = server.getUserCache().getByUuid(uuid);
|
||||
if (profile.isPresent()) {
|
||||
playerName = profile.get().getName();
|
||||
isWhitelisted = server.getPlayerManager().isWhitelisted(profile.get());
|
||||
}
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] UserCache 或 PlayerManager 不可用,无法在保存时检查白名单状态。");
|
||||
// 如果无法检查白名单,且配置为只记录白名单,则跳过保存此玩家数据
|
||||
if (config.isWhitelistOnly()) {
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 无法检查白名单状态,且配置为仅记录白名单,跳过保存玩家 {} ({}) 的数据。", getPlayerName(uuid), uuid);
|
||||
continue;
|
||||
}
|
||||
} catch (Exception nameEx) {
|
||||
}
|
||||
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 无法异步保存玩家的在线时间数据 " + playerName, e);
|
||||
|
||||
if (config.isWhitelistOnly() && !isWhitelisted) {
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 配置为仅记录白名单,跳过保存非白名单玩家 {} ({}) 的数据。", getPlayerName(uuid), uuid);
|
||||
continue;
|
||||
}
|
||||
|
||||
root.add(uuid.toString(), GSON.toJsonTree(data));
|
||||
savedCount++;
|
||||
}
|
||||
|
||||
|
||||
try {
|
||||
Path dataDir = dataFile.getParent();
|
||||
|
||||
if (dataDir != null) {
|
||||
Files.createDirectories(dataDir);
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 数据文件 {} 位于根目录,跳过创建父目录。", dataFile);
|
||||
}
|
||||
|
||||
Path tempFile = dataFile.resolveSibling(dataFile.getFileName().toString() + ".tmp");
|
||||
|
||||
try (Writer writer = Files.newBufferedWriter(tempFile, StandardCharsets.UTF_8)) {
|
||||
GSON.toJson(root, writer);
|
||||
}
|
||||
Files.move(tempFile, dataFile, java.nio.file.StandardCopyOption.REPLACE_EXISTING);
|
||||
|
||||
PlayerTimeMod.LOGGER.info("[在线时间] 所有玩家数据 ({}) 已成功保存,共 {} 条记录。", dataFile, savedCount);
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 无法保存所有玩家在线时间数据到 {}", dataFile, e);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public static String formatTime(long seconds) {
|
||||
@ -275,46 +304,56 @@ public class PlayerTimeTracker {
|
||||
}
|
||||
|
||||
public static class PlayerTimeData {
|
||||
long totalTime = 0;
|
||||
long lastLogin = 0;
|
||||
RollingTimeWindow rolling30Days = new RollingTimeWindow(30);
|
||||
RollingTimeWindow rolling7Days = new RollingTimeWindow(7);
|
||||
}
|
||||
|
||||
public static class PlayerTimeStats {
|
||||
public long totalTime;
|
||||
public long last30Days;
|
||||
public long last7Days;
|
||||
long totalTime = 0; // 总在线时间
|
||||
long lastLogin = 0; // 上次登录时间戳
|
||||
RollingTimeWindow rolling30Days = new RollingTimeWindow(30); // 最近30天
|
||||
RollingTimeWindow rolling7Days = new RollingTimeWindow(7); // 最近7天
|
||||
}
|
||||
|
||||
private static class RollingTimeWindow {
|
||||
private final int days;
|
||||
private final List<TimeEntry> entries = new LinkedList<>();
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private RollingTimeWindow() {
|
||||
this.days = 0;
|
||||
}
|
||||
|
||||
public RollingTimeWindow(int days) {
|
||||
this.days = days;
|
||||
}
|
||||
|
||||
|
||||
public void addPlayTime(long timestamp, long seconds) {
|
||||
if (seconds <= 0) return;
|
||||
entries.add(new TimeEntry(timestamp, seconds));
|
||||
cleanUp(timestamp);
|
||||
}
|
||||
|
||||
|
||||
public long getTotalTime(long currentTime) {
|
||||
cleanUp(currentTime);
|
||||
return entries.stream().mapToLong(e -> e.seconds).sum();
|
||||
}
|
||||
|
||||
|
||||
private void cleanUp(long currentTime) {
|
||||
long cutoff = currentTime - (days * 24 * 3600L);
|
||||
entries.removeIf(entry -> entry.timestamp < cutoff);
|
||||
}
|
||||
|
||||
|
||||
private static class TimeEntry {
|
||||
final long timestamp;
|
||||
final long seconds;
|
||||
|
||||
// Gson 需要一个无参构造函数
|
||||
@SuppressWarnings("unused")
|
||||
private TimeEntry() {
|
||||
this.timestamp = 0;
|
||||
this.seconds = 0;
|
||||
}
|
||||
|
||||
TimeEntry(long timestamp, long seconds) {
|
||||
this.timestamp = timestamp;
|
||||
this.seconds = seconds;
|
||||
@ -322,6 +361,30 @@ public class PlayerTimeTracker {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static class PlayerTimeStatsWithNames {
|
||||
public UUID uuid;
|
||||
public String playerName;
|
||||
private long totalTime;
|
||||
public long last30Days;
|
||||
public long last7Days;
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private PlayerTimeStatsWithNames() {}
|
||||
|
||||
public PlayerTimeStatsWithNames(UUID uuid, String playerName, long totalTime, long last30Days, long last7Days) {
|
||||
this.uuid = uuid;
|
||||
this.playerName = playerName;
|
||||
this.totalTime = totalTime;
|
||||
this.last30Days = last30Days;
|
||||
this.last7Days = last7Days;
|
||||
}
|
||||
|
||||
public long getTotalTime() {
|
||||
return totalTime;
|
||||
}
|
||||
}
|
||||
|
||||
public Map<UUID, PlayerTimeData> getPlayerData() {
|
||||
return Collections.unmodifiableMap(playerData);
|
||||
}
|
||||
@ -329,4 +392,104 @@ public class PlayerTimeTracker {
|
||||
public Path getDataFile() {
|
||||
return this.dataFile;
|
||||
}
|
||||
|
||||
public Map<String, List<Map<String, String>>> getOnlinePlayersCategorized() {
|
||||
List<Map<String, String>> whitelisted = new ArrayList<>();
|
||||
List<Map<String, String>> nonWhitelisted = new ArrayList<>();
|
||||
|
||||
PlayerManager playerManager = server.getPlayerManager();
|
||||
Set<UUID> whitelistUuids = new HashSet<>();
|
||||
|
||||
if (server != null && server.getUserCache() != null) {
|
||||
for (String name : playerManager.getWhitelist().getNames()) {
|
||||
server.getUserCache().findByName(name).ifPresent(profile -> {
|
||||
whitelistUuids.add(profile.getId());
|
||||
});
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] UserCache 不可用,无法获取白名单UUID用于在线玩家分类。");
|
||||
}
|
||||
|
||||
for (ServerPlayerEntity player : playerManager.getPlayerList()) {
|
||||
Map<String, String> playerInfo = new HashMap<>();
|
||||
playerInfo.put("name", player.getName().getString());
|
||||
playerInfo.put("uuid", player.getUuid().toString());
|
||||
|
||||
if (whitelistUuids.contains(player.getUuid())) {
|
||||
whitelisted.add(playerInfo);
|
||||
} else {
|
||||
nonWhitelisted.add(playerInfo);
|
||||
}
|
||||
}
|
||||
|
||||
Map<String, List<Map<String, String>>> result = new HashMap<>();
|
||||
result.put("whitelisted", whitelisted);
|
||||
result.put("non_whitelisted", nonWhitelisted);
|
||||
return result;
|
||||
}
|
||||
|
||||
public Map<String, Integer> getOnlinePlayerCounts() {
|
||||
int total = 0;
|
||||
int whitelisted = 0;
|
||||
int nonWhitelisted = 0;
|
||||
|
||||
PlayerManager playerManager = server.getPlayerManager();
|
||||
Set<UUID> whitelistUuids = new HashSet<>();
|
||||
|
||||
if (server != null && server.getUserCache() != null) {
|
||||
for (String name : playerManager.getWhitelist().getNames()) {
|
||||
server.getUserCache().findByName(name).ifPresent(profile -> {
|
||||
whitelistUuids.add(profile.getId());
|
||||
});
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] UserCache 不可用,无法获取白名单UUID用于玩家计数分类。");
|
||||
}
|
||||
|
||||
for (ServerPlayerEntity player : playerManager.getPlayerList()) {
|
||||
total++;
|
||||
if (whitelistUuids.contains(player.getUuid())) {
|
||||
whitelisted++;
|
||||
} else {
|
||||
nonWhitelisted++;
|
||||
}
|
||||
}
|
||||
|
||||
Map<String, Integer> result = new HashMap<>();
|
||||
result.put("total", total);
|
||||
result.put("whitelisted", whitelisted);
|
||||
result.put("non_whitelisted", nonWhitelisted);
|
||||
return result;
|
||||
}
|
||||
|
||||
public List<Map<String, Object>> getWhitelistPlayers() {
|
||||
List<Map<String, Object>> whitelist = new ArrayList<>();
|
||||
PlayerManager playerManager = server.getPlayerManager();
|
||||
|
||||
if (server != null && server.getUserCache() != null) {
|
||||
for (String name : playerManager.getWhitelist().getNames()) {
|
||||
Map<String, Object> player = new HashMap<>();
|
||||
player.put("name", name);
|
||||
|
||||
Optional<GameProfile> profile = server.getUserCache().findByName(name);
|
||||
if (profile.isPresent()) {
|
||||
UUID uuid = profile.get().getId();
|
||||
player.put("uuid", uuid.toString());
|
||||
ServerPlayerEntity onlinePlayer = playerManager.getPlayer(uuid);
|
||||
player.put("online", onlinePlayer != null);
|
||||
} else {
|
||||
UUID offlineUuid = Uuids.getOfflinePlayerUuid(name);
|
||||
player.put("uuid", offlineUuid.toString());
|
||||
ServerPlayerEntity onlinePlayer = playerManager.getPlayer(offlineUuid);
|
||||
player.put("online", onlinePlayer != null);
|
||||
}
|
||||
|
||||
whitelist.add(player);
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] UserCache 不可用,无法获取白名单列表。");
|
||||
}
|
||||
|
||||
return whitelist;
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
package com.example.playertime;
|
||||
|
||||
import com.google.gson.*;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import com.sun.net.httpserver.HttpServer;
|
||||
import com.sun.net.httpserver.HttpHandler;
|
||||
import com.sun.net.httpserver.HttpExchange;
|
||||
@ -20,6 +19,12 @@ import java.util.*;
|
||||
import java.util.concurrent.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
// 导入API类,别忘了
|
||||
import com.example.playertime.api.PlayerStatsResponse;
|
||||
import com.example.playertime.api.ServerStatusResponse;
|
||||
import com.example.playertime.api.OnlinePlayersResponse;
|
||||
import com.example.playertime.api.PlayerCountResponse;
|
||||
import com.example.playertime.api.WhitelistResponse;
|
||||
|
||||
|
||||
public class WebServer {
|
||||
@ -28,6 +33,7 @@ public class WebServer {
|
||||
private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
|
||||
private final ExecutorService executor = Executors.newFixedThreadPool(4);
|
||||
private final MinecraftServer minecraftServer;
|
||||
|
||||
private static final Map<String, String> MIME_TYPES = Map.ofEntries(
|
||||
Map.entry("html", "text/html"),
|
||||
Map.entry("css", "text/css"),
|
||||
@ -41,7 +47,8 @@ public class WebServer {
|
||||
Map.entry("woff", "application/font-woff"),
|
||||
Map.entry("woff2", "application/font-woff2"),
|
||||
Map.entry("ttf", "application/font-sfnt"),
|
||||
Map.entry("eot", "application/vnd.ms-fontobject")
|
||||
Map.entry("eot", "application/vnd.ms-fontobject"),
|
||||
Map.entry("ico", "image/x-icon")
|
||||
);
|
||||
|
||||
public WebServer(PlayerTimeTracker timeTracker, int port, MinecraftServer minecraftServer) throws IOException {
|
||||
@ -54,7 +61,9 @@ public class WebServer {
|
||||
setupContexts();
|
||||
}
|
||||
|
||||
// 创建HTTP服务器
|
||||
private void setupContexts() {
|
||||
// API: 获取玩家统计数据
|
||||
server.createContext("/api/stats", exchange -> {
|
||||
handleCors(exchange);
|
||||
if ("OPTIONS".equals(exchange.getRequestMethod())) {
|
||||
@ -68,17 +77,31 @@ public class WebServer {
|
||||
}
|
||||
|
||||
try {
|
||||
// 白名单
|
||||
Map<String, String> stats = timeTracker.getWhitelistedPlayerStats();
|
||||
String response = GSON.toJson(stats);
|
||||
List<PlayerTimeTracker.PlayerTimeStatsWithNames> statsList = timeTracker.getSortedPlayerStats();
|
||||
|
||||
List<PlayerStatsResponse> responseList = statsList.stream()
|
||||
.map(stats -> new PlayerStatsResponse(
|
||||
stats.playerName,
|
||||
stats.uuid.toString(),
|
||||
stats.getTotalTime(),
|
||||
PlayerTimeTracker.formatTime(stats.getTotalTime()),
|
||||
stats.last30Days,
|
||||
PlayerTimeTracker.formatTime(stats.last30Days),
|
||||
stats.last7Days,
|
||||
PlayerTimeTracker.formatTime(stats.last7Days)
|
||||
))
|
||||
.collect(Collectors.toList());
|
||||
|
||||
String response = GSON.toJson(responseList);
|
||||
sendResponse(exchange, 200, response.getBytes(StandardCharsets.UTF_8), "application/json");
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] API /api/stats 请求成功,返回 {} 条玩家数据。", responseList.size());
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 获取统计数据失败", e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 处理 /api/stats 请求失败", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
|
||||
// 语言文件内容
|
||||
// API: 获取语言文件内容,不公开
|
||||
server.createContext("/api/lang", exchange -> {
|
||||
handleCors(exchange);
|
||||
if ("OPTIONS".equals(exchange.getRequestMethod())) {
|
||||
@ -92,204 +115,17 @@ public class WebServer {
|
||||
}
|
||||
|
||||
try {
|
||||
String langCode = PlayerTimeMod.getConfig().getLanguage();
|
||||
String resourcePath = String.format("assets/playertime/lang/%s.json", langCode);
|
||||
|
||||
String finalResourcePath1 = resourcePath;
|
||||
InputStream is = FabricLoader.getInstance().getModContainer("playertime")
|
||||
.flatMap(container -> container.findPath(finalResourcePath1))
|
||||
.map(path -> {
|
||||
try {
|
||||
return path.toUri().toURL().openStream();
|
||||
Map<String, String> langMap = PlayerTimeMod.getLocalizationManager().getAllStrings();
|
||||
String response = GSON.toJson(langMap);
|
||||
sendResponse(exchange, 200, response.getBytes(StandardCharsets.UTF_8), "application/json");
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] API /api/lang 请求成功,返回 {} 条语言字符串。", langMap.size());
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
})
|
||||
.orElse(null);
|
||||
|
||||
if (is == null) {
|
||||
langCode = "zh_cn";
|
||||
resourcePath = String.format("assets/playertime/lang/%s.json", langCode);
|
||||
String finalResourcePath = resourcePath;
|
||||
is = FabricLoader.getInstance().getModContainer("playertime")
|
||||
.flatMap(container -> container.findPath(finalResourcePath))
|
||||
.map(path -> {
|
||||
try {
|
||||
return path.toUri().toURL().openStream();
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
})
|
||||
.orElse(null);
|
||||
|
||||
if (is == null) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 默认语言文件(zh_cn.json)未找到!");
|
||||
sendResponse(exchange, 500, "Language file not found");
|
||||
return;
|
||||
}
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 配置的语言文件({}.json)未找到,正在使用默认(zh_cn.json)。", PlayerTimeMod.getConfig().getLanguage());
|
||||
}
|
||||
|
||||
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
|
||||
byte[] data = new byte[1024];
|
||||
int nRead;
|
||||
while ((nRead = is.read(data, 0, data.length)) != -1) {
|
||||
buffer.write(data, 0, nRead);
|
||||
}
|
||||
buffer.flush();
|
||||
is.close();
|
||||
|
||||
sendResponse(exchange, 200, buffer.toByteArray(), "application/json");
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 提供的语言文件: {}", resourcePath);
|
||||
|
||||
} catch (IOException e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 无法读取语言文件", e);
|
||||
sendResponse(exchange, 500, "Error reading language file");
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 处理语言请求时发生未知错误", e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 处理 /api/lang 请求失败", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// 静态文件服务
|
||||
server.createContext("/", exchange -> {
|
||||
try {
|
||||
String requestPath = exchange.getRequestURI().getPath();
|
||||
String resourceFileName;
|
||||
|
||||
if (requestPath.equals("/")) {
|
||||
resourceFileName = "index.html";
|
||||
} else {
|
||||
int lastSlash = requestPath.lastIndexOf('/');
|
||||
resourceFileName = requestPath.substring(lastSlash + 1);
|
||||
}
|
||||
String resourcePath = "assets/playertime/web" + requestPath;
|
||||
if (requestPath.equals("/")) {
|
||||
resourcePath += resourceFileName;
|
||||
}
|
||||
|
||||
|
||||
String finalResourcePath = resourcePath;
|
||||
InputStream is = FabricLoader.getInstance().getModContainer("playertime")
|
||||
.flatMap(container -> container.findPath(finalResourcePath))
|
||||
.map(p -> {
|
||||
try {
|
||||
return p.toUri().toURL().openStream();
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
})
|
||||
.orElse(null);
|
||||
|
||||
|
||||
if (is == null) {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 找不到静态资源: {}", resourcePath);
|
||||
sendResponse(exchange, 404, "Not Found");
|
||||
return;
|
||||
}
|
||||
|
||||
// 确定内容类型,一层保险
|
||||
String extension = "";
|
||||
int dotIndex = resourceFileName.lastIndexOf('.');
|
||||
if (dotIndex > 0 && dotIndex < resourceFileName.length() - 1) {
|
||||
extension = resourceFileName.substring(dotIndex + 1).toLowerCase();
|
||||
}
|
||||
String contentType = MIME_TYPES.getOrDefault(extension, "application/octet-stream");
|
||||
|
||||
// 读取文件内容
|
||||
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
|
||||
byte[] data = new byte[1024];
|
||||
int nRead;
|
||||
while ((nRead = is.read(data, 0, data.length)) != -1) {
|
||||
buffer.write(data, 0, nRead);
|
||||
}
|
||||
buffer.flush();
|
||||
is.close();
|
||||
|
||||
sendResponse(exchange, 200, buffer.toByteArray(), contentType);
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 提供静态文件: {}", resourcePath);
|
||||
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 无法提供静态资源", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// 没啥用了 (根据注释,这个API可能不再使用,但保留并增加健壮性)
|
||||
server.createContext("/api/widget-data", exchange -> {
|
||||
handleCors(exchange);
|
||||
if ("OPTIONS".equals(exchange.getRequestMethod())) {
|
||||
exchange.sendResponseHeaders(204, -1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!"GET".equals(exchange.getRequestMethod())) {
|
||||
sendResponse(exchange, 405, "Method Not Allowed");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
try {
|
||||
MinecraftServer server = minecraftServer;
|
||||
PlayerManager playerManager = server.getPlayerManager();
|
||||
|
||||
JsonObject response = new JsonObject();
|
||||
response.addProperty("onlineCount", playerManager.getCurrentPlayerCount());
|
||||
|
||||
JsonArray whitelistPlayers = new JsonArray();
|
||||
|
||||
Set<UUID> whitelistUuids = new HashSet<>();
|
||||
if (server != null && server.getUserCache() != null) {
|
||||
for (String name : playerManager.getWhitelist().getNames()) {
|
||||
server.getUserCache().findByName(name).ifPresent(profile -> {
|
||||
whitelistUuids.add(profile.getId());
|
||||
});
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] UserCache 不可用,无法获取白名单UUID用于 widget-data");
|
||||
}
|
||||
|
||||
|
||||
for (ServerPlayerEntity player : playerManager.getPlayerList()) {
|
||||
UUID uuid = player.getUuid();
|
||||
if (whitelistUuids.contains(uuid)) {
|
||||
PlayerTimeTracker.PlayerTimeStats stats = timeTracker.getPlayerStats(uuid);
|
||||
if (stats != null) {
|
||||
JsonObject playerJson = new JsonObject();
|
||||
playerJson.addProperty("name", player.getName().getString());
|
||||
playerJson.addProperty("time", PlayerTimeTracker.formatTime(stats.totalTime));
|
||||
whitelistPlayers.add(playerJson);
|
||||
}
|
||||
}
|
||||
}
|
||||
response.add("whitelistPlayers", whitelistPlayers);
|
||||
|
||||
JsonArray topPlayers = new JsonArray();
|
||||
timeTracker.getPlayerData().entrySet().stream()
|
||||
.filter(entry -> whitelistUuids.contains(entry.getKey()))
|
||||
.sorted((a, b) -> Long.compare(b.getValue().totalTime, a.getValue().totalTime))
|
||||
.limit(3)
|
||||
.forEach(entry -> {
|
||||
JsonObject playerJson = new JsonObject();
|
||||
playerJson.addProperty("name", timeTracker.getPlayerName(entry.getKey()));
|
||||
playerJson.addProperty("time", PlayerTimeTracker.formatTime(entry.getValue().totalTime)); // formatTime doesn't need localization
|
||||
topPlayers.add(playerJson);
|
||||
});
|
||||
|
||||
response.add("topPlayers", topPlayers);
|
||||
response.addProperty("timestamp", System.currentTimeMillis());
|
||||
|
||||
sendResponse(exchange, 200, GSON.toJson(response).getBytes(StandardCharsets.UTF_8), "application/json");
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 获取小部件数据失败", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
|
||||
// 在线玩家列表
|
||||
// API: 获取在线玩家列表
|
||||
server.createContext("/api/online-players", exchange -> {
|
||||
handleCors(exchange);
|
||||
if ("OPTIONS".equals(exchange.getRequestMethod())) {
|
||||
@ -303,50 +139,17 @@ public class WebServer {
|
||||
}
|
||||
|
||||
try {
|
||||
PlayerManager playerManager = minecraftServer.getPlayerManager();
|
||||
JsonObject response = new JsonObject();
|
||||
|
||||
// 获取白名单玩家UUID集合
|
||||
Set<UUID> whitelistUuids = new HashSet<>();
|
||||
if (minecraftServer != null && minecraftServer.getUserCache() != null) {
|
||||
for (String name : playerManager.getWhitelist().getNames()) {
|
||||
minecraftServer.getUserCache().findByName(name).ifPresent(profile -> {
|
||||
whitelistUuids.add(profile.getId());
|
||||
});
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] UserCache 不可用,无法获取白名单UUID用于 online-players");
|
||||
}
|
||||
|
||||
|
||||
// 分类玩家
|
||||
JsonArray whitelistedPlayers = new JsonArray();
|
||||
JsonArray nonWhitelistedPlayers = new JsonArray();
|
||||
|
||||
for (ServerPlayerEntity player : playerManager.getPlayerList()) {
|
||||
UUID uuid = player.getUuid();
|
||||
JsonObject playerJson = new JsonObject();
|
||||
playerJson.addProperty("name", player.getName().getString());
|
||||
playerJson.addProperty("uuid", uuid.toString());
|
||||
|
||||
if (whitelistUuids.contains(uuid)) {
|
||||
whitelistedPlayers.add(playerJson);
|
||||
} else {
|
||||
nonWhitelistedPlayers.add(playerJson);
|
||||
}
|
||||
}
|
||||
|
||||
response.add("whitelisted", whitelistedPlayers);
|
||||
response.add("non_whitelisted", nonWhitelistedPlayers);
|
||||
|
||||
Map<String, List<Map<String, String>>> onlinePlayers = timeTracker.getOnlinePlayersCategorized();
|
||||
OnlinePlayersResponse response = new OnlinePlayersResponse(onlinePlayers.get("whitelisted"), onlinePlayers.get("non_whitelisted"));
|
||||
sendResponse(exchange, 200, GSON.toJson(response).getBytes(StandardCharsets.UTF_8), "application/json");
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] API /api/online-players 请求成功。");
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 获取在线玩家列表失败", e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 处理 /api/online-players 请求失败", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
|
||||
// 玩家计数
|
||||
// API: 获取在线玩家数量
|
||||
server.createContext("/api/player-count", exchange -> {
|
||||
handleCors(exchange);
|
||||
if ("OPTIONS".equals(exchange.getRequestMethod())) {
|
||||
@ -360,46 +163,17 @@ public class WebServer {
|
||||
}
|
||||
|
||||
try {
|
||||
PlayerManager playerManager = minecraftServer.getPlayerManager();
|
||||
JsonObject response = new JsonObject();
|
||||
|
||||
// 获取白名单玩家UUID集合
|
||||
Set<UUID> whitelistUuids = new HashSet<>();
|
||||
if (minecraftServer != null && minecraftServer.getUserCache() != null) {
|
||||
for (String name : playerManager.getWhitelist().getNames()) {
|
||||
minecraftServer.getUserCache().findByName(name).ifPresent(profile -> {
|
||||
whitelistUuids.add(profile.getId());
|
||||
});
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] UserCache 不可用,无法获取白名单UUID用于 player-count");
|
||||
}
|
||||
|
||||
|
||||
// 分类计数
|
||||
int whitelistedCount = 0;
|
||||
int nonWhitelistedCount = 0;
|
||||
|
||||
for (ServerPlayerEntity player : playerManager.getPlayerList()) {
|
||||
if (whitelistUuids.contains(player.getUuid())) {
|
||||
whitelistedCount++;
|
||||
} else {
|
||||
nonWhitelistedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
response.addProperty("total", playerManager.getCurrentPlayerCount());
|
||||
response.addProperty("whitelisted", whitelistedCount);
|
||||
response.addProperty("non_whitelisted", nonWhitelistedCount);
|
||||
|
||||
Map<String, Integer> counts = timeTracker.getOnlinePlayerCounts();
|
||||
PlayerCountResponse response = new PlayerCountResponse(counts.get("total"), counts.get("whitelisted"), counts.get("non_whitelisted"));
|
||||
sendResponse(exchange, 200, GSON.toJson(response).getBytes(StandardCharsets.UTF_8), "application/json");
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] API /api/player-count 请求成功。");
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 获取玩家数量失败", e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 处理 /api/player-count 请求失败", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
|
||||
// 白名单玩家
|
||||
// API: 获取白名单列表
|
||||
server.createContext("/api/whitelist", exchange -> {
|
||||
handleCors(exchange);
|
||||
if ("OPTIONS".equals(exchange.getRequestMethod())) {
|
||||
@ -413,39 +187,20 @@ public class WebServer {
|
||||
}
|
||||
|
||||
try {
|
||||
PlayerManager playerManager = minecraftServer.getPlayerManager();
|
||||
JsonArray whitelist = new JsonArray();
|
||||
|
||||
if (minecraftServer != null && minecraftServer.getUserCache() != null) {
|
||||
for (String name : playerManager.getWhitelist().getNames()) {
|
||||
JsonObject player = new JsonObject();
|
||||
player.addProperty("name", name);
|
||||
|
||||
Optional<GameProfile> profile = minecraftServer.getUserCache().findByName(name);
|
||||
if (profile.isPresent()) {
|
||||
player.addProperty("uuid", profile.get().getId().toString());
|
||||
|
||||
ServerPlayerEntity onlinePlayer = playerManager.getPlayer(profile.get().getId());
|
||||
player.addProperty("online", onlinePlayer != null);
|
||||
} else {
|
||||
player.addProperty("online", false);
|
||||
}
|
||||
|
||||
whitelist.add(player);
|
||||
}
|
||||
} else {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] UserCache 不可用,无法获取白名单列表");
|
||||
}
|
||||
|
||||
|
||||
sendResponse(exchange, 200, GSON.toJson(whitelist).getBytes(StandardCharsets.UTF_8), "application/json");
|
||||
List<Map<String, Object>> whitelist = timeTracker.getWhitelistPlayers();
|
||||
List<WhitelistResponse> responseList = whitelist.stream()
|
||||
.map(map -> new WhitelistResponse((String)map.get("name"), (String)map.get("uuid"), (Boolean)map.get("online")))
|
||||
.collect(Collectors.toList());
|
||||
sendResponse(exchange, 200, GSON.toJson(responseList).getBytes(StandardCharsets.UTF_8), "application/json");
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] API /api/whitelist 请求成功,返回 {} 条白名单记录。", responseList.size());
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 获取白名单失败", e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 处理 /api/whitelist 请求失败", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
|
||||
// 服务器状态
|
||||
|
||||
// API: 获取服务器状态
|
||||
server.createContext("/api/server-status", exchange -> {
|
||||
handleCors(exchange);
|
||||
if ("OPTIONS".equals(exchange.getRequestMethod())) {
|
||||
@ -460,73 +215,67 @@ public class WebServer {
|
||||
|
||||
try {
|
||||
Runtime runtime = Runtime.getRuntime();
|
||||
JsonObject status = new JsonObject();
|
||||
ServerStatusResponse status = new ServerStatusResponse();
|
||||
|
||||
long maxMemory = runtime.maxMemory();
|
||||
long totalMemory = runtime.totalMemory();
|
||||
long freeMemory = runtime.freeMemory();
|
||||
long usedMemory = totalMemory - freeMemory;
|
||||
|
||||
JsonObject memory = new JsonObject();
|
||||
memory.addProperty("max", maxMemory);
|
||||
memory.addProperty("total", totalMemory);
|
||||
memory.addProperty("used", usedMemory);
|
||||
memory.addProperty("free", freeMemory);
|
||||
memory.addProperty("usage_percentage", (double) usedMemory / maxMemory * 100);
|
||||
status.add("memory", memory);
|
||||
status.memory.max = maxMemory;
|
||||
status.memory.total = totalMemory;
|
||||
status.memory.used = usedMemory;
|
||||
status.memory.free = freeMemory;
|
||||
status.memory.usage_percentage = (double) usedMemory / maxMemory * 100;
|
||||
|
||||
status.addProperty("available_processors", runtime.availableProcessors());
|
||||
status.available_processors = runtime.availableProcessors();
|
||||
|
||||
long uptime = ManagementFactory.getRuntimeMXBean().getUptime();
|
||||
status.addProperty("uptime", uptime);
|
||||
status.addProperty("uptime_formatted", formatUptime(uptime)); // formatUptime doesn't need localization
|
||||
long uptimeMillis = ManagementFactory.getRuntimeMXBean().getUptime();
|
||||
status.uptime = uptimeMillis / 1000; // 秒
|
||||
status.uptime_formatted = formatUptime(uptimeMillis);
|
||||
|
||||
try {
|
||||
File diskPartition = new File(".");
|
||||
long totalSpace = diskPartition.getTotalSpace();
|
||||
long freeSpace = diskPartition.getFreeSpace();
|
||||
long usableSpace = diskPartition.getUsableSpace();
|
||||
status.disk.total = diskPartition.getTotalSpace();
|
||||
status.disk.free = diskPartition.getFreeSpace();
|
||||
status.disk.usable = diskPartition.getUsableSpace();
|
||||
status.disk.usage_percentage = (double) (status.disk.total - status.disk.free) / status.disk.total * 100;
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 无法获取磁盘信息", e);
|
||||
}
|
||||
|
||||
JsonObject disk = new JsonObject();
|
||||
disk.addProperty("total", totalSpace);
|
||||
disk.addProperty("free", freeSpace);
|
||||
disk.addProperty("usable", usableSpace);
|
||||
disk.addProperty("usage_percentage", (double) (totalSpace - freeSpace) / totalSpace * 100);
|
||||
status.add("disk", disk);
|
||||
|
||||
JsonObject serverInfo = new JsonObject();
|
||||
serverInfo.addProperty("version", minecraftServer.getVersion());
|
||||
serverInfo.addProperty("player_count", minecraftServer.getCurrentPlayerCount());
|
||||
serverInfo.addProperty("max_players", minecraftServer.getMaxPlayerCount());
|
||||
|
||||
serverInfo.addProperty("average_tick_time_ms", minecraftServer.getAverageTickTime());
|
||||
status.server.version = minecraftServer.getVersion();
|
||||
status.server.player_count = minecraftServer.getCurrentPlayerCount();
|
||||
status.server.max_players = minecraftServer.getMaxPlayerCount();
|
||||
status.server.motd = minecraftServer.getServerMotd();
|
||||
|
||||
status.server.average_tick_time_ms = minecraftServer.getAverageTickTime();
|
||||
long[] tickTimes = minecraftServer.getTickTimes();
|
||||
if (tickTimes != null && tickTimes.length > 0) {
|
||||
double recentAvgTickTime = Arrays.stream(tickTimes).average().orElse(0) / 1000000.0;
|
||||
serverInfo.addProperty("recent_avg_tick_time_ms", recentAvgTickTime);
|
||||
|
||||
JsonArray recentTicks = new JsonArray();
|
||||
int sampleCount = Math.min(10, tickTimes.length);
|
||||
for (int i = 0; i < sampleCount; i++) {
|
||||
recentTicks.add(tickTimes[i] / 1000000.0);
|
||||
}
|
||||
serverInfo.add("recent_tick_samples_ms", recentTicks);
|
||||
long[] recentTicksCopy = Arrays.copyOf(tickTimes, tickTimes.length);
|
||||
status.server.recent_tick_samples_ms = Arrays.stream(recentTicksCopy)
|
||||
.mapToDouble(tick -> tick / 1000000.0)
|
||||
.boxed()
|
||||
.collect(Collectors.toList());
|
||||
} else {
|
||||
status.server.recent_tick_samples_ms = Collections.emptyList();
|
||||
}
|
||||
|
||||
status.add("server", serverInfo);
|
||||
|
||||
sendResponse(exchange, 200, GSON.toJson(status).getBytes(StandardCharsets.UTF_8), "application/json");
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] API /api/server-status 请求成功。");
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 无法获取服务器状态", e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 处理 /api/server-status 请求失败", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
|
||||
// 原始数据文件
|
||||
// API: 获取原始玩家数据文件内容,建议最好别公开
|
||||
server.createContext("/api/playerdata", exchange -> {
|
||||
handleCors(exchange);
|
||||
if ("OPTIONS".equals(exchange.getRequestMethod())) {
|
||||
exchange.sendResponseHeaders(204, -1); // 204 No Content
|
||||
exchange.sendResponseHeaders(204, -1);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -553,7 +302,86 @@ public class WebServer {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 读取玩家数据文件时出错", e);
|
||||
sendResponse(exchange, 500, "Error reading data file");
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 处理玩家数据文件请求时发生未知错误", e);
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 处理 /api/playerdata 请求时发生未知错误", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// 静态文件服务
|
||||
server.createContext("/", exchange -> {
|
||||
try {
|
||||
String requestPath = exchange.getRequestURI().getPath();
|
||||
String resourcePath = "assets/playertime/web" + requestPath;
|
||||
|
||||
if (requestPath.equals("/")) {
|
||||
resourcePath += "index.html";
|
||||
}
|
||||
|
||||
if (resourcePath.contains("..")) {
|
||||
sendResponse(exchange, 403, "Forbidden");
|
||||
return;
|
||||
}
|
||||
|
||||
String finalResourcePath = resourcePath;
|
||||
InputStream is = FabricLoader.getInstance().getModContainer("playertime")
|
||||
.flatMap(container -> container.findPath(finalResourcePath))
|
||||
.map(p -> {
|
||||
try {
|
||||
return p.toUri().toURL().openStream();
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
})
|
||||
.orElse(null);
|
||||
|
||||
|
||||
if (is == null) {
|
||||
if (!requestPath.equals("/") && !requestPath.contains(".")) {
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 找不到静态资源:{},尝试提供 index.html 作为 fallback。", resourcePath);
|
||||
resourcePath = "assets/playertime/web/index.html";
|
||||
String finalResourcePath1 = resourcePath;
|
||||
is = FabricLoader.getInstance().getModContainer("playertime")
|
||||
.flatMap(container -> container.findPath(finalResourcePath1))
|
||||
.map(p -> {
|
||||
try {
|
||||
return p.toUri().toURL().openStream();
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
})
|
||||
.orElse(null);
|
||||
}
|
||||
|
||||
if (is == null) {
|
||||
PlayerTimeMod.LOGGER.warn("[在线时间] 找不到静态资源: {}", finalResourcePath);
|
||||
sendResponse(exchange, 404, "Not Found");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
String fileName = Paths.get(resourcePath).getFileName().toString();
|
||||
String extension = "";
|
||||
int dotIndex = fileName.lastIndexOf('.');
|
||||
if (dotIndex > 0 && dotIndex < fileName.length() - 1) {
|
||||
extension = fileName.substring(dotIndex + 1).toLowerCase();
|
||||
}
|
||||
String contentType = MIME_TYPES.getOrDefault(extension, "application/octet-stream");
|
||||
|
||||
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
|
||||
byte[] data = new byte[4096];
|
||||
int nRead;
|
||||
while ((nRead = is.read(data, 0, data.length)) != -1) {
|
||||
buffer.write(data, 0, nRead);
|
||||
}
|
||||
buffer.flush();
|
||||
is.close();
|
||||
|
||||
sendResponse(exchange, 200, buffer.toByteArray(), contentType);
|
||||
PlayerTimeMod.LOGGER.debug("[在线时间] 提供静态文件: {}", resourcePath);
|
||||
|
||||
} catch (Exception e) {
|
||||
PlayerTimeMod.LOGGER.error("[在线时间] 无法提供静态资源", e);
|
||||
sendResponse(exchange, 500, "Internal Server Error");
|
||||
}
|
||||
});
|
||||
@ -562,12 +390,14 @@ public class WebServer {
|
||||
server.setExecutor(executor);
|
||||
}
|
||||
|
||||
// 跨域处理
|
||||
private void handleCors(HttpExchange exchange) {
|
||||
exchange.getResponseHeaders().add("Access-Control-Allow-Origin", "*");
|
||||
exchange.getResponseHeaders().add("Access-Control-Allow-Methods", "GET, OPTIONS");
|
||||
exchange.getResponseHeaders().add("Access-Control-Allow-Headers", "Content-Type");
|
||||
}
|
||||
|
||||
// 发送响应
|
||||
private void sendResponse(HttpExchange exchange, int code, String response) throws IOException {
|
||||
sendResponse(exchange, code, response.getBytes(StandardCharsets.UTF_8), "text/plain");
|
||||
}
|
||||
@ -580,16 +410,26 @@ public class WebServer {
|
||||
}
|
||||
}
|
||||
|
||||
// 启动
|
||||
public void start() {
|
||||
server.start();
|
||||
}
|
||||
|
||||
// 停止
|
||||
public void stop() {
|
||||
server.stop(0);
|
||||
server.stop(3);
|
||||
executor.shutdown();
|
||||
try {
|
||||
if (!executor.awaitTermination(5, TimeUnit.SECONDS)) {
|
||||
executor.shutdownNow(); // 强制关闭
|
||||
}
|
||||
} catch (InterruptedException e) {
|
||||
executor.shutdownNow();
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 格式化时间
|
||||
private String formatUptime(long millis) {
|
||||
long seconds = millis / 1000;
|
||||
long days = seconds / 86400;
|
||||
@ -599,6 +439,12 @@ public class WebServer {
|
||||
long minutes = seconds / 60;
|
||||
seconds %= 60;
|
||||
|
||||
return String.format("%d天 %02d小时 %02d分钟 %02d秒", days, hours, minutes, seconds);
|
||||
StringBuilder sb = new StringBuilder();
|
||||
if (days > 0) sb.append(days).append("天 ");
|
||||
if (hours > 0 || days > 0) sb.append(String.format("%02d小时 ", hours));
|
||||
if (minutes > 0 || hours > 0 || days > 0) sb.append(String.format("%02d分钟 ", minutes));
|
||||
sb.append(String.format("%02d秒", seconds));
|
||||
|
||||
return sb.toString().trim();
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,19 @@
|
||||
package com.example.playertime.api;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
// 用于 /api/online-players 接口返回的在线玩家列表数据结构
|
||||
public class OnlinePlayersResponse {
|
||||
public List<Map<String, String>> whitelisted;
|
||||
public List<Map<String, String>> non_whitelisted;
|
||||
|
||||
// Gson 需要一个无参构造函数
|
||||
@SuppressWarnings("unused")
|
||||
private OnlinePlayersResponse() {}
|
||||
|
||||
public OnlinePlayersResponse(List<Map<String, String>> whitelisted, List<Map<String, String>> non_whitelisted) {
|
||||
this.whitelisted = whitelisted;
|
||||
this.non_whitelisted = non_whitelisted;
|
||||
}
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
package com.example.playertime.api;
|
||||
|
||||
// 用于 /api/player-count 接口返回的玩家数量数据结构
|
||||
public class PlayerCountResponse {
|
||||
public int total;
|
||||
public int whitelisted;
|
||||
public int non_whitelisted;
|
||||
|
||||
// Gson 需要一个无参构造函数
|
||||
@SuppressWarnings("unused")
|
||||
private PlayerCountResponse() {}
|
||||
|
||||
public PlayerCountResponse(int total, int whitelisted, int non_whitelisted) {
|
||||
this.total = total;
|
||||
this.whitelisted = whitelisted;
|
||||
this.non_whitelisted = non_whitelisted;
|
||||
}
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
package com.example.playertime.api;
|
||||
|
||||
// 用于 /api/stats 接口返回的玩家统计数据结构
|
||||
public class PlayerStatsResponse {
|
||||
public String playerName;
|
||||
public String uuid;
|
||||
public long totalTimeSeconds; // 总时长(秒)
|
||||
public String totalTimeFormatted; // 总时长(格式化字符串)
|
||||
public long last30DaysSeconds; // 30天时长(秒)
|
||||
public String last30DaysFormatted; // 30天时长(格式化字符串)
|
||||
public long last7DaysSeconds; // 7天时长(秒)
|
||||
public String last7DaysFormatted; // 7天时长(格式化字符串)
|
||||
|
||||
// Gson 需要一个无参构造函数
|
||||
@SuppressWarnings("unused")
|
||||
private PlayerStatsResponse() {}
|
||||
|
||||
public PlayerStatsResponse(String playerName, String uuid, long totalTimeSeconds, String totalTimeFormatted, long last30DaysSeconds, String last30DaysFormatted, long last7DaysSeconds, String last7DaysFormatted) {
|
||||
this.playerName = playerName;
|
||||
this.uuid = uuid;
|
||||
this.totalTimeSeconds = totalTimeSeconds;
|
||||
this.totalTimeFormatted = totalTimeFormatted;
|
||||
this.last30DaysSeconds = last30DaysSeconds;
|
||||
this.last30DaysFormatted = last30DaysFormatted;
|
||||
this.last7DaysSeconds = last7DaysSeconds;
|
||||
this.last7DaysFormatted = last7DaysFormatted;
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
package com.example.playertime.api;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
// 用于 /api/server-status 接口返回的服务器状态数据结构
|
||||
public class ServerStatusResponse {
|
||||
public MemoryStats memory = new MemoryStats();
|
||||
public DiskStats disk = new DiskStats();
|
||||
public int available_processors;
|
||||
public long uptime; // 秒
|
||||
public String uptime_formatted;
|
||||
public ServerInfo server = new ServerInfo();
|
||||
|
||||
public static class MemoryStats {
|
||||
public long max; // 字节
|
||||
public long total; // 字节
|
||||
public long used; // 字节
|
||||
public long free; // 字节
|
||||
public double usage_percentage;
|
||||
}
|
||||
|
||||
public static class DiskStats {
|
||||
public long total; // 字节
|
||||
public long free; // 字节
|
||||
public long usable; // 字节
|
||||
public double usage_percentage;
|
||||
}
|
||||
|
||||
public static class ServerInfo {
|
||||
public String version;
|
||||
public String motd;
|
||||
public int player_count;
|
||||
public int max_players;
|
||||
public double average_tick_time_ms; // 平均 MSPT
|
||||
public List<Double> recent_tick_samples_ms; // 最近 Tick 样本 (毫秒)
|
||||
}
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
package com.example.playertime.api;
|
||||
|
||||
// 用于 /api/whitelist 接口返回的白名单列表数据结构
|
||||
public class WhitelistResponse {
|
||||
public String name;
|
||||
public String uuid;
|
||||
public boolean online;
|
||||
|
||||
// Gson 需要一个无参构造函数
|
||||
@SuppressWarnings("unused")
|
||||
private WhitelistResponse() {}
|
||||
|
||||
public WhitelistResponse(String name, String uuid, boolean online) {
|
||||
this.name = name;
|
||||
this.uuid = uuid;
|
||||
this.online = online;
|
||||
}
|
||||
}
|
@ -7,6 +7,9 @@
|
||||
"playertime.stats.total": "Total Time",
|
||||
"playertime.stats.30day": "Last 30 Days",
|
||||
"playertime.stats.7day": "Last 7 Days",
|
||||
"playertime.command.empty_stats": "No player online time data available.",
|
||||
"playertime.command.error.not_initialized": "Player Time Mod is not fully initialized, please try again later.",
|
||||
"playertime.command.error.player_only": "This command can only be executed by a player.",
|
||||
|
||||
"playertime.web.title": "Player online and status statistics",
|
||||
"playertime.web.warning": "Data tracking starts from the mod installation time and does not include any data before installation.",
|
||||
@ -27,6 +30,17 @@
|
||||
"playertime.web.server_status.memory_percent": "Usage",
|
||||
"playertime.web.server_status.performance": "Real-time Performance",
|
||||
"playertime.web.server_status.uptime": "Server Uptime",
|
||||
"playertime.web.server_status.disk_usage": "Disk Usage",
|
||||
"playertime.web.server_status.disk_used": "Used",
|
||||
"playertime.web.server_status.disk_free": "Free",
|
||||
"playertime.web.server_status.disk_percent": "Usage",
|
||||
"playertime.web.server_status.processors": "Processors",
|
||||
"playertime.web.server_status.server_version": "Server Version",
|
||||
"playertime.web.server_status.player_count": "Online Players",
|
||||
"playertime.web.server_status.disk_total": "Total",
|
||||
"playertime.web.server_status.motd": "MOTD",
|
||||
"playertime.web.server_status.not_available": "N/A",
|
||||
|
||||
|
||||
"playertime.web.stats_table.title": "Player Online Time (Whitelist)",
|
||||
"playertime.web.stats_table.info": "Only tracks and displays whitelisted players.",
|
||||
@ -35,22 +49,17 @@
|
||||
"playertime.web.stats_table.header.last_30_days": "Last 30 Days",
|
||||
"playertime.web.stats_table.header.last_7_days": "Last 7 Days",
|
||||
"playertime.web.stats_table.empty": "No player data available",
|
||||
|
||||
"playertime.web.chart.memory_used": "Used",
|
||||
"playertime.web.chart.memory_free": "Free",
|
||||
"playertime.web.chart.tps": "TPS",
|
||||
"playertime.web.chart.mspt": "MSPT",
|
||||
"playertime.web.chart.disk_used": "Used",
|
||||
"playertime.web.chart.disk_free": "Free",
|
||||
|
||||
"playertime.web.refresh_button": "Refresh",
|
||||
|
||||
"playertime.web.error.load_failed": "Failed to load data, check console",
|
||||
|
||||
"playertime.web.server_status.disk_usage": "Disk Usage",
|
||||
"playertime.web.server_status.disk_used": "Used",
|
||||
"playertime.web.server_status.disk_free": "Free",
|
||||
"playertime.web.server_status.disk_percent": "Usage",
|
||||
"playertime.web.server_status.processors": "Processors",
|
||||
"playertime.web.server_status.server_version": "Server Version",
|
||||
"playertime.web.server_status.disk_total": "Total",
|
||||
"playertime.web.chart.disk_used": "Used",
|
||||
"playertime.web.chart.disk_free": "Free"
|
||||
"playertime.web.footer.license": "This project is open source under the GPL3 license"
|
||||
}
|
||||
|
@ -7,6 +7,10 @@
|
||||
"playertime.stats.total": "总时长",
|
||||
"playertime.stats.30day": "30天",
|
||||
"playertime.stats.7day": "7天",
|
||||
"playertime.command.empty_stats": "暂无玩家在线时间数据。",
|
||||
"playertime.command.error.not_initialized": "在线时间Mod未完全初始化,请稍后再试。",
|
||||
"playertime.command.error.player_only": "此命令只能由玩家执行。",
|
||||
|
||||
|
||||
"playertime.web.title": "玩家在线及状态统计",
|
||||
"playertime.web.warning": "数据统计时间开始于此MOD安装时间,不包含安装之前的所有数据",
|
||||
@ -27,6 +31,17 @@
|
||||
"playertime.web.server_status.memory_percent": "使用率",
|
||||
"playertime.web.server_status.performance": "实时性能",
|
||||
"playertime.web.server_status.uptime": "服务器运行时间",
|
||||
"playertime.web.server_status.disk_usage": "磁盘使用",
|
||||
"playertime.web.server_status.disk_used": "已用",
|
||||
"playertime.web.server_status.disk_free": "可用",
|
||||
"playertime.web.server_status.disk_percent": "使用率",
|
||||
"playertime.web.server_status.processors": "处理器核心",
|
||||
"playertime.web.server_status.server_version": "服务器版本",
|
||||
"playertime.web.server_status.player_count": "在线玩家",
|
||||
"playertime.web.server_status.disk_total": "总量",
|
||||
"playertime.web.server_status.motd": "MOTD",
|
||||
"playertime.web.server_status.not_available": "N/A",
|
||||
|
||||
|
||||
"playertime.web.stats_table.title": "玩家在线时长 (白名单)",
|
||||
"playertime.web.stats_table.info": "仅跟踪和显示列入白名单的玩家",
|
||||
@ -35,22 +50,18 @@
|
||||
"playertime.web.stats_table.header.last_30_days": "最近 30 天",
|
||||
"playertime.web.stats_table.header.last_7_days": "最近 7 天",
|
||||
"playertime.web.stats_table.empty": "暂无玩家数据",
|
||||
|
||||
"playertime.web.chart.memory_used": "已使用",
|
||||
"playertime.web.chart.memory_free": "未使用",
|
||||
"playertime.web.chart.tps": "TPS",
|
||||
"playertime.web.chart.mspt": "MSPT",
|
||||
"playertime.web.chart.disk_used": "已用",
|
||||
"playertime.web.chart.disk_free": "可用",
|
||||
|
||||
|
||||
"playertime.web.refresh_button": "刷新数据",
|
||||
|
||||
"playertime.web.error.load_failed": "加载数据失败,请检查控制台",
|
||||
|
||||
"playertime.web.server_status.disk_usage": "磁盘使用",
|
||||
"playertime.web.server_status.disk_used": "已用",
|
||||
"playertime.web.server_status.disk_free": "可用",
|
||||
"playertime.web.server_status.disk_percent": "使用率",
|
||||
"playertime.web.server_status.processors": "处理器核心",
|
||||
"playertime.web.server_status.server_version": "服务器版本",
|
||||
"playertime.web.server_status.disk_total": "总量",
|
||||
"playertime.web.chart.disk_used": "已用",
|
||||
"playertime.web.chart.disk_free": "可用"
|
||||
"playertime.web.footer.license": "本项目基于 GPL3许可证 开源"
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,132 +1,232 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<html lang="zh_cn" data-theme="light">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
|
||||
<title data-lang-key="playertime.web.title">玩家在线及状态统计</title>
|
||||
<link rel="stylesheet" href="css/style.css">
|
||||
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
||||
<link rel="icon" href="favicon.ico" type="image/x-icon">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
|
||||
<script src="https://cdn.jsdelivr.net/npm/chart.js"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/chartjs-adapter-date-fns/dist/chartjs-adapter-date-fns.bundle.min.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<div class="container">
|
||||
<div class="header">
|
||||
<h1 data-lang-key="playertime.web.title">玩家在线时间统计</h1>
|
||||
|
||||
<div class="app-container">
|
||||
<!-- 顶部导航栏 -->
|
||||
<nav class="navbar">
|
||||
<div class="navbar-content">
|
||||
<div class="navbar-left">
|
||||
<h1 class="app-title" data-lang-key="playertime.web.title">玩家在线时间统计</h1>
|
||||
</div>
|
||||
<div class="navbar-right">
|
||||
<button id="theme-toggle" class="theme-toggle" aria-label="切换主题">
|
||||
<i class="fas fa-moon"></i>
|
||||
<i class="fas fa-sun"></i>
|
||||
<i class="fas fa-moon theme-icon"></i>
|
||||
<i class="fas fa-sun theme-icon"></i>
|
||||
</button>
|
||||
</div>
|
||||
<div class="warning" data-lang-key="playertime.web.warning">数据统计时间开始于此MOD安装时间,不包含安装之前的所有数据</div>
|
||||
<br>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<!-- 在线列表-->
|
||||
<div class="status-cards">
|
||||
<div class="status-card">
|
||||
<h3 data-lang-key="playertime.web.status.online_players">在线玩家</h3>
|
||||
<div class="player-counts">
|
||||
<div class="count-item">
|
||||
<span class="count-label" data-lang-key="playertime.web.status.total">总数:</span>
|
||||
<span class="count-value" id="total-count">0</span>
|
||||
<div class="main-content">
|
||||
<!-- 警告信息 -->
|
||||
<div class="notification warning" data-lang-key="playertime.web.warning">
|
||||
<i class="fas fa-exclamation-circle"></i>
|
||||
<span>数据统计时间开始于此MOD安装时间,不包含安装之前的所有数据</span>
|
||||
</div>
|
||||
<div class="count-item">
|
||||
<span class="count-label" data-lang-key="playertime.web.status.players">玩家:</span>
|
||||
<span class="count-value" id="whitelist-count">0</span>
|
||||
|
||||
<!-- 在线玩家卡片 -->
|
||||
<section class="dashboard-section">
|
||||
<div class="section-header">
|
||||
<h2>在线状态</h2>
|
||||
</div>
|
||||
<div class="count-item">
|
||||
<span class="count-label" data-lang-key="playertime.web.status.non_players">假人:</span>
|
||||
<span class="count-value" id="non-whitelist-count">0</span>
|
||||
|
||||
<div class="stats-grid">
|
||||
<!-- 玩家计数卡片 -->
|
||||
<div class="stat-card accent-blue">
|
||||
<div class="stat-icon">
|
||||
<i class="fas fa-users"></i>
|
||||
</div>
|
||||
<div class="stat-content">
|
||||
<div class="stat-value" id="total-count">0</div>
|
||||
<div class="stat-label" data-lang-key="playertime.web.status.total">总数</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="stat-card accent-green">
|
||||
<div class="stat-icon">
|
||||
<i class="fas fa-user"></i>
|
||||
</div>
|
||||
<div class="stat-content">
|
||||
<div class="stat-value" id="whitelist-count">0</div>
|
||||
<div class="stat-label" data-lang-key="playertime.web.status.players">玩家</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="stat-card accent-purple">
|
||||
<div class="stat-icon">
|
||||
<i class="fas fa-robot"></i>
|
||||
</div>
|
||||
<div class="stat-content">
|
||||
<div class="stat-value" id="non-whitelist-count">0</div>
|
||||
<div class="stat-label" data-lang-key="playertime.web.status.non_players">假人</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="status-card">
|
||||
<h3 data-lang-key="playertime.web.status.online_list">在线玩家列表</h3>
|
||||
<div class="player-lists">
|
||||
<div class="player-list">
|
||||
<h4 data-lang-key="playertime.web.status.online_list.players">玩家</h4>
|
||||
<ul class="online-players" id="whitelist-players"></ul>
|
||||
</div>
|
||||
<div class="player-list">
|
||||
<h4 data-lang-key="playertime.web.status.online_list.non_players">假人</h4>
|
||||
<ul class="online-players" id="non-whitelist-players"></ul>
|
||||
</div>
|
||||
|
||||
<!-- 在线玩家列表 -->
|
||||
<div class="player-lists-container">
|
||||
<div class="player-list-card">
|
||||
<div class="player-list-header">
|
||||
<h3 data-lang-key="playertime.web.status.online_list.players">玩家</h3>
|
||||
<span class="player-count-badge" id="whitelist-count-badge">0</span>
|
||||
</div>
|
||||
<ul class="player-list" id="whitelist-players"></ul>
|
||||
</div>
|
||||
|
||||
<div class="player-list-card">
|
||||
<div class="player-list-header">
|
||||
<h3 data-lang-key="playertime.web.status.online_list.non_players">假人</h3>
|
||||
<span class="player-count-badge" id="non-whitelist-count-badge">0</span>
|
||||
</div>
|
||||
<ul class="player-list" id="non-whitelist-players"></ul>
|
||||
</div>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<!-- 服务器状态 -->
|
||||
<div class="status-section">
|
||||
<section class="dashboard-section">
|
||||
<div class="section-header">
|
||||
<h2 data-lang-key="playertime.web.server_status.title">服务器状态</h2>
|
||||
<div class="status-grid">
|
||||
<div class="status-item">
|
||||
<h3 data-lang-key="playertime.web.server_status.memory_usage">内存使用</h3>
|
||||
<canvas id="memory-chart"></canvas>
|
||||
<div class="memory-stats">
|
||||
<div><span data-lang-key="playertime.web.server_status.memory_used">已用</span>: <span id="memory-used">0</span> MB</div>
|
||||
<div><span data-lang-key="playertime.web.server_status.memory_free">可用</span>: <span id="memory-free">0</span> MB</div>
|
||||
<div><span data-lang-key="playertime.web.server_status.memory_percent">使用率</span>: <span id="memory-percent">0</span>%</div>
|
||||
<div class="uptime-display">
|
||||
<i class="fas fa-clock"></i>
|
||||
<span id="uptime">加载中...</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="status-item">
|
||||
<div class="server-stats-grid">
|
||||
<!-- 内存使用 -->
|
||||
<div class="stat-card">
|
||||
<div class="stat-header">
|
||||
<i class="fas fa-memory"></i>
|
||||
<h3 data-lang-key="playertime.web.server_status.memory_usage">内存使用</h3>
|
||||
</div>
|
||||
<div class="chart-wrapper">
|
||||
<canvas id="memory-chart"></canvas>
|
||||
</div>
|
||||
<div class="memory-stats">
|
||||
<div class="memory-stat">
|
||||
<span data-lang-key="playertime.web.server_status.memory_used">已用</span>
|
||||
<span id="memory-used">0</span> MB
|
||||
</div>
|
||||
<div class="memory-stat">
|
||||
<span data-lang-key="playertime.web.server_status.memory_free">可用</span>
|
||||
<span id="memory-free">0</span> MB
|
||||
</div>
|
||||
<div class="memory-stat">
|
||||
<span data-lang-key="playertime.web.server_status.memory_percent">使用率</span>
|
||||
<span id="memory-percent">0</span>%
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 磁盘使用 -->
|
||||
<div class="stat-card">
|
||||
<div class="stat-header">
|
||||
<i class="fas fa-hard-drive"></i>
|
||||
<h3 data-lang-key="playertime.web.server_status.disk_usage">磁盘使用</h3>
|
||||
</div>
|
||||
<div class="chart-wrapper">
|
||||
<canvas id="disk-chart"></canvas>
|
||||
</div>
|
||||
<div class="memory-stats">
|
||||
<div class="memory-stat">
|
||||
<span data-lang-key="playertime.web.server_status.disk_total">总量</span>
|
||||
<span id="disk-total">0</span> GB
|
||||
</div>
|
||||
<div class="memory-stat">
|
||||
<span data-lang-key="playertime.web.server_status.disk_used">已用</span>
|
||||
<span id="disk-used">0</span> GB
|
||||
</div>
|
||||
<div class="memory-stat">
|
||||
<span data-lang-key="playertime.web.server_status.disk_free">可用</span>
|
||||
<span id="disk-free">0</span> GB
|
||||
</div>
|
||||
<div class="memory-stat">
|
||||
<span data-lang-key="playertime.web.server_status.disk_percent">使用率</span>
|
||||
<span id="disk-percent">0</span>%
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 服务器信息 -->
|
||||
<div class="stat-card">
|
||||
<div class="stat-header">
|
||||
<i class="fas fa-server"></i>
|
||||
<h3 data-lang-key="playertime.web.server_status.server_info">服务器信息</h3>
|
||||
</div>
|
||||
<div class="server-info">
|
||||
<div class="info-item">
|
||||
<span data-lang-key="playertime.web.server_status.server_version">服务器版本</span>
|
||||
<span id="server-version">未知</span>
|
||||
</div>
|
||||
<div class="info-item">
|
||||
<span data-lang-key="playertime.web.server_status.processors">处理器核心</span>
|
||||
<span id="processors">0</span>
|
||||
</div>
|
||||
<div class="info-item">
|
||||
<span data-lang-key="playertime.web.server_status.player_count">在线玩家</span>
|
||||
<span id="server-player-count">0</span>/<span id="server-max-players">0</span>
|
||||
</div>
|
||||
<div class="info-item">
|
||||
<span data-lang-key="playertime.web.server_status.motd">MOTD</span>
|
||||
<span id="server-motd">未知</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- 实时性能卡片(单独一行) -->
|
||||
<div class="performance-card">
|
||||
<div class="stat-header">
|
||||
<i class="fas fa-tachometer-alt"></i>
|
||||
<h3 data-lang-key="playertime.web.server_status.performance">实时性能</h3>
|
||||
<div class="chart-container">
|
||||
<div class="metric-display">
|
||||
<div class="metric">
|
||||
<span class="metric-label" data-lang-key="playertime.web.chart.tps">TPS:</span>
|
||||
</div>
|
||||
<div class="performance-content">
|
||||
<div class="performance-metrics">
|
||||
<div class="metric-card">
|
||||
<span class="metric-label" data-lang-key="playertime.web.chart.tps">TPS</span>
|
||||
<span class="metric-value" id="tps-value">0.0</span>
|
||||
</div>
|
||||
<div class="metric">
|
||||
<span class="metric-label" data-lang-key="playertime.web.chart.mspt">MSPT:</span>
|
||||
<div class="metric-card">
|
||||
<span class="metric-label" data-lang-key="playertime.web.chart.mspt">MSPT</span>
|
||||
<span class="metric-value" id="mspt-value">0.0</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="chart-wrapper">
|
||||
<div class="chart-container">
|
||||
<canvas id="performance-chart"></canvas>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<div class="status-item">
|
||||
<h3 data-lang-key="playertime.web.server_status.disk_usage">磁盘使用</h3>
|
||||
<canvas id="disk-chart"></canvas>
|
||||
<div class="memory-stats">
|
||||
<div><span data-lang-key="playertime.web.server_status.disk_total">总量</span>: <span id="disk-total">0</span> GB</div>
|
||||
<div><span data-lang-key="playertime.web.server_status.disk_used">已用</span>: <span id="disk-used">0</span> GB</div>
|
||||
<div><span data-lang-key="playertime.web.server_status.disk_free">可用</span>: <span id="disk-free">0</span> GB</div>
|
||||
<div><span data-lang-key="playertime.web.server_status.disk_percent">使用率</span>: <span id="disk-percent">0</span>%</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="status-item">
|
||||
<h3 data-lang-key="playertime.web.server_status.server_info">服务器信息</h3>
|
||||
<div class="server-info-stats">
|
||||
<div><span data-lang-key="playertime.web.server_status.server_version">服务器版本</span>: <span id="server-version">未知</span></div>
|
||||
<div><span data-lang-key="playertime.web.server_status.processors">处理器核心</span>: <span id="processors">0</span></div>
|
||||
<div><span data-lang-key="playertime.web.server_status.player_count">在线玩家</span>: <span id="server-player-count">0</span>/<span id="server-max-players">0</span></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<div class="status-item full-width">
|
||||
<h3 data-lang-key="playertime.web.server_status.uptime">服务器运行时间</h3>
|
||||
<p id="uptime">加载中...</p>
|
||||
</div>
|
||||
|
||||
<!-- 在线时长 -->
|
||||
<!-- 玩家在线时长 -->
|
||||
<section class="dashboard-section">
|
||||
<div class="section-header">
|
||||
<h2 data-lang-key="playertime.web.stats_table.title">玩家在线时长 (白名单)</h2>
|
||||
<div class="controls">
|
||||
<button id="refresh-btn" class="refresh-btn">
|
||||
<div class="section-actions">
|
||||
<button id="refresh-btn" class="fluent-button primary">
|
||||
<i class="fas fa-sync-alt"></i>
|
||||
<span data-lang-key="playertime.web.refresh_button">刷新数据</span>
|
||||
</button>
|
||||
<p class="info-note" data-lang-key="playertime.web.stats_table.info">仅跟踪和显示列入白名单的玩家</p>
|
||||
</div>
|
||||
<div class="stats-container">
|
||||
</div>
|
||||
|
||||
<div class="info-note">
|
||||
<i class="fas fa-info-circle"></i>
|
||||
<span data-lang-key="playertime.web.stats_table.info">仅跟踪和显示列入白名单的玩家</span>
|
||||
</div>
|
||||
|
||||
<div class="table-container">
|
||||
<table id="stats-table">
|
||||
<thead>
|
||||
<tr>
|
||||
@ -139,18 +239,25 @@
|
||||
<tbody></tbody>
|
||||
</table>
|
||||
</div>
|
||||
</section>
|
||||
</div>
|
||||
<script src="js/app.js"></script>
|
||||
<footer class="license-footer">
|
||||
|
||||
<footer class="footer">
|
||||
<div class="footer-content">
|
||||
<div class="license-info">
|
||||
<p>本项目基于 GPL3许可证 开源</p>
|
||||
<p data-lang-key="playertime.web.footer.license">本项目基于 GPL3许可证 开源</p>
|
||||
<p>Copyright © 2025 <a href="https://git.branulf.top/BRanulf" target="_blank">BRanulf</a></p>
|
||||
</div>
|
||||
</div>
|
||||
</footer>
|
||||
</div>
|
||||
|
||||
<div class="floating-refresh-btn">
|
||||
<button id="floating-refresh-btn" class="refresh-btn floating" title="刷新数据">
|
||||
<button id="floating-refresh-btn" class="fluent-button primary floating" title="刷新数据">
|
||||
<i class="fas fa-sync-alt"></i>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<script src="js/app.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
@ -1,15 +1,14 @@
|
||||
document.addEventListener('DOMContentLoaded', function() {
|
||||
// 初始化变量
|
||||
const tpsHistory = Array(30).fill(20);
|
||||
const msptHistory = Array(30).fill(50);
|
||||
const tpsHistory = Array(60).fill(20);
|
||||
const msptHistory = Array(60).fill(0);
|
||||
const performanceLabels = Array(60).fill('');
|
||||
let memoryChart = null;
|
||||
let performanceChart = null;
|
||||
let lang = {};
|
||||
let diskChart = null;
|
||||
const floatingRefreshBtn = document.getElementById('floating-refresh-btn');
|
||||
let lang = {};
|
||||
|
||||
|
||||
// 获取语言
|
||||
// DOM元素
|
||||
const elements = {
|
||||
refreshBtn: document.getElementById('refresh-btn'),
|
||||
themeToggle: document.getElementById('theme-toggle'),
|
||||
@ -23,25 +22,36 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
memoryUsed: document.getElementById('memory-used'),
|
||||
memoryFree: document.getElementById('memory-free'),
|
||||
memoryPercent: document.getElementById('memory-percent'),
|
||||
avgTick: document.getElementById('avg-tick'),
|
||||
diskTotal: document.getElementById('disk-total'),
|
||||
diskUsed: document.getElementById('disk-used'),
|
||||
diskFree: document.getElementById('disk-free'),
|
||||
diskPercent: document.getElementById('disk-percent'),
|
||||
processors: document.getElementById('processors'),
|
||||
serverVersion: document.getElementById('server-version'),
|
||||
serverPlayerCount: document.getElementById('server-player-count'),
|
||||
serverMaxPlayers: document.getElementById('server-max-players'),
|
||||
serverMotd: document.getElementById('server-motd'),
|
||||
uptime: document.getElementById('uptime'),
|
||||
tpsValue: document.getElementById('tps-value'),
|
||||
msptValue: document.getElementById('mspt-value')
|
||||
msptValue: document.getElementById('mspt-value'),
|
||||
floatingRefreshBtn: document.getElementById('floating-refresh-btn')
|
||||
};
|
||||
|
||||
// 加载保存的主题
|
||||
const savedTheme = localStorage.getItem('theme') || 'light';
|
||||
document.documentElement.setAttribute('data-theme', savedTheme);
|
||||
|
||||
// 加载语言
|
||||
// 初始设置:加载语言,初始化图表,加载数据,设置刷新间隔
|
||||
loadLanguage().then(() => {
|
||||
translatePage();
|
||||
initCharts();
|
||||
loadAllData();
|
||||
// 定时刷新
|
||||
// 设置定期刷新(每10秒一次),后续加入配置文件
|
||||
const refreshInterval = setInterval(loadAllData, 10000);
|
||||
console.log('数据刷新间隔设置为10秒。');
|
||||
}).catch(error => {
|
||||
console.error('Failed to load language or initial data:', error);
|
||||
showError('Failed to load language or initial data.');
|
||||
console.error('加载语言或初始数据失败:', error);
|
||||
showError('加载语言或初始数据失败。请检查控制台。');
|
||||
});
|
||||
|
||||
if (elements.themeToggle) {
|
||||
@ -52,18 +62,24 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
elements.refreshBtn.addEventListener('click', handleRefresh);
|
||||
}
|
||||
|
||||
if (elements.floatingRefreshBtn) {
|
||||
elements.floatingRefreshBtn.addEventListener('click', handleRefresh);
|
||||
}
|
||||
|
||||
|
||||
// 后端加载语言
|
||||
async function loadLanguage() {
|
||||
try {
|
||||
const response = await fetch('/api/lang');
|
||||
if (!response.ok) throw new Error(`HTTP error! status: ${response.status}`);
|
||||
if (!response.ok) {
|
||||
const errorText = await response.text();
|
||||
console.error(`获取/api/lang时HTTP错误! 状态: ${response.status}, 内容: ${errorText}`);
|
||||
throw new Error(`HTTP错误! 状态: ${response.status}`);
|
||||
}
|
||||
lang = await response.json();
|
||||
console.log('Language file loaded.');
|
||||
console.log('语言文件加载成功。');
|
||||
} catch (error) {
|
||||
console.error('Failed to load language file:', error);
|
||||
console.error('无法从/api/lang加载语言文件:', error);
|
||||
lang = {};
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
@ -77,11 +93,27 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
element.textContent = lang[key];
|
||||
}
|
||||
} else {
|
||||
console.warn(`Missing translation key: ${key}`);
|
||||
}
|
||||
});
|
||||
// 加载语言后更新图表标签
|
||||
if (memoryChart) {
|
||||
memoryChart.data.labels = [getLangString('playertime.web.chart.memory_used'), getLangString('playertime.web.chart.memory_free')];
|
||||
memoryChart.update();
|
||||
}
|
||||
if (performanceChart) {
|
||||
performanceChart.data.datasets[0].label = getLangString('playertime.web.chart.tps');
|
||||
performanceChart.data.datasets[1].label = getLangString('playertime.web.chart.mspt');
|
||||
if (performanceChart.options.scales.y.title) performanceChart.options.scales.y.title.text = getLangString('playertime.web.chart.tps');
|
||||
if (performanceChart.options.scales.y1.title) performanceChart.options.scales.y1.title.text = getLangString('playertime.web.chart.mspt');
|
||||
performanceChart.update();
|
||||
}
|
||||
if (diskChart) {
|
||||
diskChart.data.labels = [getLangString('playertime.web.chart.disk_used'), getLangString('playertime.web.chart.disk_free')];
|
||||
diskChart.update();
|
||||
}
|
||||
}
|
||||
|
||||
// 获取语言字符串
|
||||
function getLangString(key, ...args) {
|
||||
const pattern = lang[key] || key;
|
||||
try {
|
||||
@ -91,188 +123,13 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
});
|
||||
return result;
|
||||
} catch (e) {
|
||||
console.error(`Failed to format string for key: ${key}`, e);
|
||||
console.error(`格式化键的字符串失败: ${key}`, e);
|
||||
return pattern;
|
||||
}
|
||||
}
|
||||
|
||||
if (floatingRefreshBtn) {
|
||||
floatingRefreshBtn.addEventListener('click', function() {
|
||||
if (this.classList.contains('loading')) return;
|
||||
|
||||
this.classList.add('loading');
|
||||
loadAllData().finally(() => {
|
||||
setTimeout(() => {
|
||||
this.classList.remove('loading');
|
||||
}, 500);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// window.addEventListener('scroll', function() {
|
||||
// if (!floatingRefreshBtn) return;
|
||||
//
|
||||
// if (window.scrollY > 100) {
|
||||
// floatingRefreshBtn.style.transform = 'scale(1)';
|
||||
// } else {
|
||||
// floatingRefreshBtn.style.transform = 'scale(0.9)';
|
||||
// }
|
||||
// });
|
||||
|
||||
|
||||
// 图表
|
||||
function initCharts() {
|
||||
const memoryCtx = document.getElementById('memory-chart')?.getContext('2d');
|
||||
if (memoryCtx) {
|
||||
memoryChart = new Chart(memoryCtx, {
|
||||
type: 'doughnut',
|
||||
data: {
|
||||
labels: [getLangString('playertime.web.chart.memory_used'), getLangString('playertime.web.chart.memory_free')],
|
||||
datasets: [{
|
||||
data: [0, 100],
|
||||
backgroundColor: ['#4361ee', '#e9ecef']
|
||||
}]
|
||||
},
|
||||
options: {
|
||||
responsive: true,
|
||||
maintainAspectRatio: false,
|
||||
plugins: {
|
||||
legend: {
|
||||
position: 'top',
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const perfCtx = document.getElementById('performance-chart')?.getContext('2d');
|
||||
if (perfCtx) {
|
||||
performanceChart = new Chart(perfCtx, {
|
||||
type: 'line',
|
||||
data: {
|
||||
labels: Array(30).fill(''),
|
||||
datasets: [
|
||||
{
|
||||
label: getLangString('playertime.web.chart.tps'),
|
||||
data: tpsHistory,
|
||||
borderColor: '#4CAF50',
|
||||
backgroundColor: 'rgba(76, 175, 80, 0.1)',
|
||||
borderWidth: 2,
|
||||
pointRadius: 3,
|
||||
pointHoverRadius: 5,
|
||||
tension: 0.3,
|
||||
yAxisID: 'y'
|
||||
},
|
||||
{
|
||||
label: getLangString('playertime.web.chart.mspt'),
|
||||
data: msptHistory,
|
||||
borderColor: '#FF5722',
|
||||
backgroundColor: 'rgba(255, 87, 34, 0.1)',
|
||||
borderWidth: 2,
|
||||
pointRadius: 3,
|
||||
pointHoverRadius: 5,
|
||||
tension: 0.3,
|
||||
yAxisID: 'y1'
|
||||
}
|
||||
]
|
||||
},
|
||||
options: {
|
||||
responsive: true,
|
||||
maintainAspectRatio: false,
|
||||
animation: {
|
||||
duration: 500
|
||||
},
|
||||
plugins: {
|
||||
legend: {
|
||||
position: 'top',
|
||||
labels: {
|
||||
boxWidth: 12,
|
||||
padding: 20,
|
||||
font: {
|
||||
size: 12
|
||||
}
|
||||
}
|
||||
},
|
||||
tooltip: {
|
||||
mode: 'index',
|
||||
intersect: false,
|
||||
bodySpacing: 8
|
||||
}
|
||||
},
|
||||
scales: {
|
||||
x: {
|
||||
grid: {
|
||||
display: false
|
||||
},
|
||||
ticks: {
|
||||
maxRotation: 0,
|
||||
autoSkip: true,
|
||||
maxTicksLimit: 10
|
||||
}
|
||||
},
|
||||
y: {
|
||||
type: 'linear',
|
||||
display: true,
|
||||
position: 'left',
|
||||
title: {
|
||||
display: true,
|
||||
text: getLangString('playertime.web.chart.tps'),
|
||||
font: {
|
||||
weight: 'bold'
|
||||
}
|
||||
},
|
||||
min: 0,
|
||||
max: 20,
|
||||
grid: {
|
||||
color: 'rgba(0, 0, 0, 0.05)'
|
||||
}
|
||||
},
|
||||
y1: {
|
||||
type: 'linear',
|
||||
display: true,
|
||||
position: 'right',
|
||||
title: {
|
||||
display: true,
|
||||
text: getLangString('playertime.web.chart.mspt'),
|
||||
font: {
|
||||
weight: 'bold'
|
||||
}
|
||||
},
|
||||
min: 0,
|
||||
grid: {
|
||||
drawOnChartArea: false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const diskCtx = document.getElementById('disk-chart')?.getContext('2d');
|
||||
if (diskCtx) {
|
||||
diskChart = new Chart(diskCtx, {
|
||||
type: 'doughnut',
|
||||
data: {
|
||||
labels: [getLangString('playertime.web.chart.disk_used'),
|
||||
getLangString('playertime.web.chart.disk_free')],
|
||||
datasets: [{
|
||||
data: [0, 100],
|
||||
backgroundColor: ['#4361ee', '#e9ecef']
|
||||
}]
|
||||
},
|
||||
options: {
|
||||
responsive: true,
|
||||
maintainAspectRatio: false,
|
||||
plugins: {
|
||||
legend: {
|
||||
position: 'top',
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// 切换主题
|
||||
function toggleTheme() {
|
||||
const currentTheme = document.documentElement.getAttribute('data-theme');
|
||||
const newTheme = currentTheme === 'light' ? 'dark' : 'light';
|
||||
@ -280,8 +137,11 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
localStorage.setItem('theme', newTheme);
|
||||
}
|
||||
|
||||
|
||||
// 防呆
|
||||
function handleRefresh() {
|
||||
if (this.classList.contains('loading')) return;
|
||||
|
||||
this.classList.add('loading');
|
||||
loadAllData().finally(() => {
|
||||
setTimeout(() => {
|
||||
@ -290,6 +150,7 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
async function loadAllData() {
|
||||
try {
|
||||
const [statsData, onlinePlayersData, playerCountsData, serverStatusData] = await Promise.all([
|
||||
@ -313,8 +174,8 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
async function fetchData(url) {
|
||||
const response = await fetch(url);
|
||||
if (!response.ok) {
|
||||
const errorBody = await response.text().catch(() => 'Unknown Error');
|
||||
throw new Error(`HTTP error! status: ${response.status}, URL: ${url}, Body: ${errorBody}`);
|
||||
const errorBody = await response.text().catch(() => '未知错误');
|
||||
throw new Error(`HTTP错误! 状态: ${response.status}, URL: ${url}, 内容: ${errorBody}`);
|
||||
}
|
||||
return response.json();
|
||||
}
|
||||
@ -323,6 +184,7 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
if (!elements.statsTableBody || !elements.statsTableHeader) return;
|
||||
|
||||
elements.statsTableBody.innerHTML = '';
|
||||
|
||||
const headers = elements.statsTableHeader.querySelectorAll('th[data-lang-key]');
|
||||
headers.forEach(th => {
|
||||
const key = th.getAttribute('data-lang-key');
|
||||
@ -331,41 +193,7 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
const sortedPlayers = Object.entries(data)
|
||||
.map(([name, statString]) => {
|
||||
const stats = {};
|
||||
statString.split(" | ").forEach(part => {
|
||||
const firstColonIndex = part.indexOf(':');
|
||||
if (firstColonIndex > 0) {
|
||||
const label = part.substring(0, firstColonIndex).trim();
|
||||
const value = part.substring(firstColonIndex + 1).trim();
|
||||
stats[label] = value;
|
||||
} else {
|
||||
console.warn(`Could not parse stat part: ${part}`);
|
||||
}
|
||||
});
|
||||
|
||||
const internalStats = {};
|
||||
const formatParts = getLangString('playertime.stats.format').split(" | ").map(p => p.split(":")[0].trim());
|
||||
|
||||
if (formatParts.length >= 3) {
|
||||
internalStats.totalTime = stats[formatParts[0]];
|
||||
internalStats['30Days'] = stats[formatParts[1]];
|
||||
internalStats['7Days'] = stats[formatParts[2]];
|
||||
} else {
|
||||
console.error("Unexpected format string structure:", getLangString('playertime.stats.format'));
|
||||
internalStats.totalTime = statString.split(" | ")[0]?.split(": ")[1] || "0h 00m";
|
||||
internalStats['30Days'] = statString.split(" | ")[1]?.split(": ")[1] || "0h 00m";
|
||||
internalStats['7Days'] = statString.split(" | ")[2]?.split(": ")[1] || "0h 00m";
|
||||
}
|
||||
|
||||
|
||||
return { name, stats: internalStats };
|
||||
})
|
||||
.sort((a, b) => parseTimeToSeconds(b.stats.totalTime) - parseTimeToSeconds(a.stats.totalTime));
|
||||
|
||||
if (sortedPlayers.length === 0) {
|
||||
if (!Array.isArray(data) || data.length === 0) {
|
||||
const row = elements.statsTableBody.insertRow();
|
||||
const cell = row.insertCell(0);
|
||||
cell.colSpan = 4;
|
||||
@ -375,16 +203,16 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
sortedPlayers.forEach(player => {
|
||||
data.forEach(player => {
|
||||
const row = elements.statsTableBody.insertRow();
|
||||
row.insertCell(0).textContent = player.name;
|
||||
row.insertCell(1).textContent = player.stats.totalTime;
|
||||
row.insertCell(2).textContent = player.stats['30Days'];
|
||||
row.insertCell(3).textContent = player.stats['7Days'];
|
||||
row.insertCell(0).textContent = player.playerName;
|
||||
row.insertCell(1).textContent = player.totalTimeFormatted;
|
||||
row.insertCell(2).textContent = player.last30DaysFormatted;
|
||||
row.insertCell(3).textContent = player.last7DaysFormatted;
|
||||
});
|
||||
}
|
||||
|
||||
// 更新在线玩家列表
|
||||
function updateOnlinePlayers(data) {
|
||||
if (!elements.whitelistPlayers || !elements.nonWhitelistPlayers) return;
|
||||
|
||||
@ -405,16 +233,21 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
updateList(elements.nonWhitelistPlayers, data.non_whitelisted, 'playertime.web.status.online_list.empty_non_players');
|
||||
}
|
||||
|
||||
// 更新在线玩家计数
|
||||
function updatePlayerCounts(data) {
|
||||
if (elements.totalCount) elements.totalCount.textContent = data.total || 0;
|
||||
if (elements.whitelistCount) elements.whitelistCount.textContent = data.whitelisted || 0;
|
||||
if (elements.nonWhitelistCount) elements.nonWhitelistCount.textContent = data.non_whitelisted || 0;
|
||||
|
||||
document.getElementById('whitelist-count-badge').textContent = data.whitelisted || 0;
|
||||
document.getElementById('non-whitelist-count-badge').textContent = data.non_whitelisted || 0;
|
||||
}
|
||||
|
||||
// 更新服务器状态信息和图表
|
||||
function updateServerStatus(data) {
|
||||
if (data.memory) {
|
||||
const usedMB = Math.round(data.memory.used / (1024 * 1024));
|
||||
const freeMB = Math.round((data.memory.max - data.memory.used) / (1024 * 1024));
|
||||
const freeMB = Math.round(data.memory.free / (1024 * 1024));
|
||||
const percent = Math.round(data.memory.usage_percentage);
|
||||
|
||||
if (memoryChart) {
|
||||
@ -428,83 +261,285 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
if (elements.memoryPercent) elements.memoryPercent.textContent = percent;
|
||||
}
|
||||
|
||||
// 更新性能统计和图表(TPS/MSPT)
|
||||
if (data.server) {
|
||||
const tps = Math.min(20, 1000 / (data.server.average_tick_time_ms || 50)).toFixed(1);
|
||||
const mspt = data.server.average_tick_time_ms.toFixed(1);
|
||||
const mspt = data.server.average_tick_time_ms || 0;
|
||||
const tps = Math.min(20, 1000 / (mspt || 1)).toFixed(1);
|
||||
|
||||
if (elements.tpsValue) elements.tpsValue.textContent = tps;
|
||||
if (elements.msptValue) elements.msptValue.textContent = mspt;
|
||||
if (elements.msptValue) elements.msptValue.textContent = mspt.toFixed(1);
|
||||
|
||||
if (performanceChart) {
|
||||
tpsHistory.shift();
|
||||
tpsHistory.push(parseFloat(tps));
|
||||
msptHistory.shift();
|
||||
msptHistory.push(parseFloat(mspt));
|
||||
|
||||
performanceChart.data.datasets[0].label = getLangString('playertime.web.chart.tps');
|
||||
performanceChart.data.datasets[1].label = getLangString('playertime.web.chart.mspt');
|
||||
if (performanceChart.options.scales.y.title) performanceChart.options.scales.y.title.text = getLangString('playertime.web.chart.tps');
|
||||
if (performanceChart.options.scales.y1.title) performanceChart.options.scales.y1.title.text = getLangString('playertime.web.chart.mspt');
|
||||
|
||||
|
||||
msptHistory.push(mspt);
|
||||
performanceChart.data.datasets[0].data = tpsHistory;
|
||||
performanceChart.data.datasets[1].data = msptHistory;
|
||||
|
||||
performanceChart.update('none');
|
||||
|
||||
setMetricColor(elements.tpsValue, tps, 15, 10, false);
|
||||
setMetricColor(elements.msptValue, mspt, 50, 100, true);
|
||||
setMetricColor(elements.tpsValue, parseFloat(tps), 18, 15, false);
|
||||
setMetricColor(elements.msptValue, mspt, 50, 60, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
if (data.disk) {
|
||||
// 更新磁盘统计和图表
|
||||
if (data.disk && data.disk.total > 0) {
|
||||
const totalGB = Math.round(data.disk.total / (1024 * 1024 * 1024));
|
||||
const usedGB = Math.round(data.disk.used / (1024 * 1024 * 1024));
|
||||
const usedGB = Math.round((data.disk.total - data.disk.free) / (1024 * 1024 * 1024));
|
||||
const freeGB = Math.round(data.disk.free / (1024 * 1024 * 1024));
|
||||
const percent = Math.round(data.disk.usage_percentage);
|
||||
|
||||
if (diskChart) {
|
||||
diskChart.data.datasets[0].data = [usedGB, freeGB];
|
||||
diskChart.data.labels = [getLangString('playertime.web.chart.disk_used'), getLangString('playertime.web.chart.disk_free')];
|
||||
diskChart.update();
|
||||
}
|
||||
|
||||
document.getElementById('disk-total').textContent = totalGB;
|
||||
document.getElementById('disk-used').textContent = usedGB;
|
||||
document.getElementById('disk-free').textContent = freeGB;
|
||||
document.getElementById('disk-percent').textContent = percent;
|
||||
}
|
||||
|
||||
// 新增服务器信息
|
||||
if (data.available_processors) {
|
||||
document.getElementById('processors').textContent = data.available_processors;
|
||||
if (elements.diskTotal) elements.diskTotal.textContent = totalGB;
|
||||
if (elements.diskUsed) elements.diskUsed.textContent = usedGB;
|
||||
if (elements.diskFree) elements.diskFree.textContent = freeGB;
|
||||
if (elements.diskPercent) elements.diskPercent.textContent = percent;
|
||||
} else if (data.disk && data.disk.total === 0) {
|
||||
if (elements.diskTotal) elements.diskTotal.textContent = getLangString('playertime.web.server_status.not_available') || 'N/A';
|
||||
if (elements.diskUsed) elements.diskUsed.textContent = getLangString('playertime.web.server_status.not_available') || 'N/A';
|
||||
if (elements.diskFree) elements.diskFree.textContent = getLangString('playertime.web.server_status.not_available') || 'N/A';
|
||||
if (elements.diskPercent) elements.diskPercent.textContent = getLangString('playertime.web.server_status.not_available') || 'N/A';
|
||||
if (diskChart) {
|
||||
diskChart.data.datasets[0].data = [1, 0];
|
||||
diskChart.data.labels = [getLangString('playertime.web.server_status.not_available') || 'N/A', ''];
|
||||
diskChart.update();
|
||||
}
|
||||
}
|
||||
|
||||
// 更新服务器信息
|
||||
if (elements.processors) elements.processors.textContent = data.available_processors || 0;
|
||||
if (data.server) {
|
||||
document.getElementById('server-version').textContent = data.server.version;
|
||||
document.getElementById('server-player-count').textContent = data.server.player_count;
|
||||
document.getElementById('server-max-players').textContent = data.server.max_players;
|
||||
if (elements.serverVersion) elements.serverVersion.textContent = data.server.version || '未知';
|
||||
if (elements.serverPlayerCount) elements.serverPlayerCount.textContent = data.server.player_count || 0;
|
||||
if (elements.serverMaxPlayers) elements.serverMaxPlayers.textContent = data.server.max_players || 0;
|
||||
if (elements.serverMotd) elements.serverMotd.textContent = data.server.motd || '未知';
|
||||
}
|
||||
|
||||
if (elements.uptime) elements.uptime.textContent = data.uptime_formatted || '0';
|
||||
// 更新运行时间
|
||||
if (elements.uptime) elements.uptime.textContent = data.uptime_formatted || '加载中...';
|
||||
}
|
||||
|
||||
function parseTimeToSeconds(timeStr) {
|
||||
if (!timeStr) return 0;
|
||||
const parts = timeStr.match(/(\d+h)?\s*(\d+m)?/);
|
||||
let seconds = 0;
|
||||
if (parts) {
|
||||
if (parts[1]) { // hour
|
||||
seconds += parseInt(parts[1].replace('h', '')) * 3600;
|
||||
|
||||
function initCharts() {
|
||||
// 内存图表
|
||||
const memoryCtx = document.getElementById('memory-chart')?.getContext('2d');
|
||||
if (memoryCtx) {
|
||||
memoryChart = new Chart(memoryCtx, {
|
||||
type: 'doughnut',
|
||||
data: {
|
||||
labels: [getLangString('playertime.web.chart.memory_used'), getLangString('playertime.web.chart.memory_free')],
|
||||
datasets: [{
|
||||
data: [0, 100],
|
||||
backgroundColor: ['#4361ee', '#e9ecef'],
|
||||
borderColor: [
|
||||
getComputedStyle(document.documentElement).getPropertyValue('--card-bg').trim(),
|
||||
getComputedStyle(document.documentElement).getPropertyValue('--card-bg').trim()
|
||||
],
|
||||
borderWidth: 2
|
||||
}]
|
||||
},
|
||||
options: {
|
||||
responsive: true,
|
||||
maintainAspectRatio: false,
|
||||
plugins: {
|
||||
legend: {
|
||||
position: 'top',
|
||||
labels: {
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--text-color').trim()
|
||||
}
|
||||
if (parts[2]) { // min
|
||||
seconds += parseInt(parts[2].replace('m', '')) * 60;
|
||||
},
|
||||
tooltip: {
|
||||
callbacks: {
|
||||
label: function(context) {
|
||||
const label = context.label || '';
|
||||
const value = context.raw;
|
||||
return `${label}: ${value} MB`;
|
||||
}
|
||||
}
|
||||
return seconds;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// 性能图表(TPS/MSPT)
|
||||
const perfCtx = document.getElementById('performance-chart')?.getContext('2d');
|
||||
if (perfCtx) {
|
||||
performanceChart = new Chart(perfCtx, {
|
||||
type: 'line',
|
||||
data: {
|
||||
labels: performanceLabels,
|
||||
datasets: [
|
||||
{
|
||||
label: getLangString('playertime.web.chart.tps'),
|
||||
data: tpsHistory,
|
||||
borderColor: '#4CAF50',
|
||||
backgroundColor: 'rgba(76, 175, 80, 0.1)',
|
||||
borderWidth: 2,
|
||||
pointRadius: 2,
|
||||
pointHoverRadius: 4,
|
||||
tension: 0.3,
|
||||
yAxisID: 'y'
|
||||
},
|
||||
{
|
||||
label: getLangString('playertime.web.chart.mspt'),
|
||||
data: msptHistory,
|
||||
borderColor: '#FF5722',
|
||||
backgroundColor: 'rgba(255, 87, 34, 0.1)',
|
||||
borderWidth: 2,
|
||||
pointRadius: 2,
|
||||
pointHoverRadius: 4,
|
||||
tension: 0.3,
|
||||
yAxisID: 'y1'
|
||||
}
|
||||
]
|
||||
},
|
||||
options: {
|
||||
responsive: true,
|
||||
maintainAspectRatio: false,
|
||||
animation: {
|
||||
duration: 500
|
||||
},
|
||||
plugins: {
|
||||
legend: {
|
||||
position: 'top',
|
||||
labels: {
|
||||
boxWidth: 12,
|
||||
padding: 20,
|
||||
font: {
|
||||
size: 12
|
||||
},
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--text-color').trim()
|
||||
}
|
||||
},
|
||||
tooltip: {
|
||||
mode: 'index',
|
||||
intersect: false,
|
||||
bodySpacing: 8,
|
||||
callbacks: {
|
||||
label: function(context) {
|
||||
let label = context.dataset.label || '';
|
||||
if (label) {
|
||||
label += ': ';
|
||||
}
|
||||
if (context.dataset.yAxisID === 'y') {
|
||||
label += context.raw.toFixed(1);
|
||||
} else {
|
||||
label += context.raw.toFixed(1) + ' ms';
|
||||
}
|
||||
return label;
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
scales: {
|
||||
x: {
|
||||
grid: {
|
||||
display: false,
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--border-color').trim()
|
||||
},
|
||||
ticks: {
|
||||
display: false
|
||||
}
|
||||
},
|
||||
y: {
|
||||
type: 'linear',
|
||||
display: true,
|
||||
position: 'left',
|
||||
title: {
|
||||
display: true,
|
||||
text: getLangString('playertime.web.chart.tps'),
|
||||
font: {
|
||||
weight: 'bold',
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--text-color').trim()
|
||||
},
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--text-color').trim()
|
||||
},
|
||||
min: 0,
|
||||
max: 20,
|
||||
grid: {
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--border-color').trim()
|
||||
},
|
||||
ticks: {
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--text-color').trim()
|
||||
}
|
||||
},
|
||||
y1: {
|
||||
type: 'linear',
|
||||
display: true,
|
||||
position: 'right',
|
||||
title: {
|
||||
display: true,
|
||||
text: getLangString('playertime.web.chart.mspt'),
|
||||
font: {
|
||||
weight: 'bold',
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--text-color').trim()
|
||||
},
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--text-color').trim()
|
||||
},
|
||||
min: 0,
|
||||
suggestedMax: 100,
|
||||
grid: {
|
||||
drawOnChartArea: false,
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--border-color').trim()
|
||||
},
|
||||
ticks: {
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--text-color').trim()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// 磁盘图表
|
||||
const diskCtx = document.getElementById('disk-chart')?.getContext('2d');
|
||||
if (diskCtx) {
|
||||
diskChart = new Chart(diskCtx, {
|
||||
type: 'doughnut',
|
||||
data: {
|
||||
labels: [getLangString('playertime.web.chart.disk_used'), getLangString('playertime.web.chart.disk_free')],
|
||||
datasets: [{
|
||||
data: [0, 100],
|
||||
backgroundColor: ['#4361ee', '#e9ecef'],
|
||||
borderColor: [
|
||||
getComputedStyle(document.documentElement).getPropertyValue('--card-bg').trim(),
|
||||
getComputedStyle(document.documentElement).getPropertyValue('--card-bg').trim()
|
||||
],
|
||||
borderWidth: 2
|
||||
}]
|
||||
},
|
||||
options: {
|
||||
responsive: true,
|
||||
maintainAspectRatio: false,
|
||||
plugins: {
|
||||
legend: {
|
||||
position: 'top',
|
||||
labels: {
|
||||
color: getComputedStyle(document.documentElement).getPropertyValue('--text-color').trim()
|
||||
}
|
||||
},
|
||||
tooltip: {
|
||||
callbacks: {
|
||||
label: function(context) {
|
||||
const label = context.label || '';
|
||||
const value = context.raw;
|
||||
return `${label}: ${value} GB`;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function showError(message) {
|
||||
const errorEl = document.createElement('div');
|
||||
@ -527,24 +562,28 @@ document.addEventListener('DOMContentLoaded', function() {
|
||||
const numValue = parseFloat(value);
|
||||
let color = '';
|
||||
|
||||
if (reverse) {
|
||||
const successColor = getComputedStyle(document.documentElement).getPropertyValue('--success-color').trim();
|
||||
const warningColor = getComputedStyle(document.documentElement).getPropertyValue('--warning-color').trim();
|
||||
const dangerColor = getComputedStyle(document.documentElement).getPropertyValue('--danger-color').trim();
|
||||
|
||||
if (reverse) { // 值越低越好(例如MSPT)
|
||||
if (numValue <= goodThreshold) {
|
||||
color = '#4CAF50'; // Green
|
||||
color = successColor;
|
||||
} else if (numValue <= badThreshold) {
|
||||
color = '#FFC107'; // Yellow
|
||||
color = warningColor;
|
||||
} else {
|
||||
color = '#FF5722'; // Red
|
||||
color = dangerColor;
|
||||
}
|
||||
} else {
|
||||
} else { // 值越高越好(例如TPS)
|
||||
if (numValue >= goodThreshold) {
|
||||
color = '#4CAF50'; // Green
|
||||
color = successColor;
|
||||
} else if (numValue >= badThreshold) {
|
||||
color = '#FFC107'; // Yellow
|
||||
color = warningColor;
|
||||
} else {
|
||||
color = '#FF5722'; // Red
|
||||
color = dangerColor;
|
||||
}
|
||||
}
|
||||
element.style.color = color;
|
||||
}
|
||||
|
||||
element.style.color = color;
|
||||
}
|
||||
});
|
||||
|
1
src/main/resources/playertime.accesswideners
Normal file
1
src/main/resources/playertime.accesswideners
Normal file
@ -0,0 +1 @@
|
||||
public field net/minecraft/server/MinecraftServer workerExecutor Ljava/util/concurrent/Executor;
|
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Reference in New Issue
Block a user