不大不小的更新

This commit is contained in:
BRanulf 2025-06-05 09:48:53 +08:00
parent c58a6a071d
commit 4ce44dbecf
11 changed files with 946 additions and 425 deletions

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@ -6,7 +6,7 @@ minecraft_version=1.21.4
yarn_mappings=1.21.4+build.8
loader_version=0.16.10
# Mod Properties
mod_version=1.14.514.121
mod_version=1.14.514.128
maven_group=org.example1
archives_base_name=playerOnlineTimeTrackerMod
# Dependencies

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@ -0,0 +1,84 @@
package com.example.playertime;
import com.google.gson.Gson;
import com.google.gson.JsonObject;
import com.google.gson.JsonParser;
import net.fabricmc.loader.api.FabricLoader;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.text.MessageFormat;
import java.util.HashMap;
import java.util.Map;
// 这个是gemini写的
public class LocalizationManager {
private final Map<String, String> translations = new HashMap<>();
private final String defaultLanguage = "zh_cn";
public LocalizationManager(String languageCode) {
loadLanguage(languageCode);
if (!languageCode.equals(defaultLanguage)) {
loadLanguage(defaultLanguage, true);
}
}
private void loadLanguage(String languageCode) {
loadLanguage(languageCode, false);
}
private void loadLanguage(String languageCode, boolean isFallback) {
String resourcePath = String.format("assets/playertime/lang/%s.json", languageCode);
try (InputStream is = FabricLoader.getInstance().getModContainer("playertime")
.flatMap(container -> container.findPath(resourcePath))
.map(path -> {
try {
return path.toUri().toURL().openStream();
} catch (Exception e) {
return null;
}
})
.orElse(null)) {
if (is == null) {
if (!isFallback) {
PlayerTimeMod.LOGGER.warn("[PlayerTime] Language file not found for code: {}", languageCode);
}
return;
}
try (InputStreamReader reader = new InputStreamReader(is, StandardCharsets.UTF_8)) {
JsonObject json = JsonParser.parseReader(reader).getAsJsonObject();
json.entrySet().forEach(entry -> {
// Only add if not already present (fallback won't overwrite primary)
if (!translations.containsKey(entry.getKey())) {
translations.put(entry.getKey(), entry.getValue().getAsString());
} else if (!isFallback) {
// If loading primary, overwrite fallback
translations.put(entry.getKey(), entry.getValue().getAsString());
}
});
PlayerTimeMod.LOGGER.info("[PlayerTime] Loaded {} language strings for code: {}", translations.size(), languageCode);
}
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to load language file for code: {}", languageCode, e);
}
}
public String getString(String key) {
return translations.getOrDefault(key, key);
}
public String getString(String key, Object... args) {
String pattern = getString(key);
try {
return MessageFormat.format(pattern, args);
} catch (IllegalArgumentException e) {
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to format localization string for key: {}", key, e);
return pattern;
}
}
}

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@ -8,6 +8,7 @@ public class ModConfig {
private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
private final Path configPath;
private int webPort = 60048;
private String language = "zh_cn";
public ModConfig(Path configDir) {
this.configPath = configDir.resolve("playertime-config.json");
@ -16,35 +17,62 @@ public class ModConfig {
private void loadConfig() {
if (!Files.exists(configPath)) {
PlayerTimeMod.LOGGER.info("[在线时间] 配置文件未找到,正在创建默认配置"); // 使用英文日志或者也本地化日志这里先用英文
saveConfig();
return;
}
try (Reader reader = Files.newBufferedReader(configPath)) {
JsonObject json = JsonParser.parseReader(reader).getAsJsonObject();
JsonElement jsonElement = JsonParser.parseReader(reader);
if (jsonElement == null || !jsonElement.isJsonObject()) {
PlayerTimeMod.LOGGER.warn("[在线时间] 配置文件为空或格式错误,正在使用默认配置并覆盖");
saveConfig();
return;
}
JsonObject json = jsonElement.getAsJsonObject();
if (json.has("webPort")) {
webPort = json.get("webPort").getAsInt();
}
if (json.has("language")) {
language = json.get("language").getAsString();
} else {
PlayerTimeMod.LOGGER.info("[在线时间] 配置文件缺少“language”字段添加默认值'%s'并保存", language);
saveConfig();
}
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 加载配置失败", e);
PlayerTimeMod.LOGGER.error("[在线时间] 加载配置文件失败,使用默认配置", e);
saveConfig();
}
}
// 保存配置
private void saveConfig() {
JsonObject json = new JsonObject();
json.addProperty("webPort", webPort);
json.addProperty("language", language);
try {
Files.createDirectories(configPath.getParent());
try (Writer writer = Files.newBufferedWriter(configPath)) {
GSON.toJson(json, writer);
}
PlayerTimeMod.LOGGER.info("[在线时间] 配置已成功保存");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 保存配置失败", e);
}
}
// 获取端口
public int getWebPort() {
return webPort;
}
// 获取语言
public String getLanguage() {
return language;
}
}

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@ -19,6 +19,10 @@ import org.slf4j.LoggerFactory;
import java.util.List;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.stream.Collectors;
public class PlayerTimeMod implements ModInitializer {
@ -26,26 +30,49 @@ public class PlayerTimeMod implements ModInitializer {
private static PlayerTimeTracker timeTracker;
private static WebServer webServer;
private static ModConfig config;
public static LocalizationManager localizationManager; // 新增本地化管理器
// TODO 定时保存配置文件没整暂时硬编码
private ScheduledExecutorService scheduler;
private ScheduledFuture<?> saveTask;
private static final long AUTO_SAVE_INTERVAL_SECONDS = 5 * 60;
@Override
public void onInitialize() {
config = new ModConfig(FabricLoader.getInstance().getConfigDir());
localizationManager = new LocalizationManager(config.getLanguage()); // 初始化本地化管理器
scheduler = Executors.newSingleThreadScheduledExecutor();
try {
LOGGER.info("[在线时间] 初始化玩家在线时长视奸MOD");
LOGGER.info("[在线时间] 初始化 玩家在线时长视奸Mod");
ServerLifecycleEvents.SERVER_STARTING.register(server -> {
timeTracker = new PlayerTimeTracker(server);
try {
webServer = new WebServer(timeTracker, config.getWebPort(), server); // 传入 MinecraftServer
webServer.start();
LOGGER.info("[在线时间] Web服务器在端口 " + config.getWebPort() + " 启动");
LOGGER.info("[在线时间] Web服务器在端口 " + config.getWebPort() + "启动");
} catch (Exception e) {
LOGGER.error("[在线时间] 无法启动Web服务器", e);
}
LOGGER.info("[在线时间] 每{}秒({}分钟)安排自动保存任务。",
AUTO_SAVE_INTERVAL_SECONDS, AUTO_SAVE_INTERVAL_SECONDS / 60);
saveTask = scheduler.scheduleAtFixedRate(
() -> {
if (timeTracker != null) {
LOGGER.info("[在线时间] 自动保存玩家数据中...");
timeTracker.saveAll();
LOGGER.info("[在线时间] 自动保存完成。");
}
},
AUTO_SAVE_INTERVAL_SECONDS,
AUTO_SAVE_INTERVAL_SECONDS,
TimeUnit.SECONDS
);
});
ServerPlayConnectionEvents.JOIN.register((handler, sender, server) -> {
@ -61,18 +88,44 @@ public class PlayerTimeMod implements ModInitializer {
});
ServerLifecycleEvents.SERVER_STOPPING.register(server -> {
LOGGER.info("[在线时间] 服务器停止 - 保存数据");
LOGGER.info("[在线时间] 服务器停止 - 正在保存数据");
if (saveTask != null) {
saveTask.cancel(false);
LOGGER.info("[在线时间] 自动保存任务已取消。");
}
if (scheduler != null && !scheduler.isShutdown()) {
scheduler.shutdown();
try {
if (!scheduler.awaitTermination(5, TimeUnit.SECONDS)) {
LOGGER.warn("[在线时间] 调度程序未在5秒内终止。");
}
} catch (InterruptedException e) {
LOGGER.error("[在线时间] 调度程序终止被中断", e);
Thread.currentThread().interrupt(); // Restore interrupted status
}
LOGGER.info("[在线时间] 调度程序关闭");
}
if (webServer != null) {
webServer.stop();
}
if (timeTracker != null) {
for (ServerPlayerEntity player : server.getPlayerManager().getPlayerList()) {
timeTracker.onPlayerLeave(player);
}
timeTracker.saveAll();
}
});
} catch (Exception e) {
LOGGER.error("[在线时间] Mod 初始化失败!", e);
throw new RuntimeException("[在线时间] Mod 初始化失败", e);
LOGGER.error("[在线时间] Mod出屎化失败", e);
if (scheduler != null && !scheduler.isShutdown()) {
scheduler.shutdownNow();
}
throw new RuntimeException("[在线时间] Mod初始化失败 ", e);
}
registerCommands();
}
@ -81,12 +134,14 @@ public class PlayerTimeMod implements ModInitializer {
return config;
}
public static PlayerTimeTracker getTimeTracker() {
return timeTracker;
}
public static LocalizationManager getLocalizationManager() {
return localizationManager;
}
public static void registerCommands() {
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
@ -124,27 +179,32 @@ public class PlayerTimeMod implements ModInitializer {
return 1;
}
private static int comparePlayTime(String a, String b) {
return Long.compare(parseTimeToSeconds(a), parseTimeToSeconds(b));
String timeA = a.substring(a.indexOf(':') + 1).trim().split(" \\| ")[0];
String timeB = b.substring(b.indexOf(':') + 1).trim().split(" \\| ")[0];
return Long.compare(parseTimeToSeconds(timeB), parseTimeToSeconds(timeA));
}
private static long parseTimeToSeconds(String timeStr) {
long seconds = 0;
String[] parts = timeStr.split(" ");
for (String part : parts) {
if (part.contains("h")) {
seconds += Integer.parseInt(part.replace("h", "")) * 3600;
} else if (part.contains("m")) {
seconds += Integer.parseInt(part.replace("m", "")) * 60;
if (part.endsWith("h")) {
try {
seconds += Integer.parseInt(part.replace("h", "")) * 3600;
} catch (NumberFormatException ignored) {}
} else if (part.endsWith("m")) {
try {
seconds += Integer.parseInt(part.replace("m", "")) * 60;
} catch (NumberFormatException ignored) {}
}
}
return seconds;
}
private static String formatPlayerTime(String name, String timeStr) {
return String.format("§e%s§r: %s", name, timeStr.split(" \\| ")[0]); // 只显示总时长
return String.format("§e%s§r: %s", name, timeStr);
}
private static void sendPaginatedMessage(ServerPlayerEntity player, List<String> lines, int page) {
@ -155,19 +215,16 @@ public class PlayerTimeMod implements ModInitializer {
int from = (page - 1) * pageSize;
int to = Math.min(from + pageSize, lines.size());
// 标题
player.sendMessage(Text.literal("§6===== 玩家在线时长 (第 " + page + "/" + totalPages + " 页) ====="), false);
player.sendMessage(Text.literal(localizationManager.getString("playertime.command.title", page, totalPages)), false);
// 内容
for (int i = from; i < to; i++) {
player.sendMessage(Text.literal(lines.get(i)), false);
}
// 翻页按钮
MutableText footer = Text.literal("");
if (page > 1) {
int finalPage = page;
footer.append(Text.literal("§a[上一页]")
footer.append(Text.literal(localizationManager.getString("playertime.command.prev_page"))
.styled(style -> style.withClickEvent(new ClickEvent(
ClickEvent.Action.RUN_COMMAND,
"/onlineTime " + (finalPage - 1)
@ -175,12 +232,11 @@ public class PlayerTimeMod implements ModInitializer {
.append(" "));
}
footer.append(Text.literal("§7共 " + lines.size() + " 位玩家"));
// 死了
footer.append(Text.literal(localizationManager.getString("playertime.command.total_players", lines.size())));
if (page < totalPages) {
int finalPage1 = page;
footer.append(" ").append(Text.literal("§a[下一页]")
footer.append(" ").append(Text.literal(localizationManager.getString("playertime.command.next_page"))
.styled(style -> style.withClickEvent(new ClickEvent(
ClickEvent.Action.RUN_COMMAND,
"/onlineTime " + (finalPage1 + 1)

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@ -27,34 +27,46 @@ public class PlayerTimeTracker {
loadData();
}
private boolean isWhitelisted(String playerName) {
MinecraftServer server = this.server;
if (server == null) return false;
return server.getPlayerManager().getWhitelist()
.isAllowed(server.getUserCache().findByName(playerName).orElse(null));
}
// 没用了但是先保留吧
// private boolean isWhitelisted(String playerName) {
// MinecraftServer server = this.server;
// if (server == null) return false;
//
// return server.getPlayerManager().getWhitelist()
// .isAllowed(server.getUserCache().findByName(playerName).orElse(null));
// }
public void onPlayerJoin(ServerPlayerEntity player) {
PlayerTimeData data = playerData.computeIfAbsent(player.getUuid(), uuid -> new PlayerTimeData());
data.lastLogin = Instant.now().getEpochSecond();
saveAsync(player.getUuid());
PlayerTimeMod.LOGGER.info("[在线时间] 玩家 {} 加入, 开始计时", player.getName().getString());
}
public void onPlayerLeave(ServerPlayerEntity player) {
PlayerTimeData data = playerData.get(player.getUuid());
if (data != null) {
if (data != null && data.lastLogin > 0) {
long now = Instant.now().getEpochSecond();
long sessionTime = now - data.lastLogin;
data.totalTime += sessionTime;
// 维护30天滚动窗口
data.rolling30Days.addPlayTime(now, sessionTime);
data.rolling7Days.addPlayTime(now, sessionTime);
if (sessionTime > 0) {
data.totalTime += sessionTime;
// 维护30天滚动窗口
data.rolling30Days.addPlayTime(now, sessionTime);
data.rolling7Days.addPlayTime(now, sessionTime);
PlayerTimeMod.LOGGER.info("[在线时间] 玩家 {} 离开, 会话时间 {} 秒, 总计时间 {}",
player.getName().getString(), sessionTime, data.totalTime);
} else {
PlayerTimeMod.LOGGER.warn("[在线时间] 玩家 {} 离开, 但计算出的会话时间不正常 ({}), 可能是由于时间同步问题或快速重新连接导致",
player.getName().getString(), sessionTime);
}
data.lastLogin = 0;
saveAsync(player.getUuid());
} else {
PlayerTimeMod.LOGGER.warn("[在线时间] 玩家 {} 已离开但上次登录时间为0或数据不存在跳过会话时间计算。", player.getName().getString());
}
}
@ -68,9 +80,12 @@ public class PlayerTimeTracker {
PlayerTimeStats stats = new PlayerTimeStats();
stats.totalTime = data.totalTime;
// 如果玩家在线添加当前会话时间
if (data.lastLogin > 0) {
stats.totalTime += (now - data.lastLogin);
// 检查玩家是否当前在线只在在线时才计算
if (data.lastLogin > 0 && server.getPlayerManager().getPlayer(uuid) != null) {
long currentSessionTime = now - data.lastLogin;
if (currentSessionTime > 0) {
stats.totalTime += currentSessionTime;
}
}
stats.last30Days = data.rolling30Days.getTotalTime(now);
@ -91,33 +106,41 @@ public class PlayerTimeTracker {
});
}
// 遍历所有已记录玩家
// 遍历所有已记录玩家数据
playerData.forEach((uuid, data) -> {
// 只处理白名单玩家
if (whitelistUuids.contains(uuid)) {
String playerName = getPlayerName(uuid);
long totalTime = data.totalTime;
if (data.lastLogin > 0) {
totalTime += (now - data.lastLogin);
// 检查玩家是否当前在线只在在线时才计算
if (data.lastLogin > 0 && server.getPlayerManager().getPlayer(uuid) != null) {
long currentSessionTime = now - data.lastLogin;
if (currentSessionTime > 0) {
totalTime += currentSessionTime;
}
}
stats.put(playerName, "总时长: " + formatTime(totalTime) +
" | 30天: " + formatTime(data.rolling30Days.getTotalTime(now)) +
" | 7天: " + formatTime(data.rolling7Days.getTotalTime(now)));
long last30DaysTime = data.rolling30Days.getTotalTime(now);
long last7DaysTime = data.rolling7Days.getTotalTime(now);
stats.put(playerName, PlayerTimeMod.getLocalizationManager().getString(
"playertime.stats.format",
formatTime(totalTime),
formatTime(last30DaysTime),
formatTime(last7DaysTime)
));
}
});
return stats;
}
public String getPlayerName(UUID uuid) {
// 尝试获取在线玩家
ServerPlayerEntity player = server.getPlayerManager().getPlayer(uuid);
if (player != null) {
return player.getName().getString();
}
// 尝试从用户缓存获取 - 现在正确处理Optional
Optional<GameProfile> profile = server.getUserCache().getByUuid(uuid);
if (profile.isPresent()) {
return profile.get().getName();
@ -128,62 +151,118 @@ public class PlayerTimeTracker {
private void loadData() {
if (!Files.exists(dataFile)) {
PlayerTimeMod.LOGGER.info("[在线时间] 数据文件未找到,跳过加载");
return;
}
try (Reader reader = Files.newBufferedReader(dataFile)) {
JsonObject root = JsonParser.parseReader(reader).getAsJsonObject();
for (Map.Entry<String, JsonElement> entry : root.entrySet()) {
UUID uuid = UUID.fromString(entry.getKey());
playerData.put(uuid, GSON.fromJson(entry.getValue(), PlayerTimeData.class));
JsonElement jsonElement = JsonParser.parseReader(reader);
if (jsonElement == null || !jsonElement.isJsonObject()) {
PlayerTimeMod.LOGGER.warn("[在线时间] 数据文件为空或格式错误,跳过加载");
return;
}
JsonObject root = jsonElement.getAsJsonObject();
int resetCount = 0;
for (Map.Entry<String, JsonElement> entry : root.entrySet()) {
try {
UUID uuid = UUID.fromString(entry.getKey());
PlayerTimeData data = GSON.fromJson(entry.getValue(), PlayerTimeData.class);
if (data.lastLogin > 0) {
PlayerTimeMod.LOGGER.warn(
"[在线时间] 在数据加载过程中发现玩家{}UUID{}的最后登录时间大于0{}。将其重置为0。",
getPlayerName(uuid), uuid, data.lastLogin
);
data.lastLogin = 0;
resetCount++;
}
playerData.put(uuid, data);
} catch (IllegalArgumentException e) {
PlayerTimeMod.LOGGER.error("[在线时间] I数据文件中的 UUID 格式无效: " + entry.getKey(), e);
} catch (JsonParseException e) {
PlayerTimeMod.LOGGER.error("[在线时间] 解析玩家数据失败(UUID: " + entry.getKey() + ")", e);
}
}
PlayerTimeMod.LOGGER.info("[在线时间] 成功加载了 {} 名玩家的数据,重置了 {} 名玩家的上次登录时间", playerData.size(), resetCount);
} catch (IOException e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法读取玩家在线时间数据文件", e);
} catch (JsonParseException e) {
PlayerTimeMod.LOGGER.error("[在线时间] 玩家在线时间数据文件格式错误", e);
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法加载玩家在线时间数据", e);
PlayerTimeMod.LOGGER.error("[在线时间] 加载玩家在线时间数据时发生未知错误", e);
}
}
public void saveAll() {
PlayerTimeMod.LOGGER.info("[在线时间] 开始保存所有玩家数据...");
JsonObject root = new JsonObject();
playerData.forEach((uuid, data) -> {
if (data.lastLogin > 0) {
long now = Instant.now().getEpochSecond();
long sessionTime = now - data.lastLogin;
if (sessionTime > 0) {
data.totalTime += sessionTime;
data.rolling30Days.addPlayTime(now, sessionTime);
data.rolling7Days.addPlayTime(now, sessionTime);
PlayerTimeMod.LOGGER.debug("[在线时间] 累积当前会话时间 {} 秒,保存期间玩家 {}", sessionTime, getPlayerName(uuid));
}
data.lastLogin = 0;
}
root.add(uuid.toString(), GSON.toJsonTree(data));
});
try (Writer writer = Files.newBufferedWriter(dataFile)) {
GSON.toJson(root, writer);
PlayerTimeMod.LOGGER.info("[在线时间] 所有玩家数据已成功保存");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法保存玩家在线时间数据", e);
PlayerTimeMod.LOGGER.error("[在线时间] 无法保存所有玩家在线时间数据", e);
}
}
private void saveAsync(UUID uuid) {
executor.execute(() -> {
PlayerTimeData data = playerData.get(uuid);
if (data == null) {
return;
}
JsonObject root;
try {
if (Files.exists(dataFile)) {
try (Reader reader = Files.newBufferedReader(dataFile)) {
root = JsonParser.parseReader(reader).getAsJsonObject();
JsonElement jsonElement = JsonParser.parseReader(reader);
if (jsonElement != null && jsonElement.isJsonObject()) {
root = jsonElement.getAsJsonObject();
} else {
root = new JsonObject();
}
}
} else {
root = new JsonObject();
}
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 在异步保存期间无法读取数据文件,正在创建新对象", e);
root = new JsonObject();
}
PlayerTimeData data = playerData.get(uuid);
if (data != null) {
root.add(uuid.toString(), GSON.toJsonTree(data));
}
root.add(uuid.toString(), GSON.toJsonTree(data));
try (Writer writer = Files.newBufferedWriter(dataFile)) {
GSON.toJson(root, writer);
// PlayerTimeMod.LOGGER.debug("[在线时间] Async save successful for player {}", getPlayerName(uuid));
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法保存" + uuid + "的在线时间数据", e);
PlayerTimeMod.LOGGER.error("[在线时间] 无法异步保存玩家的在线时间数据 " + getPlayerName(uuid) + " (UUID: " + uuid + ")", e);
}
});
}
public static String formatTime(long seconds) {
if (seconds < 0) seconds = 0;
long hours = seconds / 3600;
long minutes = (seconds % 3600) / 60;
return String.format("%dh %02dm", hours, minutes);
@ -204,13 +283,14 @@ public class PlayerTimeTracker {
private static class RollingTimeWindow {
private final int days;
private final List<TimeEntry> entries = new ArrayList<>();
private final List<TimeEntry> entries = new LinkedList<>();
public RollingTimeWindow(int days) {
this.days = days;
}
public void addPlayTime(long timestamp, long seconds) {
if (seconds <= 0) return;
entries.add(new TimeEntry(timestamp, seconds));
cleanUp(timestamp);
}
@ -221,8 +301,10 @@ public class PlayerTimeTracker {
}
private void cleanUp(long currentTime) {
long cutoff = currentTime - (days * 24 * 3600);
entries.removeIf(entry -> entry.timestamp < cutoff);
long cutoff = currentTime - (days * 24 * 3600L);
while (!entries.isEmpty() && entries.get(0).timestamp < cutoff) {
entries.remove(0);
}
}
private static class TimeEntry {
@ -235,8 +317,13 @@ public class PlayerTimeTracker {
}
}
}
public Map<UUID, PlayerTimeData> getPlayerData() {
return Collections.unmodifiableMap(playerData);
}
public Path getDataFile() {
return this.dataFile;
}
}

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@ -5,6 +5,7 @@ import com.mojang.authlib.GameProfile;
import com.sun.net.httpserver.HttpServer;
import com.sun.net.httpserver.HttpHandler;
import com.sun.net.httpserver.HttpExchange;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.PlayerManager;
import net.minecraft.server.network.ServerPlayerEntity;
@ -17,8 +18,9 @@ import java.nio.charset.StandardCharsets;
import java.nio.file.*;
import java.util.*;
import java.util.concurrent.*;
import java.util.stream.Collectors;
import static com.mojang.text2speech.Narrator.LOGGER;
public class WebServer {
private final HttpServer server;
@ -26,11 +28,20 @@ public class WebServer {
private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
private final ExecutorService executor = Executors.newFixedThreadPool(4);
private final MinecraftServer minecraftServer;
private static final Map<String, String> MIME_TYPES = Map.of(
"html", "text/html",
"css", "text/css",
"js", "application/javascript",
"json", "application/json"
private static final Map<String, String> MIME_TYPES = Map.ofEntries(
Map.entry("html", "text/html"),
Map.entry("css", "text/css"),
Map.entry("js", "application/javascript"),
Map.entry("json", "application/json"),
Map.entry("png", "image/png"), // Added common web asset types
Map.entry("jpg", "image/jpeg"),
Map.entry("jpeg", "image/jpeg"),
Map.entry("gif", "image/gif"),
Map.entry("svg", "image/svg+xml"),
Map.entry("woff", "application/font-woff"),
Map.entry("woff2", "application/font-woff2"),
Map.entry("ttf", "application/font-sfnt"),
Map.entry("eot", "application/vnd.ms-fontobject")
);
public WebServer(PlayerTimeTracker timeTracker, int port, MinecraftServer minecraftServer) throws IOException {
@ -45,10 +56,11 @@ public class WebServer {
private void setupContexts() {
server.createContext("/api/stats", exchange -> {
exchange.getResponseHeaders().add("Access-Control-Allow-Origin", "*");
exchange.getResponseHeaders().add("Access-Control-Allow-Methods", "GET, OPTIONS");
exchange.getResponseHeaders().add("Access-Control-Allow-Headers", "Content-Type");
handleCors(exchange);
if ("OPTIONS".equals(exchange.getRequestMethod())) {
exchange.sendResponseHeaders(204, -1);
return;
}
if (!"GET".equals(exchange.getRequestMethod())) {
sendResponse(exchange, 405, "Method Not Allowed");
@ -56,34 +68,135 @@ public class WebServer {
}
try {
// 改为使用新的白名单统计方法
// 白名单
Map<String, String> stats = timeTracker.getWhitelistedPlayerStats();
String response = new Gson().toJson(stats);
sendResponse(exchange, 200, response.getBytes(), "application/json");
String response = GSON.toJson(stats);
sendResponse(exchange, 200, response.getBytes(StandardCharsets.UTF_8), "application/json");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法获得统计数据", e);
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to get stats data", e);
sendResponse(exchange, 500, "Internal Server Error");
}
});
// 语言文件内容
server.createContext("/api/lang", exchange -> {
handleCors(exchange);
if ("OPTIONS".equals(exchange.getRequestMethod())) {
exchange.sendResponseHeaders(204, -1);
return;
}
if (!"GET".equals(exchange.getRequestMethod())) {
sendResponse(exchange, 405, "Method Not Allowed");
return;
}
try {
String langCode = PlayerTimeMod.getConfig().getLanguage();
String resourcePath = String.format("assets/playertime/lang/%s.json", langCode);
String finalResourcePath1 = resourcePath;
InputStream is = FabricLoader.getInstance().getModContainer("playertime")
.flatMap(container -> container.findPath(finalResourcePath1))
.map(path -> {
try {
return path.toUri().toURL().openStream();
} catch (Exception e) {
return null;
}
})
.orElse(null);
if (is == null) {
// Fallback to default language if configured language file is not found
langCode = "en_us"; // Default fallback
resourcePath = String.format("assets/playertime/lang/%s.json", langCode);
String finalResourcePath = resourcePath;
is = FabricLoader.getInstance().getModContainer("playertime")
.flatMap(container -> container.findPath(finalResourcePath))
.map(path -> {
try {
return path.toUri().toURL().openStream();
} catch (Exception e) {
return null;
}
})
.orElse(null);
if (is == null) {
PlayerTimeMod.LOGGER.error("[PlayerTime] Default language file (en_us.json) not found!");
sendResponse(exchange, 500, "Language file not found");
return;
}
PlayerTimeMod.LOGGER.warn("[PlayerTime] Configured language file ({}.json) not found, using default (en_us.json).", PlayerTimeMod.getConfig().getLanguage());
}
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
byte[] data = new byte[1024];
int nRead;
while ((nRead = is.read(data, 0, data.length)) != -1) {
buffer.write(data, 0, nRead);
}
buffer.flush();
is.close();
sendResponse(exchange, 200, buffer.toByteArray(), "application/json");
PlayerTimeMod.LOGGER.debug("[PlayerTime] Served language file: {}", resourcePath);
} catch (IOException e) {
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to read language file", e);
sendResponse(exchange, 500, "Error reading language file");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[PlayerTime] An unknown error occurred while processing language request", e);
sendResponse(exchange, 500, "Internal Server Error");
}
});
// 静态文件服务
server.createContext("/", exchange -> {
try {
String path = exchange.getRequestURI().getPath();
if (path.equals("/")) path = "/index.html";
String requestPath = exchange.getRequestURI().getPath();
String resourceFileName;
if (requestPath.equals("/")) {
resourceFileName = "index.html";
} else {
int lastSlash = requestPath.lastIndexOf('/');
resourceFileName = requestPath.substring(lastSlash + 1);
}
String resourcePath = "assets/playertime/web" + requestPath;
if (requestPath.equals("/")) {
resourcePath += resourceFileName;
}
String finalResourcePath = resourcePath;
InputStream is = FabricLoader.getInstance().getModContainer("playertime")
.flatMap(container -> container.findPath(finalResourcePath))
.map(p -> {
try {
return p.toUri().toURL().openStream();
} catch (Exception e) {
return null;
}
})
.orElse(null);
// 从资源目录加载文件
String resourcePath = "assets/playertime/web" + path;
InputStream is = getClass().getClassLoader().getResourceAsStream(resourcePath);
if (is == null) {
PlayerTimeMod.LOGGER.warn("[PlayerTime] Static resource not found: {}", resourcePath);
sendResponse(exchange, 404, "Not Found");
return;
}
// 确定内容类型
String extension = path.substring(path.lastIndexOf('.') + 1);
String contentType = MIME_TYPES.getOrDefault(extension, "text/plain");
// 确定内容类型一层保险
String extension = "";
int dotIndex = resourceFileName.lastIndexOf('.');
if (dotIndex > 0 && dotIndex < resourceFileName.length() - 1) {
extension = resourceFileName.substring(dotIndex + 1).toLowerCase();
}
String contentType = MIME_TYPES.getOrDefault(extension, "application/octet-stream");
// 读取文件内容
ByteArrayOutputStream buffer = new ByteArrayOutputStream();
@ -93,22 +206,23 @@ public class WebServer {
buffer.write(data, 0, nRead);
}
buffer.flush();
is.close();
sendResponse(exchange, 200, buffer.toByteArray(), contentType);
PlayerTimeMod.LOGGER.debug("[PlayerTime] Served static file: {}", resourcePath);
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法提供资源", e);
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to serve static resource", e);
sendResponse(exchange, 500, "Internal Server Error");
}
});
// 没啥用了
server.createContext("/api/widget-data", exchange -> {
exchange.getResponseHeaders().add("Access-Control-Allow-Origin", "*");
exchange.getResponseHeaders().add("Access-Control-Allow-Methods", "GET, OPTIONS");
exchange.getResponseHeaders().add("Access-Control-Allow-Headers", "Content-Type");
handleCors(exchange);
if ("OPTIONS".equals(exchange.getRequestMethod())) {
exchange.sendResponseHeaders(204, -1); // 204 No Content
exchange.sendResponseHeaders(204, -1);
return;
}
@ -127,7 +241,6 @@ public class WebServer {
response.addProperty("onlineCount", playerManager.getCurrentPlayerCount());
JsonArray whitelistPlayers = new JsonArray();
Map<String, Long> playerTimeMap = new HashMap<>();
Set<UUID> whitelistUuids = new HashSet<>();
for (String name : playerManager.getWhitelist().getNames()) {
@ -145,7 +258,6 @@ public class WebServer {
playerJson.addProperty("name", player.getName().getString());
playerJson.addProperty("time", PlayerTimeTracker.formatTime(stats.totalTime));
whitelistPlayers.add(playerJson);
playerTimeMap.put(player.getName().getString(), stats.totalTime);
}
}
}
@ -159,7 +271,7 @@ public class WebServer {
.forEach(entry -> {
JsonObject playerJson = new JsonObject();
playerJson.addProperty("name", timeTracker.getPlayerName(entry.getKey()));
playerJson.addProperty("time", PlayerTimeTracker.formatTime(entry.getValue().totalTime));
playerJson.addProperty("time", PlayerTimeTracker.formatTime(entry.getValue().totalTime)); // formatTime doesn't need localization
topPlayers.add(playerJson);
});
@ -168,17 +280,14 @@ public class WebServer {
sendResponse(exchange, 200, GSON.toJson(response).getBytes(StandardCharsets.UTF_8), "application/json");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法获得统计数据", e);
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to get widget data", e);
sendResponse(exchange, 500, "Internal Server Error");
}
});
// 在线玩家列表
server.createContext("/api/online-players", exchange -> {
exchange.getResponseHeaders().add("Access-Control-Allow-Origin", "*");
exchange.getResponseHeaders().add("Access-Control-Allow-Methods", "GET, OPTIONS");
exchange.getResponseHeaders().add("Access-Control-Allow-Headers", "Content-Type");
handleCors(exchange);
if ("OPTIONS".equals(exchange.getRequestMethod())) {
exchange.sendResponseHeaders(204, -1);
return;
@ -223,17 +332,14 @@ public class WebServer {
sendResponse(exchange, 200, GSON.toJson(response).getBytes(StandardCharsets.UTF_8), "application/json");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法获取在线玩家列表", e);
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to get online players list", e);
sendResponse(exchange, 500, "Internal Server Error");
}
});
// 玩家计数
server.createContext("/api/player-count", exchange -> {
exchange.getResponseHeaders().add("Access-Control-Allow-Origin", "*");
exchange.getResponseHeaders().add("Access-Control-Allow-Methods", "GET, OPTIONS");
exchange.getResponseHeaders().add("Access-Control-Allow-Headers", "Content-Type");
handleCors(exchange);
if ("OPTIONS".equals(exchange.getRequestMethod())) {
exchange.sendResponseHeaders(204, -1);
return;
@ -274,17 +380,14 @@ public class WebServer {
sendResponse(exchange, 200, GSON.toJson(response).getBytes(StandardCharsets.UTF_8), "application/json");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法获取玩家计数", e);
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to get player count", e);
sendResponse(exchange, 500, "Internal Server Error");
}
});
// 白名单玩家
// 白名单玩家还有用吗
server.createContext("/api/whitelist", exchange -> {
exchange.getResponseHeaders().add("Access-Control-Allow-Origin", "*");
exchange.getResponseHeaders().add("Access-Control-Allow-Methods", "GET, OPTIONS");
exchange.getResponseHeaders().add("Access-Control-Allow-Headers", "Content-Type");
handleCors(exchange);
if ("OPTIONS".equals(exchange.getRequestMethod())) {
exchange.sendResponseHeaders(204, -1);
return;
@ -320,17 +423,14 @@ public class WebServer {
sendResponse(exchange, 200, GSON.toJson(whitelist).getBytes(StandardCharsets.UTF_8), "application/json");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法获取白名单", e);
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to get whitelist", e);
sendResponse(exchange, 500, "Internal Server Error");
}
});
// 服务器状态
server.createContext("/api/server-status", exchange -> {
exchange.getResponseHeaders().add("Access-Control-Allow-Origin", "*");
exchange.getResponseHeaders().add("Access-Control-Allow-Methods", "GET, OPTIONS");
exchange.getResponseHeaders().add("Access-Control-Allow-Headers", "Content-Type");
handleCors(exchange);
if ("OPTIONS".equals(exchange.getRequestMethod())) {
exchange.sendResponseHeaders(204, -1);
return;
@ -362,7 +462,7 @@ public class WebServer {
long uptime = ManagementFactory.getRuntimeMXBean().getUptime();
status.addProperty("uptime", uptime);
status.addProperty("uptime_formatted", formatUptime(uptime));
status.addProperty("uptime_formatted", formatUptime(uptime)); // formatUptime doesn't need localization
File diskPartition = new File(".");
long totalSpace = diskPartition.getTotalSpace();
@ -400,29 +500,62 @@ public class WebServer {
sendResponse(exchange, 200, GSON.toJson(status).getBytes(StandardCharsets.UTF_8), "application/json");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[在线时间] 无法获取服务器状态", e);
PlayerTimeMod.LOGGER.error("[PlayerTime] Failed to get server status", e);
sendResponse(exchange, 500, "Internal Server Error");
}
});
// 原始数据文件
server.createContext("/api/playerdata", exchange -> {
handleCors(exchange);
if ("OPTIONS".equals(exchange.getRequestMethod())) {
exchange.sendResponseHeaders(204, -1); // 204 No Content
return;
}
if (!"GET".equals(exchange.getRequestMethod())) {
sendResponse(exchange, 405, "Method Not Allowed");
return;
}
try {
Path dataFile = timeTracker.getDataFile(); // 从PlayerTimeTracker获取文件路径
if (!Files.exists(dataFile)) {
PlayerTimeMod.LOGGER.warn("[PlayerTime] Player data file not found: {}", dataFile);
sendResponse(exchange, 404, "Data file not found");
return;
}
byte[] fileContent = Files.readAllBytes(dataFile);
sendResponse(exchange, 200, fileContent, "application/json");
PlayerTimeMod.LOGGER.debug("[PlayerTime] Successfully served player data file {}", dataFile);
} catch (IOException e) {
PlayerTimeMod.LOGGER.error("[PlayerTime] Error reading player data file", e);
sendResponse(exchange, 500, "Error reading data file");
} catch (Exception e) {
PlayerTimeMod.LOGGER.error("[PlayerTime] An unknown error occurred while processing player data file request", e);
sendResponse(exchange, 500, "Internal Server Error");
}
});
server.setExecutor(executor);
}
private void handleCors(HttpExchange exchange) {
exchange.getResponseHeaders().add("Access-Control-Allow-Origin", "*");
exchange.getResponseHeaders().add("Access-Control-Allow-Methods", "GET, OPTIONS");
exchange.getResponseHeaders().add("Access-Control-Allow-Headers", "Content-Type");
}
private void sendResponse(HttpExchange exchange, int code, String response) throws IOException {
sendResponse(exchange, code, response.getBytes(StandardCharsets.UTF_8), "text/plain");
}
private void sendResponse(HttpExchange exchange, int code, byte[] response, String contentType) throws IOException {
exchange.getResponseHeaders().set("Access-Control-Allow-Origin", "*");
exchange.getResponseHeaders().set("Access-Control-Allow-Methods", "GET, OPTIONS");
exchange.getResponseHeaders().set("Access-Control-Allow-Headers", "Content-Type");
exchange.getResponseHeaders().set("Content-Type", contentType);
exchange.sendResponseHeaders(code, response.length);
try (OutputStream os = exchange.getResponseBody()) {
@ -440,41 +573,6 @@ public class WebServer {
}
// 以前ai留下的烂方法大概没用了注释也是ai的
private String generatePlayerList(Map<String, String> stats) {
if (stats.isEmpty()) return "<p>暂无玩家数据</p>";
StringBuilder sb = new StringBuilder("<ul style='list-style-type: none; padding-left: 5px;'>");
stats.keySet().stream().limit(5).forEach(player -> {
sb.append("<li>• ").append(player).append("</li>");
});
if (stats.size() > 5) {
sb.append("<li>... 等 ").append(stats.size() - 5).append(" 位玩家</li>");
}
sb.append("</ul>");
return sb.toString();
}
// 辅助方法"Xh Ym"格式的时间转换为秒数
private long parseTimeToSeconds(String timeStr) {
String[] parts = timeStr.split(" ");
int hours = Integer.parseInt(parts[0].replace("h", ""));
int minutes = parts.length > 1 ? Integer.parseInt(parts[1].replace("m", "")) : 0;
return hours * 3600L + minutes * 60L;
}
// 读取时间数据文件
private JsonObject readTimeData(Path dataFile) throws IOException {
if (!Files.exists(dataFile)) {
return new JsonObject();
}
try (Reader reader = Files.newBufferedReader(dataFile)) {
return JsonParser.parseReader(reader).getAsJsonObject();
}
}
private String formatUptime(long millis) {
long seconds = millis / 1000;
long days = seconds / 86400;
@ -486,17 +584,4 @@ public class WebServer {
return String.format("%d天 %02d小时 %02d分钟 %02d秒", days, hours, minutes, seconds);
}
// 获取玩家总时长
private long getPlayerTotalTime(String uuid, JsonObject timeData) {
if (!timeData.has(uuid)) {
return 0;
}
JsonObject playerData = timeData.getAsJsonObject(uuid);
if (playerData.has("totalTime")) {
return playerData.get("totalTime").getAsLong();
}
return 0;
}
}

View File

@ -0,0 +1,46 @@
{
"playertime.command.title": "§6===== Player Online Time (Page {0}/{1}) =====",
"playertime.command.prev_page": "§a[Previous Page]",
"playertime.command.next_page": "§a[Next Page]",
"playertime.command.total_players": "§7Total {0} players",
"playertime.stats.format": "Total: {0} | 30 Days: {1} | 7 Days: {2}",
"playertime.stats.total": "Total Time",
"playertime.stats.30day": "Last 30 Days",
"playertime.stats.7day": "Last 7 Days",
"playertime.web.title": "Player online and status statistics",
"playertime.web.warning": "Data tracking starts from the mod installation time and does not include any data before installation.",
"playertime.web.status.online_players": "Online Players",
"playertime.web.status.total": "Total",
"playertime.web.status.players": "Players",
"playertime.web.status.non_players": "Non-Players",
"playertime.web.status.online_list": "Online Player List",
"playertime.web.status.online_list.players": "Players",
"playertime.web.status.online_list.non_players": "Non-Players",
"playertime.web.status.online_list.empty_players": "No players online",
"playertime.web.status.online_list.empty_non_players": "No non-players online",
"playertime.web.server_status.title": "Server Status",
"playertime.web.server_status.memory_usage": "Memory Usage",
"playertime.web.server_status.memory_used": "Used",
"playertime.web.server_status.memory_free": "Free",
"playertime.web.server_status.memory_percent": "Usage",
"playertime.web.server_status.performance": "Real-time Performance",
"playertime.web.server_status.uptime": "Server Uptime",
"playertime.web.stats_table.title": "Player Online Time (Whitelist)",
"playertime.web.stats_table.info": "Only tracks and displays whitelisted players.",
"playertime.web.stats_table.header.player": "Player",
"playertime.web.stats_table.header.total_time": "Total Time",
"playertime.web.stats_table.header.last_30_days": "Last 30 Days",
"playertime.web.stats_table.header.last_7_days": "Last 7 Days",
"playertime.web.stats_table.empty": "No player data available",
"playertime.web.chart.memory_used": "Used",
"playertime.web.chart.memory_free": "Free",
"playertime.web.chart.tps": "TPS",
"playertime.web.chart.mspt": "MSPT",
"playertime.web.refresh_button": "Refresh",
"playertime.web.error.load_failed": "Failed to load data, check console"
}

View File

@ -0,0 +1,46 @@
{
"playertime.command.title": "§6===== 玩家在线时长 (第 {0}/{1} 页) =====",
"playertime.command.prev_page": "§a[上一页]",
"playertime.command.next_page": "§a[下一页]",
"playertime.command.total_players": "§7共 {0} 位玩家",
"playertime.stats.format": "总时长: {0} | 30天: {1} | 7天: {2}",
"playertime.stats.total": "总时长",
"playertime.stats.30day": "30天",
"playertime.stats.7day": "7天",
"playertime.web.title": "玩家在线及状态统计",
"playertime.web.warning": "数据统计时间开始于此MOD安装时间不包含安装之前的所有数据",
"playertime.web.status.online_players": "在线玩家",
"playertime.web.status.total": "总数",
"playertime.web.status.players": "玩家",
"playertime.web.status.non_players": "假人",
"playertime.web.status.online_list": "在线玩家列表",
"playertime.web.status.online_list.players": "玩家",
"playertime.web.status.online_list.non_players": "假人",
"playertime.web.status.online_list.empty_players": "暂无玩家在线",
"playertime.web.status.online_list.empty_non_players": "暂无假人在线",
"playertime.web.server_status.title": "服务器状态",
"playertime.web.server_status.memory_usage": "内存使用",
"playertime.web.server_status.memory_used": "已用",
"playertime.web.server_status.memory_free": "可用",
"playertime.web.server_status.memory_percent": "使用率",
"playertime.web.server_status.performance": "实时性能",
"playertime.web.server_status.uptime": "服务器运行时间",
"playertime.web.stats_table.title": "玩家在线时长 (白名单)",
"playertime.web.stats_table.info": "仅跟踪和显示列入白名单的玩家",
"playertime.web.stats_table.header.player": "玩家",
"playertime.web.stats_table.header.total_time": "总计时间",
"playertime.web.stats_table.header.last_30_days": "最近 30 天",
"playertime.web.stats_table.header.last_7_days": "最近 7 天",
"playertime.web.stats_table.empty": "暂无玩家数据",
"playertime.web.chart.memory_used": "已使用",
"playertime.web.chart.memory_free": "未使用",
"playertime.web.chart.tps": "TPS",
"playertime.web.chart.mspt": "MSPT",
"playertime.web.refresh_button": "刷新数据",
"playertime.web.error.load_failed": "加载数据失败,请检查控制台"
}

View File

@ -3,7 +3,7 @@
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>[在线时间] 玩家在线时间服务器状态</title>
<title data-lang-key="playertime.web.title">玩家在线及状态统计</title>
<link rel="stylesheet" href="css/style.css">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
@ -12,74 +12,74 @@
<body>
<div class="container">
<div class="header">
<h1>玩家在线时间统计</h1>
<h1 data-lang-key="playertime.web.title">玩家在线时间统计</h1>
<button id="theme-toggle" class="theme-toggle" aria-label="切换主题">
<i class="fas fa-moon"></i>
<i class="fas fa-sun"></i>
</button>
</div>
<div class="warning">数据统计时间开始于此MOD安装时间不包含安装之前的所有数据</div>
<div class="warning" data-lang-key="playertime.web.warning">数据统计时间开始于此MOD安装时间不包含安装之前的所有数据</div>
<br>
<!-- 更新后的状态卡片 -->
<!-- 在线列表-->
<div class="status-cards">
<div class="status-card">
<h3>在线玩家</h3>
<h3 data-lang-key="playertime.web.status.online_players">在线玩家</h3>
<div class="player-counts">
<div class="count-item">
<span class="count-label">总数:</span>
<span class="count-label" data-lang-key="playertime.web.status.total">总数:</span>
<span class="count-value" id="total-count">0</span>
</div>
<div class="count-item">
<span class="count-label">玩家:</span>
<span class="count-label" data-lang-key="playertime.web.status.players">玩家:</span>
<span class="count-value" id="whitelist-count">0</span>
</div>
<div class="count-item">
<span class="count-label">假人:</span>
<span class="count-label" data-lang-key="playertime.web.status.non_players">假人:</span>
<span class="count-value" id="non-whitelist-count">0</span>
</div>
</div>
</div>
<div class="status-card">
<h3>在线玩家列表</h3>
<h3 data-lang-key="playertime.web.status.online_list">在线玩家列表</h3>
<div class="player-lists">
<div class="player-list">
<h4>玩家</h4>
<h4 data-lang-key="playertime.web.status.online_list.players">玩家</h4>
<ul class="online-players" id="whitelist-players"></ul>
</div>
<div class="player-list">
<h4>假人</h4>
<h4 data-lang-key="playertime.web.status.online_list.non_players">假人</h4>
<ul class="online-players" id="non-whitelist-players"></ul>
</div>
</div>
</div>
</div>
<!-- 服务器状态可视化 -->
<!-- 服务器状态-->
<div class="status-section">
<h2>服务器状态</h2>
<h2 data-lang-key="playertime.web.server_status.title">服务器状态</h2>
<div class="status-grid">
<div class="status-item">
<h3>内存使用</h3>
<h3 data-lang-key="playertime.web.server_status.memory_usage">内存使用</h3>
<canvas id="memory-chart"></canvas>
<div class="memory-stats">
<div>已用: <span id="memory-used">0</span> MB</div>
<div>可用: <span id="memory-free">0</span> MB</div>
<div>使用率: <span id="memory-percent">0</span>%</div>
<div><span data-lang-key="playertime.web.server_status.memory_used">已用</span>: <span id="memory-used">0</span> MB</div>
<div><span data-lang-key="playertime.web.server_status.memory_free">可用</span>: <span id="memory-free">0</span> MB</div>
<div><span data-lang-key="playertime.web.server_status.memory_percent">使用率</span>: <span id="memory-percent">0</span>%</div>
</div>
</div>
<div class="status-item">
<h3>实时性能</h3>
<h3 data-lang-key="playertime.web.server_status.performance">实时性能</h3>
<div class="chart-container">
<div class="metric-display">
<div class="metric">
<span class="metric-label">TPS:</span>
<span class="metric-label" data-lang-key="playertime.web.chart.tps">TPS:</span>
<span class="metric-value" id="tps-value">0.0</span>
</div>
<div class="metric">
<span class="metric-label">MSPT:</span>
<span class="metric-label" data-lang-key="playertime.web.chart.mspt">MSPT:</span>
<span class="metric-value" id="mspt-value">0.0</span>
</div>
</div>
@ -91,26 +91,28 @@
</div>
</div>
<div class="status-item full-width">
<h3 data-lang-key="playertime.web.server_status.uptime">服务器运行时间</h3>
<p id="uptime">加载中...</p>
</div>
<!-- 玩家时长统计表格 -->
<h2>玩家在线时长 (白名单)</h2>
<!-- 在线时长 -->
<h2 data-lang-key="playertime.web.stats_table.title">玩家在线时长 (白名单)</h2>
<div class="controls">
<button id="refresh-btn" class="refresh-btn">
<i class="fas fa-sync-alt"></i>
<span>刷新数据</span>
<span data-lang-key="playertime.web.refresh_button">刷新数据</span>
</button>
<p class="info-note">仅跟踪和显示列入白名单的玩家</p>
<p class="info-note" data-lang-key="playertime.web.stats_table.info">仅跟踪和显示列入白名单的玩家</p>
</div>
<div class="stats-container">
<table id="stats-table">
<thead>
<tr>
<th>玩家</th>
<th>总计时间</th>
<th>最近 30 天</th>
<th>最近 7 天</th>
<th data-lang-key="playertime.web.stats_table.header.player">玩家</th>
<th data-lang-key="playertime.web.stats_table.header.total_time">总计时间</th>
<th data-lang-key="playertime.web.stats_table.header.last_30_days">最近 30 天</th>
<th data-lang-key="playertime.web.stats_table.header.last_7_days">最近 7 天</th>
</tr>
</thead>
<tbody></tbody>

View File

@ -4,12 +4,14 @@ document.addEventListener('DOMContentLoaded', function() {
const msptHistory = Array(30).fill(50);
let memoryChart = null;
let performanceChart = null;
let lang = {}; // 新增:存储语言文件内容
// 2. 获取DOM元素带安全检查
const elements = {
refreshBtn: document.getElementById('refresh-btn'),
themeToggle: document.getElementById('theme-toggle'),
statsTable: document.getElementById('stats-table')?.getElementsByTagName('tbody')[0],
statsTableBody: document.getElementById('stats-table')?.getElementsByTagName('tbody')[0], // Changed ID for clarity
statsTableHeader: document.getElementById('stats-table')?.getElementsByTagName('thead')[0], // Added for header localization
whitelistPlayers: document.getElementById('whitelist-players'),
nonWhitelistPlayers: document.getElementById('non-whitelist-players'),
totalCount: document.getElementById('total-count'),
@ -18,7 +20,7 @@ document.addEventListener('DOMContentLoaded', function() {
memoryUsed: document.getElementById('memory-used'),
memoryFree: document.getElementById('memory-free'),
memoryPercent: document.getElementById('memory-percent'),
avgTick: document.getElementById('avg-tick'),
avgTick: document.getElementById('avg-tick'), // This element seems unused in updateServerStatus now, can remove if not needed
uptime: document.getElementById('uptime'),
tpsValue: document.getElementById('tps-value'),
msptValue: document.getElementById('mspt-value')
@ -28,8 +30,18 @@ document.addEventListener('DOMContentLoaded', function() {
const savedTheme = localStorage.getItem('theme') || 'light';
document.documentElement.setAttribute('data-theme', savedTheme);
// 4. 初始化图表(必须在其他函数之前)
initCharts();
// 4. 初始加载语言文件,然后加载其他数据并初始化图表
loadLanguage().then(() => {
translatePage(); // 本地化页面静态文本
initCharts(); // 初始化图表(需要语言文本)
loadAllData(); // 加载动态数据
// 7. 设置定时刷新10秒
const refreshInterval = setInterval(loadAllData, 10000);
}).catch(error => {
console.error('Failed to load language or initial data:', error);
showError('Failed to load language or initial data.'); // Fallback error message
});
// 5. 事件监听器
if (elements.themeToggle) {
@ -40,13 +52,57 @@ document.addEventListener('DOMContentLoaded', function() {
elements.refreshBtn.addEventListener('click', handleRefresh);
}
// 6. 初始加载数据
loadAllData();
// 7. 设置定时刷新10秒
const refreshInterval = setInterval(loadAllData, 10000);
/*** 功能函数 ***/
// 新增:加载语言文件
async function loadLanguage() {
try {
const response = await fetch('/api/lang');
if (!response.ok) throw new Error(`HTTP error! status: ${response.status}`);
lang = await response.json();
console.log('Language file loaded.');
} catch (error) {
console.error('Failed to load language file:', error);
// Fallback to English keys if language file fails to load
lang = {};
throw error; // Propagate error to stop further loading if language is critical
}
}
// 新增根据data-lang-key属性本地化页面元素
function translatePage() {
document.querySelectorAll('[data-lang-key]').forEach(element => {
const key = element.getAttribute('data-lang-key');
if (lang[key]) {
// Special handling for title tag
if (element.tagName === 'TITLE') {
document.title = lang[key];
} else {
element.textContent = lang[key];
}
} else {
console.warn(`Missing translation key: ${key}`);
}
});
}
// 新增:获取本地化字符串
function getLangString(key, ...args) {
const pattern = lang[key] || key; // Use key as fallback
try {
// Simple placeholder replacement {0}, {1}, etc.
let result = pattern;
args.forEach((arg, index) => {
result = result.replace(new RegExp('\\{' + index + '\\}', 'g'), arg);
});
return result;
} catch (e) {
console.error(`Failed to format string for key: ${key}`, e);
return pattern; // Return unformatted pattern on error
}
}
function initCharts() {
// 内存图表
const memoryCtx = document.getElementById('memory-chart')?.getContext('2d');
@ -54,7 +110,8 @@ document.addEventListener('DOMContentLoaded', function() {
memoryChart = new Chart(memoryCtx, {
type: 'doughnut',
data: {
labels: ['已使用', '未使用'],
// Use localized labels
labels: [getLangString('playertime.web.chart.memory_used'), getLangString('playertime.web.chart.memory_free')],
datasets: [{
data: [0, 100],
backgroundColor: ['#4361ee', '#e9ecef']
@ -62,7 +119,12 @@ document.addEventListener('DOMContentLoaded', function() {
},
options: {
responsive: true,
maintainAspectRatio: false
maintainAspectRatio: false,
plugins: {
legend: {
position: 'top',
}
}
}
});
}
@ -76,43 +138,99 @@ document.addEventListener('DOMContentLoaded', function() {
labels: Array(30).fill(''),
datasets: [
{
label: 'TPS',
// Use localized labels
label: getLangString('playertime.web.chart.tps'),
data: tpsHistory,
borderColor: '#4CAF50',
tension: 0.1,
backgroundColor: 'rgba(76, 175, 80, 0.1)',
borderWidth: 2,
pointRadius: 3,
pointHoverRadius: 5,
tension: 0.3,
yAxisID: 'y'
},
{
label: 'MSPT',
// Use localized labels
label: getLangString('playertime.web.chart.mspt'),
data: msptHistory,
borderColor: '#FF5722',
tension: 0.1,
backgroundColor: 'rgba(255, 87, 34, 0.1)',
borderWidth: 2,
pointRadius: 3,
pointHoverRadius: 5,
tension: 0.3,
yAxisID: 'y1'
}
]
},
options: {
responsive: true,
interaction: {
mode: 'index',
intersect: false
maintainAspectRatio: false,
animation: {
duration: 500
},
plugins: {
legend: {
position: 'top',
labels: {
boxWidth: 12,
padding: 20,
font: {
size: 12
}
}
},
tooltip: {
mode: 'index',
intersect: false,
bodySpacing: 8
}
},
scales: {
x: {
grid: {
display: false
},
ticks: {
maxRotation: 0,
autoSkip: true,
maxTicksLimit: 10
}
},
y: {
type: 'linear',
display: true,
position: 'left',
title: { display: true, text: 'TPS' },
title: {
display: true,
// Use localized labels
text: getLangString('playertime.web.chart.tps'),
font: {
weight: 'bold'
}
},
min: 0,
max: 20
max: 20,
grid: {
color: 'rgba(0, 0, 0, 0.05)'
}
},
y1: {
type: 'linear',
display: true,
position: 'right',
title: { display: true, text: 'MSPT (ms)' },
title: {
display: true,
// Use localized labels
text: getLangString('playertime.web.chart.mspt'),
font: {
weight: 'bold'
}
},
min: 0,
grid: { drawOnChartArea: false }
grid: {
drawOnChartArea: false
}
}
}
}
@ -128,67 +246,126 @@ document.addEventListener('DOMContentLoaded', function() {
}
function handleRefresh() {
if (this.classList.contains('loading')) return; // Prevent multiple clicks
this.classList.add('loading');
loadAllData();
setTimeout(() => {
this.classList.remove('loading');
}, 1000);
loadAllData().finally(() => { // Use finally to ensure loading class is removed
setTimeout(() => { // Add a small delay for visual feedback
this.classList.remove('loading');
}, 500);
});
}
async function loadAllData() {
try {
await Promise.all([
fetchData('/api/stats', updateTable),
fetchData('/api/online-players', updateOnlinePlayers),
fetchData('/api/player-count', updatePlayerCounts),
fetchData('/api/server-status', updateServerStatus)
// Fetch data concurrently
const [statsData, onlinePlayersData, playerCountsData, serverStatusData] = await Promise.all([
fetchData('/api/stats'),
fetchData('/api/online-players'),
fetchData('/api/player-count'),
fetchData('/api/server-status')
]);
// Update UI with fetched data
updateTable(statsData);
updateOnlinePlayers(onlinePlayersData);
updatePlayerCounts(playerCountsData);
updateServerStatus(serverStatusData);
} catch (error) {
console.error('加载数据出错:', error);
showError('加载数据失败,请检查控制台');
showError(getLangString('playertime.web.error.load_failed')); // Use localized error message
}
}
async function fetchData(url, callback) {
try {
const response = await fetch(url);
if (!response.ok) throw new Error(`HTTP error! status: ${response.status}`);
const data = await response.json();
callback(data);
} catch (error) {
console.error(`获取 ${url} 数据失败:`, error);
throw error;
async function fetchData(url) {
const response = await fetch(url);
if (!response.ok) {
// Attempt to read error body if available
const errorBody = await response.text().catch(() => 'Unknown Error');
throw new Error(`HTTP error! status: ${response.status}, URL: ${url}, Body: ${errorBody}`);
}
return response.json();
}
function updateTable(data) {
if (!elements.statsTable) return;
if (!elements.statsTableBody || !elements.statsTableHeader) return;
elements.statsTableBody.innerHTML = ''; // Clear existing rows
// Update table headers using localization
const headers = elements.statsTableHeader.querySelectorAll('th[data-lang-key]');
headers.forEach(th => {
const key = th.getAttribute('data-lang-key');
if (lang[key]) {
th.textContent = lang[key];
}
});
elements.statsTable.innerHTML = '';
const sortedPlayers = Object.entries(data)
.map(([name, statString]) => {
// Parse the localized stat string
const stats = {};
// Split by " | " first
statString.split(" | ").forEach(part => {
const [label, value] = part.split(": ");
stats[label.trim()] = value;
// Find the first colon to split label and value
const firstColonIndex = part.indexOf(':');
if (firstColonIndex > 0) {
const label = part.substring(0, firstColonIndex).trim();
const value = part.substring(firstColonIndex + 1).trim();
stats[label] = value;
} else {
// Handle cases without colon if necessary, or log a warning
console.warn(`Could not parse stat part: ${part}`);
}
});
return { name, stats };
// Map localized labels back to internal keys for sorting
const internalStats = {};
// This mapping assumes the order in the format string is consistent
const formatParts = getLangString('playertime.stats.format').split(" | ").map(p => p.split(":")[0].trim());
if (formatParts.length >= 3) {
internalStats.totalTime = stats[formatParts[0]];
internalStats['30Days'] = stats[formatParts[1]];
internalStats['7Days'] = stats[formatParts[2]];
} else {
console.error("Unexpected format string structure:", getLangString('playertime.stats.format'));
// Fallback to using the raw statString if parsing fails
internalStats.totalTime = statString.split(" | ")[0]?.split(": ")[1] || "0h 00m";
internalStats['30Days'] = statString.split(" | ")[1]?.split(": ")[1] || "0h 00m";
internalStats['7Days'] = statString.split(" | ")[2]?.split(": ")[1] || "0h 00m";
}
return { name, stats: internalStats };
})
.sort((a, b) => parseTimeToSeconds(b.stats["总时长"]) - parseTimeToSeconds(a.stats["总时长"]));
.sort((a, b) => parseTimeToSeconds(b.stats.totalTime) - parseTimeToSeconds(a.stats.totalTime));
if (sortedPlayers.length === 0) {
const row = elements.statsTableBody.insertRow();
const cell = row.insertCell(0);
cell.colSpan = 4; // Span across all columns
cell.textContent = getLangString('playertime.web.stats_table.empty'); // Use localized empty message
cell.style.textAlign = 'center';
cell.style.fontStyle = 'italic';
return;
}
sortedPlayers.forEach(player => {
const row = elements.statsTable.insertRow();
const row = elements.statsTableBody.insertRow();
row.insertCell(0).textContent = player.name;
row.insertCell(1).textContent = player.stats["总时长"];
row.insertCell(2).textContent = player.stats["30天"];
row.insertCell(3).textContent = player.stats["7天"];
row.insertCell(1).textContent = player.stats.totalTime;
row.insertCell(2).textContent = player.stats['30Days'];
row.insertCell(3).textContent = player.stats['7Days'];
});
}
function updateOnlinePlayers(data) {
if (!elements.whitelistPlayers || !elements.nonWhitelistPlayers) return;
const updateList = (element, players, emptyMessage) => {
const updateList = (element, players, emptyMessageKey) => {
element.innerHTML = '';
if (players?.length > 0) {
players.forEach(player => {
@ -197,12 +374,13 @@ document.addEventListener('DOMContentLoaded', function() {
element.appendChild(li);
});
} else {
element.innerHTML = `<li>${emptyMessage}</li>`;
// Use localized empty message
element.innerHTML = `<li>${getLangString(emptyMessageKey)}</li>`;
}
};
updateList(elements.whitelistPlayers, data.whitelisted, '暂无玩家在线');
updateList(elements.nonWhitelistPlayers, data.non_whitelisted, '暂无假人在线');
updateList(elements.whitelistPlayers, data.whitelisted, 'playertime.web.status.online_list.empty_players');
updateList(elements.nonWhitelistPlayers, data.non_whitelisted, 'playertime.web.status.online_list.empty_non_players');
}
function updatePlayerCounts(data) {
@ -212,7 +390,7 @@ document.addEventListener('DOMContentLoaded', function() {
}
function updateServerStatus(data) {
// 更新内存信息
// Update memory info
if (data.memory) {
const usedMB = Math.round(data.memory.used / (1024 * 1024));
const freeMB = Math.round((data.memory.max - data.memory.used) / (1024 * 1024));
@ -220,6 +398,8 @@ document.addEventListener('DOMContentLoaded', function() {
if (memoryChart) {
memoryChart.data.datasets[0].data = [usedMB, freeMB];
// Update chart labels if they weren't set during initCharts (e.g., if lang loaded later)
memoryChart.data.labels = [getLangString('playertime.web.chart.memory_used'), getLangString('playertime.web.chart.memory_free')];
memoryChart.update();
}
@ -228,73 +408,67 @@ document.addEventListener('DOMContentLoaded', function() {
if (elements.memoryPercent) elements.memoryPercent.textContent = percent;
}
// 更新性能信息
// Update performance info
if (data.server) {
// 计算TPS (限制在0-20之间)
// Calculate TPS (limit between 0-20)
const tps = Math.min(20, 1000 / (data.server.average_tick_time_ms || 50)).toFixed(1);
const mspt = data.server.average_tick_time_ms.toFixed(1);
// 更新显示
// Update display
if (elements.tpsValue) elements.tpsValue.textContent = tps;
if (elements.msptValue) elements.msptValue.textContent = mspt;
// 更新图表数据
// Update chart data
if (performanceChart) {
// 更新历史数据
// Update history data
tpsHistory.shift();
tpsHistory.push(parseFloat(tps));
msptHistory.shift();
msptHistory.push(parseFloat(mspt));
// 只更新数据不重新创建图表
// Update chart labels if they weren't set during initCharts
performanceChart.data.datasets[0].label = getLangString('playertime.web.chart.tps');
performanceChart.data.datasets[1].label = getLangString('playertime.web.chart.mspt');
if (performanceChart.options.scales.y.title) performanceChart.options.scales.y.title.text = getLangString('playertime.web.chart.tps');
if (performanceChart.options.scales.y1.title) performanceChart.options.scales.y1.title.text = getLangString('playertime.web.chart.mspt');
// Only update data (do not recreate chart)
performanceChart.data.datasets[0].data = tpsHistory;
performanceChart.data.datasets[1].data = msptHistory;
performanceChart.update();
// Smooth update
performanceChart.update('none');
// Set color based on value
setMetricColor(elements.tpsValue, tps, 15, 10, false); // TPS: higher is better
setMetricColor(elements.msptValue, mspt, 50, 100, true); // MSPT: lower is better
}
if (elements.avgTick) elements.avgTick.textContent = data.server.average_tick_time_ms?.toFixed(2) || '0';
// if (elements.avgTick) elements.avgTick.textContent = data.server.average_tick_time_ms?.toFixed(2) || '0'; // This element seems unused
}
// 更新性能图表
if (performanceChart && data.server) {
// 计算TPS和MSPT
const tps = Math.min(20, 1000 / (data.server.average_tick_time_ms || 50)).toFixed(1);
const mspt = data.server.average_tick_time_ms.toFixed(1);
// 更新历史数据
tpsHistory.shift();
tpsHistory.push(parseFloat(tps));
msptHistory.shift();
msptHistory.push(parseFloat(mspt));
// 只更新数据(不重新创建图表)
performanceChart.data.datasets[0].data = tpsHistory;
performanceChart.data.datasets[1].data = msptHistory;
// 平滑更新
performanceChart.update('none');
// 更新数值显示
if (elements.tpsValue) elements.tpsValue.textContent = tps;
if (elements.msptValue) elements.msptValue.textContent = mspt;
// 根据数值设置颜色
setMetricColor(elements.tpsValue, tps, 15, 10);
setMetricColor(elements.msptValue, mspt, 50, 100, true);
}
if (elements.uptime) elements.uptime.textContent = data.uptime_formatted || '0';
if (elements.uptime) elements.uptime.textContent = data.uptime_formatted || '0'; // uptime_formatted is already localized by server
}
function parseTimeToSeconds(timeStr) {
if (!timeStr) return 0;
return timeStr.split(' ').reduce((total, part) => {
if (part.includes('h')) return total + parseInt(part.replace('h', '')) * 3600;
if (part.includes('m')) return total + parseInt(part.replace('m', '')) * 60;
return total;
}, 0);
// Ensure parsing works even if labels are present, by only looking for h and m
const parts = timeStr.match(/(\d+h)?\s*(\d+m)?/);
let seconds = 0;
if (parts) {
if (parts[1]) { // hours part
seconds += parseInt(parts[1].replace('h', '')) * 3600;
}
if (parts[2]) { // minutes part
seconds += parseInt(parts[2].replace('m', '')) * 60;
}
}
return seconds;
}
function showError(message) {
const errorEl = document.createElement('div');
errorEl.className = 'error-message';
@ -306,123 +480,35 @@ document.addEventListener('DOMContentLoaded', function() {
setTimeout(() => {
errorEl.classList.remove('show');
setTimeout(() => document.body.removeChild(errorEl), 300);
}, 5000);
}, 10);
}, 5000); // Display for 5 seconds
}, 10); // Small delay to allow CSS transition
}
function initPerformanceChart() {
const perfCtx = document.getElementById('performance-chart')?.getContext('2d');
if (!perfCtx) return null;
return new Chart(perfCtx, {
type: 'line',
data: {
labels: Array(30).fill(''),
datasets: [
{
label: 'TPS',
data: tpsHistory,
borderColor: '#4CAF50',
backgroundColor: 'rgba(76, 175, 80, 0.1)',
borderWidth: 2,
pointRadius: 3,
pointHoverRadius: 5,
tension: 0.3,
yAxisID: 'y'
},
{
label: 'MSPT',
data: msptHistory,
borderColor: '#FF5722',
backgroundColor: 'rgba(255, 87, 34, 0.1)',
borderWidth: 2,
pointRadius: 3,
pointHoverRadius: 5,
tension: 0.3,
yAxisID: 'y1'
}
]
},
options: {
responsive: true,
maintainAspectRatio: false,
animation: {
duration: 500
},
plugins: {
legend: {
position: 'top',
labels: {
boxWidth: 12,
padding: 20,
font: {
size: 12
}
}
},
tooltip: {
mode: 'index',
intersect: false,
bodySpacing: 8
}
},
scales: {
x: {
grid: {
display: false
},
ticks: {
maxRotation: 0,
autoSkip: true,
maxTicksLimit: 10
}
},
y: {
type: 'linear',
display: true,
position: 'left',
title: {
display: true,
text: 'TPS',
font: {
weight: 'bold'
}
},
min: 0,
max: 20,
grid: {
color: 'rgba(0, 0, 0, 0.05)'
}
},
y1: {
type: 'linear',
display: true,
position: 'right',
title: {
display: true,
text: 'MSPT (ms)',
font: {
weight: 'bold'
}
},
min: 0,
grid: {
drawOnChartArea: false
}
}
}
}
});
}
function setMetricColor(element, value, warnThreshold, dangerThreshold, reverse = false) {
// Helper function to set color based on metric value and thresholds
function setMetricColor(element, value, goodThreshold, badThreshold, reverse = false) {
if (!element) return;
const numValue = parseFloat(value);
element.style.color =
reverse ?
(numValue > dangerThreshold ? '#FF5722' : numValue > warnThreshold ? '#FFC107' : '#4CAF50') :
(numValue < dangerThreshold ? '#FF5722' : numValue < warnThreshold ? '#FFC107' : '#4CAF50');
let color = '';
if (reverse) { // For MSPT: lower is better
if (numValue <= goodThreshold) {
color = '#4CAF50'; // Green
} else if (numValue <= badThreshold) {
color = '#FFC107'; // Yellow
} else {
color = '#FF5722'; // Red
}
} else { // For TPS: higher is better
if (numValue >= goodThreshold) {
color = '#4CAF50'; // Green
} else if (numValue >= badThreshold) {
color = '#FFC107'; // Yellow
} else {
color = '#FF5722'; // Red
}
}
element.style.color = color;
}
});

View File

@ -1,3 +1,4 @@
{
"webPort": 60048
"webPort": 60048,
"language": "zh_cn"
}